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How to make funny sound effects after failure in those game videos?
1, need to understand that making sound effects is a process from 0 to 1. Before making sound effects, we must first understand the overall requirements of sound effects and have an overall idea of sound effects.
2. Material selection/onomatopoeia sound effect production is divided into two parts, one is material sound effect, and the other is original sound effect, which is onomatopoeia. The first step of material sound effect production is to choose the sound effect that meets the requirements, and usually choose more sound effects as backup; The original sound effect is recorded by the studio or outdoor onomatopoeia as the sound source, which can collect real sound or simulate sound.
3. After the original sound of audio editing is confirmed, it is necessary to edit the audio. The sound engineer uses his imagination as needed, and through reasonable sound design and creativity, coupled with complex post-processing technology, turns the original sound into a game-tailored sound effect. Audio editing is the most complicated step and the key to sound effect production.
4, sound synthesis Many sound effects are not a single element and need to be synthesized by multiple elements. For example, the attacked sound effect may consist of the sound of knife cutting and death. Synthesis is not only to put two tracks together, but also to adjust the position and balance of unified elements.
5. Post-processing Post-processing refers to the process of unifying all the sound effects of a game so that all the sound effects can be unified. Usually, there are many sound effects and the production cycle is long. There are often some auditory differences between the sound effects produced before and after, which need post-processing to make them unified. In addition, according to the needs of the game, all sound effects can be processed globally. For example, if the game style is dark, you can reduce the sound effect by some high frequencies, so that the sound matches the overall style of the game.
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