Joke Collection Website - Public benefit messages - Hearthstone legend witch forest Toki introduction
Hearthstone legend witch forest Toki introduction
1. Negative
The mainstream passive characteristics of Toki are generally two-speed/three-speed, and the core of card catching is to lock regional spells/cards, such as snowstorms, flaming storms, Olympic missiles and creativity. Encyclopedia of various cards to supplement spells and mage spells. Pay less attention to directional spells (unless you are European), such as changing sheep, fireballs, ice arrows and explosions. Because of the existence of double speed, the second directional spell will be shot randomly, but the lava mirror image is worth capturing. Copy the big brother Ai green fire demon can complete otk or pressure field.
In short, getting double speed/triple speed is a simple model, really. But only the first spell in each turn has double speed effect, so be careful not to predict it. According to your hand/open the door many times to play an infinite green fireball/fire devil.
If you don't catch up with the double speed, congratulations on experiencing the ordinary difficulty of the witch forest. It is recommended to catch the orb/keep the promise/double blood/Faqiang crystal/inscription/first aid kit iron fence/summoning scepter. It is highly recommended to catch back time and backpacks. One tortures the other, and the other is stupid. For example, you didn't catch enough cards and were blown up by the exiles (Wolf Brother). Going back to the past is just another torture. It is highly recommended that you can't be passive forever. The whole adventure can only be triggered once in time!
Normal type passively doubles blood volume/inscription/crystal/first-aid kit. There is no fixed route to grab the card. It depends on whether you want to take the coquettish routine or slow and steady. These can be used as your second passive auxiliary system.
Persisting in passivity is a relatively stable passivity. Following +2 life is very easy to help you stop the rhythm of the scene. However, after grasping persistence, the cards are machinery/elements /4 fees, 33 crows are monsters and other followers, and the scene is solid. Less spells will cause you to get stuck and tired occasionally when changing scenes, so you need to master the elements to replenish cards/mechanically replenish cards/explode cards and fish.
The passive orb of legal system/strong law is relatively passive, with large upper and lower limits. Grasping the direct injury /aoe of the legal system and followers needs to test the player's experience in mage operation. I don't need to explain what I have to master if I can play the basic skills of a mage, and I can't play the ladder of a mage and practice more.
Non-mainstream passive summoning beast scepter, this passive arrangement is compared with the arrangement of the dealer. As we all know, the quality of the master elder brother is complicated. Except for the giant, other qualities are not very good, and they are basically special effects followers: Anthony/Gas Tank/Carrey/Dragon 933. My brother's neutrality can only be grasped from the legend, so he prefers to eat the arrangement of the banker.
2. Toki skills
Toki skill is a whiteboard skill in many people's eyes, even more popular than this. In fact, Toki is an idiot. Skills are just your chance to gamble again. Whether it's 232 ghost bomb or11book, the spell quality or the incidental quality of the portal. It's not good anyway. Take another gamble. Secondly, this skill can provide a link to test the mystery when facing the mysterious boss, so as to achieve the optimal solution. Therefore, when playing Toki, you don't need a smooth set of operations to end this round. Toki is a time dragon, so give some face. More often, it is to add your card-filling spell to a card that is more suitable and targeted at boss. Please note that extinct language is also something that Toki can bet on with skills. 22 1 Death gives spell elements, 443 lumberjack monsters, 664 mechanical monsters and legendary lumberjack monsters, all of which can be bet on something of better quality in your turn.
3. Wealth
Toki can actually get many treasures. Now that the bug has been fixed, priority should be given to changing the card/binoculars, especially in the case of orbs or doubling the blood volume. Telescope/card exchange can help you steal the future Toki and reopen it/replace it and reopen it. If you use reopening, Toki will not reopen in the future. Otherwise, it will be really uncomfortable to play Toki twice in the future, especially if your blood volume has not changed and your blood volume is full, it will be easy to stretch.
Secondly, brass lanterns/other professional spell cards are good treasure cards for Toki. Ischemic cards can take holy water (dirty water icon), fast break cards can take mocking 699 holy shield, and cards without tasks can take vigilante cards and take a bag of gnomes/grave diggers/monster illustrations/charming melodies/integration. Don't take death words/throw fists/fish people/beautiful animals are useless brothers. Double first aid kit can consider bone sickle.
4. Boss and attention points
Not to mention the first layer of boss, the second layer of boss began.
Tree people with tumor roots-pay attention to the number of strange things he does to prevent his buff cards, most of which are druids' buff cards
Fisherman-just clear the field and stabilize the rhythm of hitting the face.
Bard-Leave only the experts who solve cards and tasks. Be careful that his noisy robot will destroy the rhythm of your experts who solve other tasks.
Bagpiper-hard to prevent! It is impossible to stop dirty grazing. Wow, this is really the flute of life.
Little frog-this depends on the face, so you can leave more than two monsters on the field and one monster on the opposite side (still have to solve the problem of mourning for the youth)
Centurion-Don't let his 527 and other angry monsters stand on the court.
Bloodsucker.-Just fight normally.
Teeth land first. Sand guide-watch your library. He has a famous brand of exploding fish, and he also pays attention to his mushroom warlock and bone nightmare.
Eating-it is important to occupy a position and change the position of followers.
Death tax-don't let your entourage exceed five monsters. His skills are terrible, but he mainly relies on skills to export.
Monster stealth-half blood will become a wolf to gain armor and switching skills.
Sun Quan-only 33 shadows need to be solved, and the rest can all be robbed of blood.
Floating corpse-keep your blood volume higher than the opposite side.
Genie-there are two groups of fine controls, and you must cheat.
3c-2-3 experimental bodies are fused together, especially when two pieces are fused together.
Silence-according to your direct injury, type this card or rob her to death in North County.
A rolling stone gathers no moss. Little-there is nothing to explain this man, trying to steal his face from the dead.
Mask.-His card is your card. Do it yourself
Lonely Lover-Try to solve the problem that 444 Zhu Mo and various derivative spider demons pollute her library, so she should give priority to fish when playing cards.
Blood Witch-Against Giants and Fire Devils and 443 Immunities
Exile. Wolf dad-keep your cards. His buff cards are bloodthirsty, cold-blooded, growling, 6-fee elf buff and tunnel opening. Pay special attention to werewolves, phantom bandits and the daughter of Death Wing. If there are not many AOEs, try to cheat them out and hand them in.
My egg-I'd better solve the egg that can be solved. Buff sounds annoying.
A bag of midgets-keep your aoe facing a bag of midgets. Of course, you can get on the bus at any time and change the bag to pollute his grid.
Autopsy with open coffin-Autopsy with four open coffins is quite scary, which not only needs to be solved, but also needs to control the pollution of cemeteries with more followers.
Spell echo-don't leave any accusations in her field.
Mysterious Hunting-It is recommended to buy Androni to guess the mystery.
That's what you need to pay attention to, boss
Finally, the future boss will be Toki.
(Failed fixing boss)
You need more skills to try the mystery. Her monsters are basically water dads, 334 random spells, books and 563 discovery spells. You only need to pay attention to 1, you need to consume machinery (release spells+1+ 1), and it is best to raise a sheep.
Steal her restart according to the judgment of the game and start directly in the second game.
There is another most important point in playing the future. At the beginning of the first round, you must pay attention to the switching of the starting hand. If you have no milk, you must catch the old driver and the holy water in your hand, or catch them, because when the second game starts again, your hand is the beginning hand of the first game and you can't switch. If she has another operation, your blood volume may be critical. So even if you don't need the old driver and holy water in the first game, you still need to hold it in your hand.
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