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Tactics in the Battle of Tribe and Alliance Rule
What is the "flat push" tactic? Step by step. Don't let go of an enemy, a graveyard, a tower. You can give up 1.2 appropriately when necessary. Cemetery goal: let the other party honor themselves. This is the "flat push" tactic.
I have commanded the ut team several times, followed many excellent command groups countless times, and integrated my experience with theirs. Now I'll tell you my tactics and matters needing attention. I hope everyone can understand the flat push tactics, and skillfully use the flat push tactics to the extreme.
Note: the gain and loss of ice and blood in flat pushing is related to success or failure. The ice blood tower is a good defense line for the tribe. The archers on the tower must protect the men and give them to everyone. +BUFF must not let the alliance kill people. Don't let a tower, don't let a cemetery, destroy all the towers of the other side and seize every cemetery of the other side. Rescuing every air force commander and killing all air force commanders of the other side is the essence of the flat push tactics. You must never give up anything. 40 people must keep fighting and fighting for defense. No one can be in a daze, seriously implement the tactics of the colonel, and complete the tasks assigned by the colonel in the shortest time, the fastest speed and the highest efficiency.
1. I think there are three common ways to start.
First, the main force 25+ directly rushed to the Shilou cemetery, paying attention to walking together, trying to avoid the alliance and winning the Shilou cemetery. After the defense is successful, the league is basically finished. With the cemetery, there is a stone building bunker. With women and ice wing bunkers, the enemy can be suppressed under the ice wing. 90% people in the tribe are full of honor. Now let me talk about tactics. Watch it. Let's rush to the stone building, but the men in the ice blood cemetery and the ice blood tower must not lose all. We must go to the Ice Blood Tower with about five knights and warlocks. As long as you take two people to the ice and blood cemetery, you need to have strong ability and consciousness, and send hunters to defend the ice and blood intersection. In this way, 10+ people only allocate heads, so we should pay close attention to the trend of the alliance and find out the distribution of troops within the alliance. If there are 20 men in the league, we will go to 15+ and they will rush to the cold blood man. People's defenders should support and pay attention to men's speed. There is a key point here. If the stone building is not successful, we must temporarily change our tactics. If you start the alliance to rush through the ice and snow, people who come back from Shilou can help defend the ice and snow. Let's put in the corresponding troops. If there are 20 players in the league, then we can defend 20 players at most. Others can go to Shilou cemetery or Shilou bunker to rush to Shilou and get off. A wave of resurrection continues to suppress the Shilou cemetery. The key to burning the other side's bunker is to look at the flag, not kill people. Don't take a nap. At the same time, stealth occupations should be distributed near the Shilou cemetery, waiting for the opportunity to open the flag.
The following are some points to note:
A there are at least two people in the ice and blood cemetery, a mage and a warlock. The mage uses 1 level arcane explosion. Don't stop. Warlocks are responsible for catching thieves. Hunters guarding the intersection of ice and blood must pay attention to you. Don't set a trap in one place, everything will be fine. Keep walking, keep catching thieves. Try not to let them into the house.
B: The Ice Blood Tower must keep an eye on the flag for me more than two times. At any time, the ice blood tower is the top priority of the alliance, and the archers on it should be protected.
C. men should keep about 2 people and keep an eye on the trend of the alliance at any time. The people in the men's toilet should accurately report the number of the alliance, and then the head of the regiment will send as many reinforcements as possible as needed. Don't always talk about a lot of reinforcements, and don't wait until the alliance starts to kill before saying that men are easy to be killed with less blood. Pay close attention to the best Peggy knight and warlock to see the best knight. At the critical moment, a captain and blood warlock can report the number of people coming from the alliance in advance with their eyes. In the beginning, men should leave more people there. Ensure people's safety.
D. On the question of home and first aid, everyone must pay attention to the beginning. The colonel must find out how many thieves there are in the other side. When the tower of Xiaode's house opens, go back as soon as possible. 2. Then report the number of stealth professionals to the other party. If you encounter great resistance when driving back to the tower, go back as fast as possible. 2.3. Be careful to go back with your badge, and don't run back. Don't leave too many family members, the offensive power in front will be too low. When the tower and the cemetery are opened at the same time, you should take the tower first and then the cemetery. Pay attention to the tower and concentrate the superior forces one by one. After taking the tower, two magicians and others were left to catch the thief, and the other side was ahead.
Second, the second tactic, large forces rushed to the stone building bunker, and at the same time contained the stone building cemetery. It was only when the stone building bunker alliance was won that it was greatly weakened. How to take it depends on the conductor. Note the same as above.
Third, the third tactic is that large troops firmly guard the intersection of ice and blood. Thieves and Germans went to the front to concentrate on burning towers. At the same time, the main attack behind the stone building cemetery, it is best to open the stone building bunker. This is a strategy adopted in the case of more secret occupations. Anyway, the most important thing is that we 40 people can't be idle in the battle. When guarding the cemetery, pay attention to keep the 1.2 lattice mage under its banner. Others should be killed. Don't take the main battlefield under the banner.
No matter what tactics are used, the general guiding ideology is that towers should burn cemeteries one by one and occupy their own towers one by one. You can't lose your graveyard. Please note that I am on the side:
A there are at least two people in the ice and blood cemetery, a mage and a warlock. The mage uses 1 level arcane explosion. Don't stop. Warlocks are responsible for catching thieves. Hunters guarding the intersection of ice and blood must pay attention to you. Don't set a trap in one place, everything will be fine. Keep walking, keep catching thieves. Try not to let them into the house.
B.there must be more than two ice blood towers. When to find the ice blood tower is the top priority of the alliance? Protect the archers above, hehe.
C. men should keep about two people and pay attention to the trend of the alliance. The people in the men's toilet should accurately report the number of the alliance, and then the head of the regiment will send as many reinforcements as possible as needed. Don't always say that you need a lot of reinforcements, and don't wait until the alliance is killed to say that the possibility of men being killed is small. Pay close attention to the best Peggy knights and warlocks, and see the best knights. You can be the captain at the critical moment, and the warlock can report the number of people coming from the alliance in advance with his eyes.
You will die on the tower when defending. When attacking near the cemetery, you will die under the flag of the other tower. Keep your eyes on the flag when you die. Don't let the league open.
The core of Pingtui is the ice and snow trail, so we must make good use of this place.
Every tribal member who enters the battlefield must have the Frostwolf Medal and the tribal badge. If not, please don't affect everyone.
The head of the delegation asked you to sign up for the task actively and enthusiastically. Of course, according to your own professional situation, the head of the team asked you to remember 10 seconds and get back to the cemetery in 5 seconds. These are the most basic qualities.
The battlefield situation is ever-changing, and every leader must improvise in order to win and be happy. No matter what the situation, the leader's commander should be calm and investigate the trend of the alliance and the distribution of troops. Only in this way can we defeat the enemy by surprise and let them take a big duck egg back. Let's leave the battlefield happily and let the battlefield become our beautiful memories. ......
The above is the way to deal with the UT team, and it is too simple to deal with the wild team. I don't need to say more. At first, I concentrated on winning the speed of the stone building cemetery of 1.2 tower, which was too simple. Forget it, it's 668 every time. When Mao Lei was finally killed, be careful not to let the League team steal someone and kill four towers at home. At least 2+ people will defend the terrorists at the last minute and kill the UT team. I wish all the members of the tribe a good time and good luck to all the friends in the alliance.
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