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Fun sports events
1. One-legged cockfighting
Rules:
1. A and B stand on one leg respectively, raise the other leg and hold the calf with both hands. The knee collides with the opponent's knee and squeezes the opponent's knee.
2. You are not allowed to hit, drag or push your opponent with other parts of your body.
3. If one leg cannot support it and lets go, and both feet fall to the ground, it is considered a failure.
4. When hitting with your knees, you should not use too much force.
5. The participating team members will compete in the elimination round by drawing lots.
6. A best-of-three-game system will be used to determine the winner.
2. Crab Race
Rules:
1. Participants compete in teams of two, and the track is 50 meters long.
2. Seven groups compete at the same time, standing in columns at the starting line. When the ready signal is heard, two people in the same group hold a basketball with their torso clamps back to back. After hearing the start signal, the two people ran sideways towards the finish line like a crab. The three teams that finished first won.
3. You can leave the starting line only after you hear the start signal and clip the ball.
4. If the ball hits the ground midway, it must be picked up from where it landed before continuing.
5. Runners holding the ball will be disqualified.
3. Crossing mountains and ridges
Rules:
1. Participants compete in teams of two, and the track is 100 meters long.
2. Before the start of the game, one person leans over and does a "mountain". After hearing the start signal, the other person supports the teammate's back with both hands and crosses over the teammate and runs to the next marked point to do "ridge", and then the teammate climbs over. Keep going like this until you reach the end. Set a marking point at the starting point and every five meters thereafter.
3. If there are obstacles that have not been climbed during the course, they need to climb over them again.
4. The game ends when both members of the group arrive.
5. The first three teams to reach the finish line will be the winner.
IV. Frisbee Penalty Contest
Rules:
1. Participants must throw the Frisbee 15 meters away from the goal. The Frisbee must not fly vertically. .
2. All Frisbees must enter the goal line to be scored. 3. Each player throws seven times. 4. The top three players with the most throws will win.
5. Send chicken feather letters
Rules:
1. The boys’ track is 400 meters long, and the girls’ track is 300 meters long.
2. After hearing the signal to start the race, memorize the ten-digit number issued by the field staff. After memorizing the number, run four (three) 100 meters. When you return to the finish line, recite your corresponding number. Stop the watch after the numbers are accurate.
3. Those who memorize incorrectly need to memorize the same set of numbers again and then run four (three) 100 meters.
4. If you forget the numbers during the course, you can return to the starting point, memorize them again, and then run the entire course again.
5. It is not allowed to cross the middle lawn during the competition. Anyone who crosses will be disqualified.
6. The first three people to finish the race and recite the numbers accurately win.
6. Three persons and four legs
Rules:
1. Participants compete in groups of three, divided into male and female groups. The track is 50 meters long.
2. Three people stand side by side, tie the right foot of the middle person to the left foot of the person to his right, and tie the left foot of the middle person to the right foot of the person to his left.
3. After hearing the start command, each group will start at the same time and return around the 50-meter obstacle. The first one to reach the finish line wins.
4. The top three will be awarded to each male and female group.
VII. 3 vs. 3 shuttlecock competition
Rules:
1. Team members compete in groups of three, and there is no restriction on male or female members in the group. .
2. The competition venue is similar to a badminton court, 8 meters long and 4 meters wide. The vertical height of the top of the net from the ground is 1.5 meters.
3. The rules of the game are similar to those of badminton. The ball must not hit the ground after serving over the net?
4. The game adopts a knockout round, a best-of-three game system, with three balls in each game.
5. The last three teams will win the first, second and third prizes.
8. The Immortal Guides the Way
9. Round-trip Relay in Paper Clothes
Props: A piece of A4 white paper
Rules: Use the white paper The paper is attached to the chest and cannot be dropped during the run. If it falls, pick it up again and continue running. Run to the other side and hand it to another partner. The fastest one to reach the finish line wins.
10. Double-ball relay race
Rules: 2 people are in one group, and 4 groups are in relay. The two people cannot hold the ball with both hands. They can only hold the two basketballs with their bodies. They start from the starting point and go around the javelin at the end point and then return to the starting point. Then they pass the two balls to the players of the next group. After the four groups have taken turns, The fastest group is the winning team. Note that during the passing process, any group that drops the ball or holds the ball with their hands must start again from the starting point.
Number of participants: Each group is divided into several groups, and each group must have 2 people.
11. 50-meter race with a ball
Use a badminton racket to hold a tennis ball and run. The ball cannot land. Landing will be considered a foul. Three fouls will result in the player being out.
12. Run with the ball
(No limit to men and women, one person) Hold the ball around the pole, a challenge of balance and speed.
Rules: The table tennis ball must be placed in the middle of the table tennis racket and cannot be fixed by hand. Each person can only hold one ball at a time, from the starting point to the end point, and then from the end point back to the starting point. The ball does not fall on the ground. To be effective, if the ball falls to the ground while being tossed, the player must return to the starting point and start over. The one who takes the least time within the prescribed schedule will have the best ranking (ten seconds)
13. Crab Carrying Watermelon
Team composition: 4 people (two men and two women)
Competition rules: 4 players stand behind the starting line at the same time. They hold the ball with their backs and move forward. If they leave the ball with their backs on the way, touch the ball with other parts, or the ball falls, it is a foul. They must be at the place where the foul occurred. Stop moving forward until readjustment before continuing the game; within the specified distance, the one with the least time wins;
Fourteen. Crossing the River by Feeling for Stone
(Limited to one boy)
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Each athlete places two bricks on the back edge of the starting line (placed vertically). After hearing the referee's command "Everyone in place", the athlete stands on the two bricks with both feet. When the referee calls After shooting, the athlete can start, lift up his left foot (the left and right feet can be customized), pick up a brick that the left foot originally stepped on with his hand, and place it in front of him (the distance is customized), step on the brick in front of him with his left foot, and lift his right foot , pick up a brick that was originally stepped on by your right foot with your hand and put it to the front (the distance is self-determined), step on the wooden brick in front of you with your right foot, and proceed in this way until you pick up the last brick with your hand and cross the finish line. If a foot falls on the ground during the process, it will be considered a foul and no score will be recorded.
Fifteen. The blind man beats the gong
1. Number of players and grouping: Each team has 6 players (3 men and 3 women), divided into three groups and played in sequence.
2. Competition distance: 6 meters.
3. Competition format: Each team will be ranked according to the number of times they beat the gong within the specified time (5 minutes).
4. Competition rules:
1) The members of each team are arranged from 1 to 6 (the order is customized), and their eyes are covered with blindfolds. The first player holds the gong stick. , after hearing the command signal, walk forward and beat the gong. Each team member will knock the gong once (action). Regardless of whether the knock is hit or not, take off the blindfold and return and hand the gong stick to the second player, in sequence. And so on until the end of time.
2) When members of each team are competing, other players are not allowed to prompt or pull, otherwise it will be regarded as a foul and 1 point will be deducted for each foul.
5. Game discipline: The referee must be absolutely obeyed during the game, and the referee’s penalty shall be the final decision.
Sixteen. Snowballing
1. Number of players and groupings: Each team has 12 members (at least 3 girls), divided into two groups to compete in sequence.
2. Competition distance: The venue is about 20 meters long. Markers are placed at the start and end points as turning marks.
3. Competition format: Rankings will be determined according to the timing of all participants running hand in hand back to the starting point.
4. Competition rules:
1) 12 people from each team (half male and half) line up on the starting line. After the order is given, the first person in each team quickly runs forward. , run around the end mark and run back to the starting point, hold hands with the second person and quickly run to the end, turn around and return to the starting point, then hold the third person's hand and become three people running forward hand in hand? And so on, until the entire The team runs hand in hand until the end.
2) People returning to the starting point must go hand in hand around the turning marks at the starting point and end point before they can run forward.
3) There is no restriction on the team’s arrangement during running, but they must be holding hands and not letting go.
5. All team members (12 people) have arrived only when they have passed the starting point.
6. Game discipline: The referee must be absolutely obeyed during the game, and the referee’s penalty shall be the final decision.
Seventeen. Hula Hoop Roller Coaster
1. Number of players and grouping: 20 members per team (at least 7 girls)
2. Competition Distance: subject to the actual range of the arrangement.
3. Competition format: One game will determine the winner, and each team will be ranked according to the time it takes.
4. Competition rules:
1) 20 athletes take the field at the same time and stand in the prescribed area, lined up hand in hand, with a distance of about 1 meter between players. The first athlete holds two hula hoops. When he hears the command signal, he uses the swing of his body to move the hula hoop to the next player, and so on, until the last player completely gets rid of the hula hoop, and the game ends.
2) Other players are not allowed to help move the hula hoop. During the competition, only after the previous player has completely completed the action, the next player can swing. During the rest of the time, the body and feet are not allowed to move, otherwise It will be considered a foul and the penalty time will be deducted for 2 seconds.
5. Game discipline: The referee must be absolutely obeyed during the game, and the referee’s penalty shall be the final decision.
Eighteen, Ten-Eleven Football Match
1. Number of players and grouping: Each team has 10 players (half male and half), divided into two groups to compete in sequence.
2. Competition distance: 30 meters.
3. Competition format: Each team will be ranked according to time.
4. Competition rules:
1) Ten people from each team line up in a row, and their legs are tied firmly with cloth strips. If the cloth strips fall off during the game, they must stop advancing under the instructions of the referee. , tie it up before moving on. Otherwise, the team's score will be increased by 10 seconds as a penalty;
2) After the whistle is blown, ten people will start at the same time. Only when the torsos of ten people reach the vertical plane inside the finish line can they reach the finish line.
5. Game discipline: The referee must be absolutely obeyed during the game, and the referee’s penalty shall be the final decision.
19. Heart to Heart (back-to-back ball)
1. Number of players: 12 players per team, half male and half.
2. Competition distance: 20 meters.
3. Competition format: One game will determine the winner, and each team will be ranked according to the timing.
4. Competition rules:
1) 6 people stand at each end, divided into 3 groups at each end, 2 people in each group, holding a basketball on their backs, walking forward in unison;
2) When walking forward, both hands must be in front and cannot touch the ball, otherwise a 2-second penalty will be imposed;
3) When relaying, the relay party must complete the relay activities within the line ;
5. Competition discipline: The referee must be absolutely obeyed during the competition, and the referee's penalty shall be the final decision.
Twenty, The Moon Under the Sea
1. Number of players and groupings: 10 members per team (at least 3 girls)
2. Competition format: One game determines the outcome, and the team with the least time wins.
3. Competition rules:
1) 10 members of each team line up in a row, one arm apart;
2) First place The player raises the basketball with both hands, and the other players bend down and spread their feet. After hearing the referee's order, the first player passes the ball from his crotch to the second player, and so on. When the tenth player receives the ball, Hold the ball and run in front of the first player and pass the ball in turn. When the ninth player receives the ball, hold the ball and run in front of the tenth player and pass the ball in turn;
3) The game is deemed to be over when the first player stands at the end and holds the ball with both hands (the first player does not run during the game);
4) During the passing process, After the ball hits the ground, the passing player must pick up the ball and pass it again, otherwise a 2-second penalty will be added.
4. Competition discipline: The referee must be absolutely obeyed during the competition, and the referee’s penalty shall be the final decision.
Twenty-one. Pig herding
1. Competition number and grouping: 10 members per team (at least 3 girls)
2. Competition distance: 10 meters.
3. Competition format: One round determines the outcome, and the team with the least time wins.
4. Competition rules: 10 members of each team stand in a line at the starting point at the same time. The first player holds a wooden stick. After hearing the referee’s order, use the wooden stick to move the starting point? The pig rushes to the finish line, and then rushes back from the finish line to the starting point to hand over to the next team member.
5. Game discipline: The referee must be absolutely obeyed during the game, and the referee’s penalty shall be the final decision.
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