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11 Kindergarten Interactive Games
#parent-childeducation# Introduction Games can promote the development of children’s language communication ability. Language communication ability is a basic ability for children to adapt to life and future development, and games are an important way to cultivate this ability in children. . Below, we have compiled a collection of 11 kindergarten interactive games for you. Everyone is welcome to pay attention.
1. A complete collection of kindergarten interactive games
Game name: "Little Planet Takes Us to Break Through Levels"
Objective:
1. Emotional attitude: focus, sensitivity, rule-abiding, sense of competition, sense of cooperation.
2. Knowledge and skill goals: fast dribbling, dribbling stability, and coordination and flexibility of movements.
3. Physical fitness goals: lower limb muscle strength and wrist strength, speed, and agility.
Preparation:
4 small basketballs, 20 hula hoops, 4 celebrity portraits, and four sets of equipment placed on the 200-square-meter field.
Game rules and gameplay:
The young stars serve as team leaders and form four teams to compete together.
1. The first level: The young star dribbles the ball with his right hand to bypass four small stages.
2. The second level: The baby dribbles with the right hand and quickly runs to the end point and shoots the ball with both hands 5 times.
3. The third level: The baby dribbling with the right hand quickly returns to the small stage, holds the ball across the four small stages, stands on the last small stage and rolls the ball to the next one. A little star.
4. Whichever group succeeds first wins.
Gradient from easy to difficult:
1. First level: The little star dribbles with his left hand to bypass four small stages.
2. The second level: The baby dribbles with his left hand and quickly runs to the end point and hits the ball with both hands to circle the small stage.
3. The third level: The baby dribbles with the left hand and quickly returns to the small stage. Holding the ball, the baby jumps over four small stages with his feet together, and stands on the last small stage to pass the ball. The next little star.
4. Whichever group succeeds first wins.
Guidance strategy:
When dribbling the ball while running fast, you must control the direction and height of the ball. The height of the ball should not be higher than the child's chest.
Basketball: primary and secondary classes
2. Kindergarten interactive games
Game name: "Piggy Breakthrough"
Goal:
1. Emotional attitude: abide by the rules of the game, work hard, be unafraid, and experience fun.
2. Knowledge and skill goals: Bent-down two-handed bocce ball, "S" shaped bocce ball, and balanced bocce ball on a single-plank bridge.
3. Physical fitness goals: strength, balance, and coordination of the waist and feet.
Preparation:
Each person has one small basketball, "S" shaped line, and 8 balance beams
Game rules and gameplay:
1 , The child bends down and pushes the pig (little basketball) to walk in a straight line with both hands.
2. Children bend down along the "S"-shaped line and push the pig (little basketball) forward with both hands.
3. Children push the piglet (little basketball) across the balance beam. Rules: Children cannot take their hands off the pig (little basketball) during the bocce ball.
Gradient from easy to difficult:
1. Straight-line bocce ball
2. “S”-shaped bocce ball
3. Bocce ball over the balance beam
Guidance strategy:
Instruct children on the correct movements of the bocce ball (open your feet shoulder-width apart, bend down naturally, and push forward with both hands) Roll the ball, look ahead.)
Ball: Small class
3. Kindergarten interactive games
Game name: "Ants Moving Beans"
Goals:
1. Emotional attitude: focus, confidence and calmness, unity and cooperation.
2. Knowledge and skills: back-to-back dribbling
3. Physical fitness goals: coordination, flexibility, hand strength.
Preparation:
20 rubber balls
Game rules and gameplay:
The teacher introduces the gameplay of the game and divides the children into two teams. Two people are in a group, standing on the same starting line. The two children put the ball on their backs to learn how to walk like a crab. They will follow the whistle and return to the original route after reaching the end point, handing it to the next group of children, and proceed in sequence. The first team to complete a round wins. If the ball falls off during the round, it should return it to its original position and continue moving forward.
Gradient from easy to difficult:
You can use different positions of the body to cooperate.
Guidance strategy:
Hold the ball firmly at the same time and step at the same time. One of the two children holding the ball cannot be taller and the other shorter. ) Children work together and cooperate with each other during the game. Children can shout slogans when taking steps, so that they can step and stop at the same time.
4. Kindergarten interactive games
Game name: "Walking and jumping with the ball"
Goal:
1. Emotional attitude : Exercises for confidence, calmness, concentration, accuracy, space, judgment, agility, and ball feel
2. Physical fitness goals: calf muscle strength, ankle strength, speed, and development of coordination of movements.
3. Knowledge and skill goals: Through the practice of walking and jumping with the ball, improve children's ability to control the ball and develop their agility.
Preparation:
Each player has a ball and four straight lines (starting and finishing lines) are drawn in the middle of the 100 square field. 1 badminton player, 4 baskets, 4 sets of marks, number cards from 1 to 15, and several pieces of shaped paper in 4 colors are posted on the 200-square-meter field.
Game rules and gameplay:
Each child has a ball in his hands, with the ball sandwiched between the insides of his two feet. He stands on the starting line. After hearing the teacher’s command, the child moves as fast as possible. Walk towards the finish line, and the child who jumps to the finish line the fastest wins;
Another way to play: Divide the children into four groups, and the child in the front clamps the ball. After hearing the teacher’s command, , jump to the finish line quickly, and when the point is reached, hold the ball back and hand it to the next child. The child who has handed over the ball will stand at the end of the team, and so on. The team that jumps the fastest wins.
Gradient from easy to difficult:
Children stand in their own position and repeatedly practice the skills of pinching the ball. After mastering the method of pinching the ball, practice walking and jumping with the ball between them. Then jump quickly to the ball.
Guidance strategy:
During the process of walking and jumping with the ball, the distance between children should be appropriate. Adjacent children should cooperate with each other to prevent the ball from falling to the ground. If the ball falls to the ground, pick it up immediately. Come back and clip it in, and get on with the game. Young children need to be highly focused.
Football: Big Class
5. Kindergarten Interactive Games
Game Name: "Piggy Enters the Cave"
Goal:
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1. Emotional attitudes and qualities: space, decisiveness and courage, fair and impartial judgment, and awareness of football rules.
2. Knowledge and skills: shooting with soles, inside of feet and toes.
3. Physical fitness goals: shooting power, explosive power, accuracy, balance, and agility.
Preparation:
40 small footballs, 12 hurdles, 2 football goals, playground layout
Game rules and gameplay:
1. Push the pig into the cave (use the soles of your feet to push the ball into the goal): Divide the children into 4 groups to compete. Each group has a referee to cross-record. The children in each group use their own method to kick the ball into the 2 hurdles set by the teacher. If you score one, you get one point, if you score two you get two points, if you don't score zero points.
2. Kick the pig into the cave (push the ball into the goal with your toes): Divide the children into 4 groups to compete. Each group has a referee to cross-record. Each group of children uses their own method to kick the ball into the teacher. For the two hurdles set up, one point is awarded for entering one, two points are awarded for entering two, and zero points are awarded for failure to advance.
3. Drive the piggy into the cave (push the ball into the goal with the inside of your foot): Divide the children into 4 groups to compete. Each group has a referee to cross-record, and each group of children uses their own method to kick the ball in. There are two hurdles set up by the teacher. If you enter one, you will get one point. If you enter two, you will get two points. If you do not advance, you will get zero points.
Gradient from easy to difficult:
1. Step on the ball and dribble forward
2. Step on the ball and dribble forward around obstacles to shoot
3. Step on the ball and dribble backward around the obstacle to shoot
Guidance strategy:
Remind children of the skills of stepping on the ball. They cannot step on the ball very hard, only Step lightly on the top of the ball.
6. Kindergarten interactive games
Game name: Category
Suitable age: 3-4 years old
Game goals:
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Develop thinking ability
Game preparation:
Several sets of physical cards of food and toys
Game method:
Give each child a set of physical objects (or cards) and ask: "What are the things here and what are they used for? Could you please divide them into two piles and how to divide them?" Guide the children to divide them into food and play items. pile.
Guidance and suggestions:
When the game first starts, the materials for classification should be food, toys and other items that children are familiar with. Two types are appropriate. After the children become familiar with the game, they can Increase the number of classified materials to three or four.
7. Kindergarten interactive games
Game name: Please do what I do
Suitable age: 3-4 years old
Game goals:
Develop observation and imitation abilities
Game methods:
1. First, teach children to respond to the teacher: "Please do this as I do. ""I'll do it as you do."
2. While doing actions that are familiar to children (such as brushing teeth, washing face, washing hands, etc.), the teacher says: "Please do this as I do." Let the children imitate the teacher's actions and say "I will do this as you do."
8. Kindergarten Interactive Games
Game Name: My Five Senses
Suitable age: 3-4 years old
Game goal:
Cultivate children's hearing and not be disturbed by other people's actions.
Game preparation:
Children can correctly identify their eyes, nose, mouth, eyebrows, and ears
Game method:
The teacher issues a command such as "eyes" and asks the children to identify the corresponding part of themselves (at the same time, the teacher also points out any part of his or her facial features, and the teacher's pointer is correct or incorrect to interfere with the children).
Game rules: Children must identify what they hear and cannot be interfered by the teacher.
Guidance and suggestions:
The facial features can also be expanded to various body parts.
9. Kindergarten interactive games
Game name: Colorful Stones
Suitable age: 3-4 years old
Game goals:
Improve color discrimination ability
Game preparation:
Three colors of colored stones, three colors of empty boxes
Game method:
Put colored stones into empty boxes of three colors according to their colors. For example, put red colored stones into red boxes.
Guidance and suggestions:
You can also classify sizes.
10. Kindergarten interactive games
Game name: Find Dolls
Suitable age: 3-4 years old
Game goals:
Develop hearing ability
Game preparation:
A doll that can make sounds
Game method:
Invite a child to play the role of mother and leave the group temporarily. The remaining children sit in a circle with their hands behind their backs. Hide the doll behind a toddler and ask the mother to enter the circle to find the doll. The child who hides the doll presses the doll with his hands to make the doll make intermittent sounds. The mother searches for the doll based on the sound. Once found, change characters and the game continues.
Game rules:
1. When the mother is looking for the doll, other children cannot remind her.
2. The doll must be hidden, and the mother can only find it based on the sound of the doll.
11. Kindergarten interactive games
Game name: Identify food
Suitable age: 3-4 years old
Game goals:
You can taste the taste of 4 different types of food during the game
Game preparation:
Prepare several foods and drinks with different tastes, hardness and temperatures in advance.
How to play:
When preparing, do not let the child see it, and then say to the child: "Today, ask the baby to play the role of a blind person and taste some delicious things. But after tasting it, say Tell me what it is and what it smells like." Then he covered his eyes with a handkerchief.
1. Eat fruits: Distinguish sweet and sour tastes, and give young children raw pears, oranges, bananas, lemons, apples, grapes, watermelons, etc. (choose fruits according to the season at that time). Tell me what you eat? What does it taste like?
2. Eat biscuits: Distinguish between sweet and salty tastes. Give children sweet biscuits in their left hand and salty biscuits in their right hand. After eating, raise your hands to indicate which hand is holding the sweet cookie and which hand is holding the salty cookie.
3. Eat sweets: Distinguish between hard and soft tactile sensations. Children can be given hard fruit candies and soft milk candies. Ask the children to tell how they feel after tasting it, which one is hard and which one is soft.
4. Drink drinks: Distinguish the feelings of cold, hot and warm. Give the children a taste of cold water (or ice water) and warm water respectively, and let the children distinguish the feelings of cold, hot and warm after drinking.
At the end of the game, untie the handkerchief, let the children look at the food and drinks they have tasted, and ask them to say what they were again. What does it taste like?
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