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Children's parent-child game plan for Children's Day
In order to ensure that things or work are carried out in a scientific and orderly manner, it is often necessary to formulate an excellent plan in advance. The plan generally includes guiding ideology, main goals, work priorities, implementation steps, policies and measures, specific requirements and other items. So have you understood the plan? Below is a children's parent-child game plan that I have compiled for you. Welcome to read, I hope you will like it. Children's parent-child game plan 1 for Children's Day
1. Activity theme:
1. Create a good cultural atmosphere in the park;
2. Enhance the property service center and the park Emotions among residents increase communication;
4. Let the children in the park spend a meaningful festival.
2. Purpose of the activity:
xx Property Service Center insists on being customer-centered and continuously launches a series of community cultural activities. Through this "I Love You, Baby" parent-child activity and on-site talent show in the Happy Park, children can feel their parents' love for themselves, cultivate their ability to cooperate and interact with others, and at the same time enhance the relationship between owners and owners, parents and children, Communication and communication between children improves owner satisfaction.
3. Activity requirements:
1. Activity content: "I Love You Baby" Happy Park parent-child activity
2. Activity time: May 20xx 31st (Wednesday) 14:00-18:00 pm
3. Activity location:
4. Activity format: Parents and their children play together, game items (parent-child games or other games), on-site baby talent show.
5. Activity process:
(1) Host: The activity begins with an opening speech
(2) Invite leaders, parent representatives, and business committees Representatives, community representatives, etc. made speeches
(3) The activity program started, parent-child games, and baby’s on-site talent show
(4) Game prizes were distributed, and those who performed well in the on-site talent show were Families are shown and encouraged.
(5) Host: The event is over and the opening speech will be made.
(6) Clean up the items on site and clean up.
4. Specific planning and publicity:
1. The company’s unified publicity form requirements:
Early publicity:
(1) Customer Service Department Responsible for posting publicity notices in the park;
(2) Telephone invitations from key owners, and front desk staff to promote customers;
On-site layout:
(1) Banners :Central Garden "Warmly Celebrating International Children's Day"
(2) Ribbons: The event site is decorated with ribbons etc.
(3) Background music: Play children's songs throughout the day
Post-publicity:
After the event, make a promotional page (just print it on A4 paper) with the overall activity situation (text + pictures), put it at the customer service front desk, and publish it as xx Publicity Weekly, and Promote it within the park.
5. Effect evaluation:
Organize and archive materials (documents, photos, videos);
Submit event reports and overall activities within 3 days after the event Summarize. Children's Parent-child Game Plan 2
The "June 1" International Children's Day is coming soon. In order to let all the students in our school have a colorful and educational "June 1" International Children's Day, we are now according to the In fact, our school will now arrange the series of themed activities of "My Children's Day, My Happiness" to celebrate the International Children's Day as follows.
1. Activity theme:
Celebrating Children’s Day and developing new team members themed team meeting
2. Activity time:
May 31, 20xx
3. Activity location:
School auditorium
4. Activity format:
1. Develop new team members.
2. Art performance
5. Purpose of the activity:
1. Invite parents to participate in school and student activities.
Watch the Young Pioneers "entry ceremony" and artistic performances held on Children's Day.
2. Hold a ceremony for new team members to join the team, so that each new young pioneer team member can feel their own glory and remember this unforgettable June 1st.
3. Each squadron organizes team members to carry out various forms of performance activities to enable students to have a pleasant and meaningful Children's Day.
6. Activity content:
1. Develop new team members. Each class will submit the list of new team members to the Young Pioneers Brigade Headquarters before May 30.
(1) List of freshmen joining the team
(2) How to wear scarves for freshmen and practice the oath of joining the team (3) Speech by representatives of new and old team members
2. Art performance activities
(1) Each class prepares at least one program (the program type can be dance, cross talk, sketch recitation, chorus, etc.), and the head teacher, subject teachers and music teachers organize rehearsals, and they will be organized on May 5 Submit the program to the Young Pioneers Brigade Headquarters before March 20th.
(2) The Young Pioneers are responsible for organizing and rehearsing two sets of school programs. (3) The school is scheduled to hold a rehearsal on the afternoon of May 30.
7. Participant requirements:
1. All teachers and students of the school and their parents should actively participate in this activity.
2. The head teacher of each class shall prepare for various forms of performances of the squadron.
3. The first, second and third grade class teachers are required to make preparations for students to join the team. Children's Parent-child Game Plan 3 for Children's Day
Purpose of the activity:
1. In their own festivals, fully mobilize students' enthusiasm, design independently, participate in games, cultivate ownership spirit, and strengthen collective honor feel.
2. Acquire knowledge in activities, experience success or failure, summarize experience, and share happiness.
3. Through the "Little Ghost as Teacher" activity, guide children to learn to care for each other, establish sincere friendship, and have a happy Children's Day.
Activity location:
1. Theme ceremony: World Plaza.
2. Lower game area: football stadium auditorium.
3. High-level game area: downstairs of the fourth or fifth building of the Xue Teaching Building.
Activity time:
June 1, 20xx, 2:30 pm
Activity items:
1. Group game competition (5.29, 5.31)
1. "You chase me" big rope jump (high section)
2. "Heart to heart" (low section)
2. "Little Ghosts Become Teachers" (evening of May 31st)
During the evening self-study time (19:30-20:00), each class of senior students will select 4-6 students to be assigned to the lower class students. The classroom carried out the "Today I am a teacher" activity. For example: helping young students to play games, origami, draw, deal with conflicts, etc. The specific content and form are designed by each class and selected for the "Activity Organization Award".
3. "Our Paradise" themed ceremony. June 1st from 14:30 to 15:00.
1. Raise the national flag and take out the team flag.
2. Speech by the school leaders.
3. Commend the “Grade Stars”.
4. The representative of the “Grade Star” gave a speech.
5. Group game awards
6. The garden activities begin and fireworks are released.
IV. "You are the most popular and happy game, I decide" garden activities
1. Preparation and arrangement of activities
(1) Each senior class will be in 5 From May 15th to May 21st, students were fully mobilized to collect game plans for garden activities, and excellent game plans were reported to the brigade headquarters. After discussion and coordination, the game projects were determined. (Captain, brigade cadre)
(2) In lower grades, the group leader is responsible for organizing the teachers of the group to design and prepare games. (See the schedule)
(3) Each class appoints the person responsible for the game and prepares game materials, and game posters (introduction, rules)
(4) Each class arranges the venue. (Low section: Football stadium auditorium; High section: The elevated floor below the fourth and fifth floors of the Xue Teaching Building)
(5) High section game promotion exhibition.
Each class will submit promotional materials with unique game designs to the team headquarters before May 26. (Requirements: A4 game name class game rules)
2. Activity requirements:
(1) Students design games in teams, and the content must be in line with the actual situation of children and everyone can participate. , students are interested and easy to operate.
(2) Participating students are required to queue up when playing each program. At the same time, in order to ensure the fairness and extensiveness of participation, each program is only allowed to participate once.
(3) Each class organizes activities according to the designated area, and the organizer must carefully arrange the requirements, rules, props, etc. of the activity venue.
(4) The person in charge of each program (2-4) is required to maintain the order of the program and the participating students. (The person in charge does not need to be the designer, and can be a volunteer who signs up voluntarily)
3. Precautions for the activity:
(1) Students participating in the activity must consciously abide by the order of the activity venue ( Line up, don’t make loud noises, don’t chase and fight, etc.)
(2) Prizes should be economical and affordable, mainly small items, close to the needs of students.
(3) The game must be innovative and attractive, and the school will award awards for the game with the highest participation rate.
5. Holiday Dinner (17:00)
The canteen is required to have a simple layout, a festive atmosphere, and is suitable for students (the Department of Life is responsible for this)
6. Broadcast excellent videos (19:00)
Videos will be broadcast by the campus TV station. It is divided into grades 1 to 3 and grades 4 to 6.
7. Feedback and extension of activities
1. Organize the "June 1st" special issue on a year-by-year basis. (The content can be comprehensive, including event photos, student activities, etc.)
2. Summary of activities, published on the campus website. (Teacher ”
(2) Main venue: “I decide which game you are the most popular and happy in”, “you can do it, I can do it, everyone can do it”.
(3) Theme ceremony: "Our Paradise"
2. Printing of game tickets and prize tickets for park activities. (Brigade Headquarters)
3. Design and layout of the main venue. (Student Office, Art Group)
4. Teaching building layout (grade group)
5. Convene a meeting of team and senior team captains to design game arrangements. (Brigade Headquarters)
6. Convene a meeting with senior section captains and squad leaders to explain the activities and arrange the venue. (The specific time of the brigade will be notified later)
7. Promotion of high-level games. (Brigade Headquarters from 29th to 31st)
8. Purchase and distribution of prizes. (Grade Life Department)
9. Preparation of game materials. (Each grade group and each class)
10. Photography (TV)
11. Poster promotion (Brigade Department)
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