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School sports meeting planning letter sample

5 examples of school sports meeting planning documents

Fun sports will integrate "fun" into "team", focus on individual dedication and collective collaboration, and enjoy the unlimited benefits brought by fun sports hapiness. The following are 5 examples of school sports meeting planning documents that I compiled. Everyone is welcome to learn from and refer to!

School sports meeting planning document 1

1. Purpose of the activity

For To enrich the extracurricular cultural life of teachers and students in the school, advocate "one hour of fitness every day, live a healthy life", comprehensively promote the in-depth development of fitness sports in our school, enhance students' physical fitness and cohesion, and build a "harmonious campus". Our school will hold fun sports meetings , the activity plan is now formulated as follows.

2. Activity Leadership Group:

Leader: Yang Lin

Deputy Leader: Liu Ailong, Ren Zhenyun

Members: Liu Xiaofeng, Jin Jian, Xiao Xu

3. Event time and location

1. Time: 13:00-16:30 pm on April 28th

2. Location: School playground< /p>

4. Activity content and methods:

Activities are divided into individual projects and collective projects.

(1) Individual events

1. Forward throw of medicine ball (men and women) 2. Standing long jump (men and women)

3.1500 meters (men) 4.800 meters ( Women)

(2) Group projects:

1. Project name: "Dragon Boat Racing"

Method: Each class registers 10 athletes (at least 4 girl), comes with a small mat worth 6-8 yuan. Connect the small mats lengthwise to form a "dragon boat" and place it behind the starting point, with the athletes kneeling on their respective mats. After the referee gives the order, the players of each group quickly climb to the front of the mat. The last player climbs to the mat of the previous player, and then quickly picks up his own mat and passes it forward until it is passed to the front player to connect the mats. Get up, form a new "dragon head", and move forward. Repeat this method until the end. The group that reaches the finish line first wins.

Rules: (1) The mats must be passed one by one on the small mats, and the small mats are not allowed to be thrown over the players in front.

(2) The knees cannot leave the mat and other parts of the body cannot touch the ground.

(3) The violator must re-pass the game before the game can continue.

(4) The small mats must be connected end to end without any gaps.

2. Project name: "Back Ball Relay"

(1) Number of participants and grouping: each team has 10 people, divided into 5 groups, male and female Half and half.

(2) Competition rules:

1) 2 people form a group, and 5 groups carry out relay. The two people cannot hold the ball with both hands. They can only hold a basketball with their backs. They start from the starting point and go around the javelin at the end and then return to the starting point. Then they pass the ball to the next group of players. After the five groups rotate, the final The faster group is the winning team.

2) Note that during the passing process, any team that drops the ball or holds the ball with their hands is a foul and must start again from the starting point.

3. Project name: "Everyone is of one mind"

Rules: Participants are in a group of 8 people, regardless of gender. 8 people are required to sit shoulder to shoulder and start from the starting point. They are not allowed to appear. The phenomenon of falling and letting go (those who have the above phenomena will be disqualified from the competition) will always have their hands on the shoulders of another player. Whichever team serves the least time is the winner.

4. Project name: "Snowball"

1. Number of players and grouping: Each team has 12 members (at least 5 girls), divided into two groups to compete in sequence

2. Competition distance: The venue is about 20 meters long. Markers are placed at the start and end points as turning marks

3. Competition format: All participants run hand in hand back to the starting point. Rankings will be taken according to timing

4 Competition rules:

1) Each team has 12 people, and the columns are lined up on the starting line. After the order is given, the first person in each team will run forward quickly. Go, run around the end mark and run back to the starting point, hold hands with the second person and quickly run to the end, turn around and return to the starting point, then hold the third person's hand and become three people running forward hand in hand...and so on. Until the entire team runs hand in hand.

2) People returning to the starting point must go hand in hand around the turning marks at the starting point and end point before they can run forward.

3) There is no restriction on the team’s arrangement during running, but they must be holding hands and not letting go.

All 5 team members (12 people) have arrived only when they have passed the starting point.

6. Competition discipline: During the competition, you should absolutely obey the referee, and the referee’s penalty shall be the final decision.

5. Project name: "Pig Driving"

1. Competition number and grouping: 10 members per team (at least 4 girls)

2. Competition distance: 10 meters

3. Competition format: One game determines the outcome. The team with the least time wins

4. Competition rules: 10 members of each team stand in a line at the starting point at the same time. The first player holds a wooden stick. When he hears the referee’s order, he uses the wooden stick Drive the "pig" (solid ball) at the starting point to the end, and then rush back to the starting point from the end to hand it over to the next player.

6. Project name: "Pony Crossing the River" Relay Race

Props: Hula Hoop

Rules: Divided into four groups at the same time, each group is 10 Participants (at least 4 girls), the first contestant uses two hula hoops to place forward from the starting point. Each time the participant’s feet must be in the circle, the fastest to reach the finish line is the winner. Take turns until all 10 people have participated, and whichever group is the fastest wins.

7. Project name: "Obstacle Run Relay"

Method: Each team has 15 members (at least 7 girls). There are five obstacle poles, and the poles are The distance between the poles is 4 meters, the starting point is 12 meters from the first sign pole, and the last sign pole is 12 meters from the return point. The first athlete holds the baton and sets off after hearing the instruction. After reaching the turn-around point, he bypasses the marker, continues to circle the marker pole, returns to his team, and passes the baton to the next athlete. The athletes continue to set off. The team with the shortest time is the winning team.

Special note: Athletes who knock down the sign pole must restore the sign pole to its original position before they can continue the game. Otherwise, the score will not be calculated.

5. Participants: All students in the first and second grade of junior high school

6. Competition method:

(1) Each class is limited to three individual entries Each athlete is limited to two entries; team events are limited to the number of entries required for each event (if the total number remains unchanged, the number of girls can be increased); each athlete is limited to five entries, including individual events and team events.

(2) If you register for a class with missing items, 1 point will be deducted for each person when calculating the final total score of the group.

(3) Registered athletes are not allowed to be absent or abstain without excuse (except for official duties or injuries). Violators will have 5 points deducted from the team's total points per person.

(4) Impersonation is not allowed in individual or group projects. If there are any violations, after the report is verified, all the scores of the class will be deducted, and 10 points will be deducted from the quantitative evaluation of moral education.

7. Ranking and reward method:

(1) The top eight in individual events will be scored according to 9, 7, 6, 5, 4, 3, 2, 1 Enter the total score.

(2) Team events will be counted into the total score based on 14, 10, 8, 6, 4, and 2.

(3) The top two teams will be awarded certificates.

8. Notes:

1. Each class should carry out safety, discipline, and environmental education. During the activities, no walking around will be allowed. Watching should be orderly, and encouragement methods should be reasonable.

2. All classes are required to wear uniform clothing. Class teachers are required to form teams to participate in activities without special reasons.

9. Note: Any unfinished parts of this plan will be notified separately. The right to interpret this plan belongs to the activity leading group. School Games Planning Book 2

1. Guiding ideology:

Respond to the spirit of central documents and conscientiously implement the "Opinions of the Ministry of Education on Guaranteeing Time for Daily Physical Activity in Primary and Secondary Schools" and the recommendations put forward by the Ministry of Education The slogan "Exercise for one hour every day" correctly guides students' life concept of "exercise every day, happy life" and effectively improves the physical health level of primary and secondary school students.

Each event in the sports meeting lasts no more than 10 minutes, which facilitates the popularization of 10 minutes between classes in schools, enriches students’ recess and after-school life, and allows students to experience wisdom and cooperation while enjoying happy and interesting sports. Importance, education and entertainment. In line with the spirit of the sports games that embodies "unity, persistence, hard work, and innovation", we correctly guide students' life concept of "exercise every day and live a happy life". It aims to promote the concept of exercising for an hour every day, cultivate students' good sports habits, and enable students to improve their own qualities, strengthen their initiative in teamwork, improve their comprehensive abilities while exercising, and give full play to their ability in the competition. The initiative of the Young Pioneers demonstrates the style of Taiyuan's children in the new era and promotes the improvement of the children's overall quality.

2. Sponsor: *** Youth League Taiyuan Municipal Committee

Taiyuan Municipal Education Bureau

Taiyuan Municipal Youth Working Committee

3 , Organizer: Taiyuan Children's Palace

4. Sports meeting time: the morning of October 30, 20__ (tentative)

5. Sports meeting location: Taiyuan Children's Palace Square

6. The purpose of the Games: Surpassing myself, I am the champion

7. The slogan of the Games: Exercise every day, healthy life

8. The spirit of the Games: Unity, persistence, struggle, innovation

9. Scope of participation: students from municipal primary schools and district primary schools

10. Sports meeting events:

1. Pioneer:

⑴ Number of participants: 20 people, 10 men and 10 women

⑵ Competition props: 1 pedal ball; short rope: 1, length 2M

⑶ Competition method :

①Each team consists of 20 members, the competition distance is 20 meters, 10 members are arranged behind the starting line and the finish line, standing face to face;

②The competition is based on It is conducted in the form of relay running and jumping. After the competition starts, one member of the team will jump on the pedal ball, jump on the pedal ball and jump rope from the starting line to the finish line;

③After the first team member completely crosses the finish line, he will jump on the pedal ball. The ball and short rope are given to the first team member behind the finish line, and they run and jump to the starting line in the same way for relay, and so on;

④After the last team member completely crosses the starting line The game is over and the team with the least time wins.

⑷Competition rules:

①Start the competition according to the referee’s command (the command is a second-level command). Any participating team member must start within the starting line/finish line. They are not allowed to cross or exceed the line.

②Each participating team competes on its own track and is not allowed to overtake the track of other participating teams;

③When preparing, participating team members must hold the short rope in a stationary state Standing on the ground, the pedal ball must be placed within the starting line. The participating team members must only step on the pedal ball and shake the short rope after hearing the command signal;

④ During the competition, the participating team members’ feet must not touch the ground. If a participant's foot touches the ground, or falls from the pedal ball, or makes a mistake in jumping rope, the participant must return to the point of error and start again;

⑤ During the competition, each participant must jump with It is performed in the form of rope skipping. If there is no skipping rope but jumping directly on the pedal ball, it will be deemed as a foul. Each time it occurs, a 5-second penalty will be added to the total score.

⑥ During the relay, the participating team members must completely cross the finish line with the pedal ball and short rope before passing the pedal ball and short rope to the next participating team member.

2. Time Travel:

⑴ Number of participants: 22 people, 11 males and 11 females

⑵ Competition props: 10 long ropes, length 4M

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⑶Competition method:

①Each team consists of 22 members, and each team is composed of two people. The members of the first group stand side by side behind the starting line facing the track;

② The remaining 20 participating team members are divided into groups of two, each holding one end of a long rope and standing face to face on the track, swinging the long rope rhythmically. The distance between each group is 3 meters;

< p> ③After the competition starts, the first team members enter the first long rope to jump once and then run to the second long rope. After completing 10 jumps in sequence, the last two players who rock the rope are replaced.

④ The two replaced team members quickly run back to the starting line, enter the long rope at the same time and complete 10 jumps, then replace the rope swinging team member in the second to last group, and so on;

< p> ⑤The game ends when the last group of players completes 10 jumps, and the team with the least time wins.

⑷Competition rules:

①Start the competition according to the referee’s command (the command is a second-level command). Any participating team member must start within the starting line and cannot cross or exceed the line;

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② During preparation, the rope must be in a static state, and the rope shaker must only shake the rope after hearing the command signal;

③ During the competition, two members of each group must enter at the same time The long rope completes one jump. If the two people do not jump at the same time, or pass directly through the long rope without jumping, or make a mistake in jumping the rope, the team members of the team must return to the point of error and start again;

④During the competition , except for the team member who is handing over the long rope, the other team members shaking the rope cannot stop shaking the long rope in their hands until the end of the game. If any member of the team stops shaking the rope, it will be deemed a foul. Each time this occurs, a 5-second penalty will be added to the total score;

⑤ When handing over the long rope, the players of the last group must start in sequence. Substitution, if the substitution is wrong, the participating team will be declared to have failed the challenge.

3. The icing on the cake:

⑴ Number of participants: 8 people (2 substitutes)

⑵ Competition venue: a square area with a side length of 4 meters for each group< /p>

⑶ Competition props: 1 shuttlecock; 1 net, 4M long, 50CM wide

⑷ Competition method:

① The competition is conducted in the form of confrontation , the "kick-off" team is determined by drawing lots;

② After the game starts, the "kick-off" team will be the first to kick the shuttlecock into the opponent's court, and the other team must kick the shuttlecock back, and the two sides will go back and forth in sequence Confrontation;

③If any team cannot catch the shuttlecock and kick it back to the opponent's area, causing the shuttlecock to land in their own area, the round will be declared a failure and the other team will score 1 point; < /p>

④The winning team in this round will get the opportunity to "serve" in the next round;

⑥The competition time is 5 minutes, and the team with the most points within the specified time will be To win.

⑸ Competition rules:

① The game starts according to the referee’s whistle, and any participating team member must stand in his own area;

② After the referee’s whistle indicates the serve , the server player can serve from any position within his own area, and must hit the shuttlecock out within 5 seconds. School Sports Meeting Planning Book 3

1. Activity theme

Entertainment and inspiration Youth

Purpose of the event

Friendship first, competition second.

2. Overall plan of the activity

Activity time:

Activity location: School track and field field

Organizer: Department of Education Student Union

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Sponsor:__

Activity participants: All teachers and students of the Department of Education

Activity theme: Fun Sports Meet of the Department of Education

3. Specific activities Brief introduction to the rules

Item 1: Tug of War Contest

Participants: 15 people

Referee: 1 person to give the order and 1 person to record.

Competition equipment: 1 tug-of-war rope, 1 red cloth strip, 1 whistle.

Competition venue: School playground

Competition rules: Draw 3 straight lines on the competition venue with an interval of 150cm. The line in the middle is the center line, and the lines on both sides are the river boundaries. A red cloth strip is tied in the middle of the tug-of-war rope perpendicular to the center line. During the game preparation time, members of each team must stand staggered outside the river boundary. After the referee issues the "prepare" command, all athletes squat down, but cannot pull the rope hard. At this time, the red line is on the center line. The referee blows the whistle and the game starts. . When the tie point between the red cloth strip and the tug-of-war rope crosses the river boundary, the referee blows the whistle to announce the end of the game and the winner.

Tug-of-war format:

1. The competition is divided into two stages: knockout and finals.

2. The competition group and the position selection for the first game will be determined by drawing lots by the monitors of each class.

3. Knockout: Each class is divided into groups A and B by drawing lots, with four teams in group A and three teams in group B. Each group of matches adopts a best-of-three-game system, and the two sides exchange venues after each game. When the winner can be determined in two rounds, the game is over. The winner of each group advances. ***Two participating teams compete in the finals. Finals: A best-of-three-game system is adopted, and the winner is the overall champion.

Project 2: Crab Dribbling

Participants: 16 people per class

Referees: one person to give the order, and 4 people to time and record.

Competition equipment: 4 basketballs. 4 stopwatches and 1 whistle.

Competition venue: school playground, 10 meters

Competition rules: 8 teams of players at each station at both ends of the track. After the game starts, one group of players at one end holds the basketball with their backs, walks sideways to the other end, and then hands the basketball to the other group of players. Relay back and forth. Until the last group of players reaches the other end. If the basketball is dropped while dribbling, the ball must be picked up, clipped, and the game continued at the point where the ball was dropped. The recorder records the time, registers, and counts the rankings.

The competition system is the same as the tug-of-war competition system. Play in two groups.

Project 3: Long Rope Jumping

Participants: 14 people per class (including rope throwers), 7 people in a group, divided into two groups.

Referee: One person gives the order, and 4 people time and record. (Divided into two groups)

Competition equipment: long rope. 4 stopwatches and 1 whistle.

Competition rules: Five people stand on the long rope, and two people swing the long rope. Lap counting begins at the start of the race. One minute of game time. If someone makes a mistake during the jump and breaks the rope swing, it will not be counted in the laps. The game continues. The winner is the one with the most laps in one minute. The top three rankings will be taken.

Event 4: Kangaroo Jump

Participants: 10 people per class

Referees: one person to give the order, and 4 people to time and record.

Competition equipment: 4 large pockets, 4 stopwatches. Whistle one.

Competition venue: school playground. 20 meters.

Competition rules: There will be 5 participating team members at each end of the track. The player at one end stands in the sack, jumps to the player at the other end of the bag, and then hands the sack to the player at the other end. The relay continues back and forth until the last team member jumps to the other end of the track with a sack in hand. The recorder records the time, registers, and counts the rankings.

The competition system is the same as the tug-of-war competition system. Play in two groups.

Fourth, reward rules.

5. Activity budget.

6. Others

1. Respect the game, respect the referee, respect the opponent, play with level and style.

2. Referees must be fair, impartial and open.

3. Before the competition, each class will interpret the details of the competition items to make the participants more aware of the competition procedures and rules.

4. Non-staff and participants are prohibited from entering the competition venue and disrupting the order of the competition.

5. Maintain the hygiene of the site and maintain the hygiene of the site.

6. Team members from each class are required to arrive at the competition venue on time. Those who do not meet the competition time will be forfeited.

7. Each class is expected to carefully organize its team members to participate in the activities, and organize logistics work and the cheerleading team of the department. Civilized competition and civilized cheering fully demonstrated the elegance of each department.

8. In the event of force majeure (such as rain) or school-wide activities, the competition date will be notified separately.

School Sports Meeting Planning Book 4

1. Activity background and purpose:

In order to further strengthen the communication and exchange between the school and parents, parents and children, and enrich the children’s life in kindergarten, provide each An opportunity for a child to show himself; at the same time, it is helpful for parents to discover the advantages of the child and exercise the child's reaction ability. For this reason, our kindergarten organized this parent-child activity.

2. Purpose of the activity:

Friendship first, competition second, and enhancing parent-child relationship.

3. Activity theme:

Entertainment of body and mind, joy of childhood, strengthening of communication, and self-expression.

4. Activity introduction:

1.

2.

3.

4. Activity time : September 25, 20_ Activity location: No. 5 Kindergarten in Yulin City Activity objects: Children and parents in No. 5 Kindergarten in Yulin City Activity preparation: Several mats

5. Activity content and methods:

1.

2. Activity content: Base mat activity method: A child and a parent form a group, and each two groups compete. Place the mat in front of the parent, and the parent jumps up and lets the child go to Parents set their feet on base mats, and the one with five mats in the shortest time wins.

6. Activity budget:

This activity is based on friendship

1. Competition

2. Enhance parent-child relationship In principle, and in order to enliven the atmosphere and encourage children's enthusiasm, each child will be given a souvenir at the parents' own expense. Parents are asked to pay 5 yuan as activity fund. This fund is only used to buy souvenirs for their children. Any excess will be refunded.

7. Other matters:

1.

2.

3.

4.

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Friendship first, competition second, enhance parent-child relationship. Parent referees must be fair, impartial and open. Be sure to keep the area clean and sanitary. If there are weather problems or park-wide activities, the event time will be notified separately. School Games Planning Book 5

Objectives:

1. Cultivate children's interest in sports activities, enhance the coordination and flexibility of children of all ages, and improve children's physical fitness.

2. Help children understand the need to cooperate, be humble and abide by rules in activities. Dare to overcome difficulties and experience the joy of victory.

3. In parent-child activities, create an atmosphere for children to interact boldly with others, enhance emotional communication between parents and children, and increase opportunities for teachers and parents to understand each other. Make home connections closer and relationships more harmonious.

4. Cultivate the spirit of children and parents to overcome difficulties and win in the activities.

Purpose of sports: Happy sports meeting, sports for you, me and others.

Time: __month_day, 20__

Location: School playground

Parent-child sports meeting process:

1. First Session - Opening Host

Dear parents, teachers, dear children:

Good morning everyone!

First of all, thank you to all the parents for your support. Participate in our parent-child sports meeting while busy, *** share the joy of children's childhood, welcome to you! Today, the kindergarten attached to our __ school ushered in the fourth "Winter Parent-child Sports Meeting". The purpose of this sports meeting is: happy sports meeting, sports for you, me and others. The goal of this sports meeting is: exercise in sports and gain happiness in games! Sports are a platform. We hope that through the sports meeting, we can promote family harmony, interact and realize home education; the competition is an opportunity, and we hope that through the sports meeting , to promote children to stay fit and thrive. Let us create beautiful memories together in happy games today!

Now I announce that the 4th "Winter Parent-Child Games" of the kindergarten attached to the school will now begin!

2 , The second link - the entrance of the athletes

1. Look! The children in each class are all dressed up and eager to try. They can't wait.

Let's invite our little athletes to enter! The music is playing! ("Athletes' March")

The first to appear are the children in the small class. They are not only the babies in the hearts of their parents, but also They are good dolls in the eyes of teachers! After two months of collective life, they have developed good daily routines and hygiene habits. Despite their young age, they are very motivated to participate in sports games! I believe that in the near future, they will be more confident, smarter, healthier and more creative. I wish you happiness forever! For the babies in the small class, your slogan is: < /p>

2. The children from the middle class appeared next. Look! They are walking towards us with neat steps! How cute they look at seriousness! How powerful are their waving little hands! They are loud How sweet their voices are! They are energetic, energetic, positive, united and lovely. I hope they can have fun and have a great time today! Let's listen to their slogans

3. Now are the children from the freshman class, they are a dynamic team , the bright smiles are their enthusiasm! They are the flowers of the motherland, growing vigorously. They are healthy, confident, and brave! We believe that these cute little angels will definitely bring us happiness and surprises! Dear babies in the freshman class, please say your slogan loudly

4. Next appearance These are the children of the sophomore class! Look at them, they are vigorous, high-spirited, and lively. They are all dressed in neat clothes, full of energy, walking vigorously, determined to actively fight on the sports field, win glory for the class, and win glory for the class. Adds sparkle. Let us cheer for them with warm applause and wish them good results in the sports meeting! Dear sophomore class, please speak your slogan loudly

5. Coming to us now is The children in the third class are motivated and sunny. Under the leadership of the teacher, they are flying freely! Their steps are firm and bold, and their faces are radiant! Exercise makes them more confident, and games make them smile more. Come on, children. ! Dear children of Class 3, please speak your slogan loudly

6. The last ones who came to us were the children of Class 4. Sunshine, rain and dew bathed them in their growth, and the teacher's sincere teachings guided them in the direction of progress. Step by step, they grew from immature little babies to good role models for their younger brothers and sisters. Let us listen to their slogans together

3. The third link - Speech

Please give a speech by the principal of our __ school He__!

Parents Representatives spoke, athlete representatives spoke!

IV. The fourth session - children's gymnastics performance

Below is the smart gymnastics performance brought by the children, welcome to applause!

5. The fifth session - parent-child games

The long-awaited parent-child game session is about to begin. What games will the children play with their parents today? Definitely. Very interesting! What are you waiting for? Let’s start now!

(Game projects for each class are attached)

6. The sixth link - parent tug-of-war competition

1. Each class selects 7 mothers and 8 fathers to participate in the tug-of-war competition. The children cheer for their parents!

2. Parents and teachers friendly competition "Relay Race"

Game rules: Invite 5 parents and 3 teachers to participate in the competition. Parents and teachers line up in two parallel columns, with a distance of 10 meters between each two people. The first person is holding a baton and is ready to listen to the host's command. "Ready - Run", start running to the next person, pass the baton to the next person, and the next person starts running again, and so on, the team that reaches the finish line fastest wins.

Seventh and Eighth Session - Closing Host

Dear parents, athletes, and teachers, the good times are always so short, and there will be so much laughter and touching. This Games will always shine in our memories. As the sports meeting is coming to an end, let us once again express our heartfelt thanks with warm applause to the parents and teachers who have made positive contributions to this sports meeting! Finally, I declare that the 14th Parent-child Sports Meeting of the Kindergarten Affiliated to __ School was a complete success Success!