Joke Collection Website - News headlines - Please ask for the abbreviation of each slogan of WAR3. Thank you.
Please ask for the abbreviation of each slogan of WAR3. Thank you.
1. Game mode The game mode must be entered before the 15th second after the start, otherwise "regular mode" will be automatically selected. Game mode commands are entered in one sentence. You can enter them continuously, such as "-dmaridsc", or you can enter "-dm -ar -id -sc" separated by spaces. The order in which the above commands are entered is not important. If it's not the right combination, you can have another chance to enter it again. Main game modes Only one of the following main game modes can be selected per game. Some main and secondary game modes cannot be saved, and they are all listed. If no instructions are given for 15 seconds, the mode will default to normal mode, and all players can only choose their own heroes. -ap/-allpick mode, players can select all heroes in the tavern. -ar/-allrandom mode, players automatically get a random hero from all taverns. Not compatible with reverse mode. -tr/-teamrandom team random mode, players randomly get a hero from their own tavern. Incompatible with reverse mode and deathmatch mode. -mr/-moderandom mode random, randomly select a mode from all random mode, all selection mode, team random mode and regular mode. Incompatible with reverse mode and deathmatch mode. -cd/-captaindraft captain random mode, each team will have a captain who is responsible for the selection process. There will be 22 heroes in a circle at the beginning of the game (two more heroes than the existing RD mode). The captain begins by banning a hero in turn, and then chooses a hero for his team members. The selection process follows the same pattern as the CM model. When the captain selects heroes, all heroes will wait in the starting area (water spring), and the players can choose the heroes they want among the heroes selected by the captain. Both sides ban 4 heroes at once. -lm/-leaguemode league mode requires 10 players. Teams alternately select heroes in the order of (1-2-2-2-2-1). The first player's team is random. Each player has 20 minutes to choose a hero, otherwise a hero will be randomly generated. You can only choose heroes in your own tavern. Incompatible with other than the following secondary modes, exceptions: shuffle mode, swap prohibited mode, reselect prohibited mode, snow terrain mode. -rd/-randomdraft random draft mode, 20 random heroes are selected from all taverns. The remaining heroes and taverns have been removed. Players then select these heroes according to the league mode. Incompatible with Mirror Race Mode, Deathmatch Mode, Full Agility Hero Mode, Full Intelligence Hero Mode, Full Strength Hero Mode, Same Hero Mode, and Reverse Mode. -vr/-voterandom random lineup election mode, 3 random competition modes will be selected, and every player can vote. The number of players on both sides needs to be the same to use this mode. Incompatible with Mirror Mode, Deathmatch Mode, Full Agility Hero Mode, Full Intelligence Hero Mode, Full Strength Hero Mode, Same Hero Mode, and Reverse Mode. When the random lineup election mode is selected, each player can vote within 30 seconds. If they do not vote, they will automatically vote randomly. If the vote is a tie, an option will be randomly selected. Each player can only cast one vote. Enter -option 1 or -option 2 or -option 3 to vote. -xl/-extendedleague Extended league mode: Requires 10 players. In the first 20 seconds, the team leaders of both parties (blue and pink players) can remove 3 heroes from all heroes. Then players select heroes like in league mode. Incompatible with other than the following secondary modes, exceptions: shuffle mode, swap prohibited mode, reselect prohibited mode, snow terrain mode. -cm/captainmode captain mode, both sides remove 4 heroes in the order of 1-1-1-1-1-1-1-1, and then select 5 heroes in the order of 1-2-2-2-2-1 A hero, and then the players choose the hero they need.
-sd/singledraft The system randomly gives out one hero each of three types: strength, agility, and intelligence. You must enter -pick 1/2/3 to pick one from them. Currently, this mode is very popular abroad and is different from other major modes. compatible. -wtf entertainment mode, when the skill is used, the cooling time is reset and the energy value is reset to full. Therefore, the skills of all heroes and items have 0 cooldown and consume 0 energy. Some triggered skills appear to have no cooldown, but don't really have that effect until its normal cooldown has passed. -test test mode is only used in multiplayer games. After using it, each player can use the commands in single-player mode (see below), which can make many tests easier. Secondary Game Modes To select the secondary game modes below, they should be entered in the same sentence as the primary game mode. -dm/-deathmatch Deathmatch: If your hero dies, you will choose a new hero when the resurrection time is up. If the main game mode is random, then you will get that hero randomly. If a team has 44 deaths, or the base is demolished, the team loses. Incompatible with Full Agility Hero Mode, Full Intelligence Hero Mode, Full Strength Hero Mode, Same Hero Mode, Reverse Mode, and Mirror Race Mode. Additional note: The first player can enter the following command within 15 seconds after selecting the deathmatch mode, and needs to be entered separately. Cancel the death timer -nd When the hero dies, you can immediately choose the next hero without the need for resurrection time. Maximum number of lives –lives # Set how many lives each side has, replace the previous # with the desired number, the minimum is 10, the maximum is 44. -rv/-reverse reverse mode, the players on the Guards side choose heroes for the Scourge team, and the Scourge chooses heroes for the Guards team. The number of players on both sides needs to be the same. And deathmatch mode, the same hero mode is not compatible. -mm/-mirrormatch Mirror mode requires the same number of players on both sides. After 1 minute, the hero of each pair of players (for example, player 1 and player 6 are a pair) will be replaced by one of their heroes, so the same hero is used, and the team's lineup will be the same. Deathmatch is not compatible with the same hero. -du/-duplicatemode check mode, after the player selects a hero, the hero will not be removed from the tavern, and other players can still select it. -sp/-shuffleplayers shuffle mode, the team will be randomly shuffled, including the color, team ownership, and team number may be changed. -sh/-samehero same hero mode, all players' heroes will be the hero selected by the first player. Incompatible with mirror mode, reverse mode, and deathmatch. -aa/-allagility All-agility hero mode, only agile heroes can be selected. Incompatible with full intelligence mode, full strength mode, and death match mode. -ai/-allintelligence full intelligence hero mode, only intelligence heroes can be selected. Incompatible with full agility mode, full strength mode, and deathmatch mode. -as/-allstrength full strength hero mode, only strength heroes can be selected. Incompatible with full intelligence mode, full agility mode, and deathmatch mode. Extended game mode -id/-itemdrop item drop mode, when your hero dies, something in a random item slot in your inventory will drop to the ground. As compensation, you do not lose money upon death. -em/-easymode Easy mode, the tower will become weaker, the experience value will increase faster, and you will get more fixed money every time. -np/-nopowerups disables the rune mode, and no runes will be generated in the river. -sc/-supercreeps super soldier mode. At certain times, each side will generate super soldiers to follow the minions to attack. The weakest one is the siege puppet, the stronger one is the terrifying monster fish, and the strongest one is the ancient hydra. -om/-onlymid middle mode, no troops are sent from the upper and lower lanes, and the tower is invincible. Equal to -ntnb.
-nt/-notop troop ban mode on the top lane, no troops are sent out on the top (left) lane, and the tower is invincible. -nm/-nomid bans troops in the middle lane. No troops are sent out in the middle lane, and the tower is invincible. -nb/-nobot bottom lane troop ban mode, the bottom (right) lane does not send troops, and the tower is invincible. -ns/-noswap swap prohibition mode The swap -swap command cannot be used. -nr/-norepick disables reselection mode. The reselection -repick command cannot be used. 2. Game commands Each player can use these commands in the game. -ma/-matchup displays the lineup, displays the heroes and levels controlled by the opponent, and also displays the offline time of offline players. -ms/-movespeed displays movement speed, showing the current movement speed of your hero. -cs/-creepstats displays the number of kills, displays the number of enemies you killed and the number of denies -cson displays the kill score version, and displays the number of kills in the default panel -csoff hides the kill score version, in the default panel Hide the number of kills everywhere -disablehelp prohibits malicious help skills, so that the loyalty test of teammate Chen Paladin cannot teleport you, the germination of teammate Furion Prophet cannot be used on you, and the destruction of teammate Harbinger cannot imprison you. -enablehelp unlocks the prohibited malicious help skills and cancels -disablehelp. -Unstuck jumps out of the Stuck in Terrain command and teleports your hero back to base after 60 seconds. -Recreate regain control commands to deal with certain loss of control issues with N’aix Ghoul, Terrorblade Soul Guard, Dragon Knight and Banehallow. 200 seconds. -showmsg displays hero death information command. It is turned on by default and displays information when a hero dies. -hidemsg hides the hero death information command. When a hero dies, no text is displayed. -showdeny displays the deny exclamation mark. When denying, the player's exclamation mark will appear on the object being denied. -hidedeny hides the deny exclamation mark. It is turned on by default. Turn off -showdeny. -weather rain/snow/moonlight/wind/random/off weather commands, commands for various weather conditions. -di denies the exclamation point and kill count commands, which is equivalent to typing -showdeny and -cson. -don/-deathon displays the death timer panel, which is turned on by default. When the hero dies, the death timer panel is displayed. -doff/-deathoff hides the death timer panel and does not display the death timer panel. -roll generates a random number command, # where # is an integer with a minimum of 0 and a maximum of 2000, generating a random integer from 0 (inclusive) to #. -hhn/-hideheronames hide hero name command, when a player chats, hide the type name of the player's hero -mute prohibits dubbing when killing heroes continuously, and does not make sounds such as double kill -random randomly selects a hero, randomly selects one Heroes cost no money. -repick reselects a hero and costs a certain amount of money to let you give up the selected hero and choose again. Can only be used once, usually costs 150 gold, but costs 400 in -ar and -tr. If it is a random hero mode, the new heroes are also random. This command cannot be used in reselection-disable mode. -gameinfo displays the current game mode information, displays the currently used game mode and its detailed information -swap/-swaphero swap hero command, displays a hero list, and according to the prompts, you can know the serial number of the hero you want to swap. -swap 1/2/3/4/5 Submit a swap request to the player whose hero number you want to swap. If he also submits a request to you, the exchange is successful.
The exchange command can be used multiple times, but it can only be used before 90 seconds after the start. This command cannot be used in swap-disabled mode. -fs/-fleshstr Check Butcher stacked strength count: Only used by Butcher players to show how many Strength attributes have been gained through its passive skills. -ha Check the hit rate of the butcher hook -terrain snow terrain changes to snow (it is said that there is city1 city2 and so on in 60, but I can't change it, other terrains can be downloaded) 3. Single player game commands can only be used in single player games , or test mode, can be used throughout the game, not AI. -When the lvlup level increases, your hero level increases by one level. -Refresh refreshes the hero status, refreshes the cooldown time of your hero skills and items, and restores life and magic. -spawncreeps troop dispatch command, two parties dispatch troops, without interfering with normal troop dispatch. -Powerup generates talisman command, refreshes talisman, and does not interfere with normal talisman production. Note that a new one will not be generated if there is already one or there was one less than 5 seconds ago. -neutrals refreshes neutral wild monster commands and refreshes neutral wild monsters. Note that if there are units near a camp that can prevent the refresh, it will not refresh. -kill suicide command, let your hero die immediately -gold #Add money command, add #money -killall/-killsent/-killscourge kill soldiers on both sides -time modify the game time 4.AI command -st/ -supertower super tower mode , the defense tower will restore health. -he/-highexp high experience AI, the AI ??will gain more experience points. -hg/ -highgold high gold AI, AI gets more gold coins. -ne/ -normexp normal experience AI, the AI ??will get the same experience value as you. -ng/-normgold normal money AI, the AI ??will get the same gold coins as you. -mc/ -msupercreeps variant super soldier, an improved super soldier mode. -pa: hand-selected friendly AI -pe: hand-selected enemy AI -px: cancel hand-selected AI -csXX: check the number of kills of other players -aid: seek treatment from nearby AI Game command a or aXX: AI attacks the enemy base. d or dXX: AI defends our base. sdXX: AI stays at our base. bXX: The AI ??front retreats slightly. fXX: AI retreats towards the fountain. p: All AI advances all the way (not real-time). g: All AI advances all the way immediately (real time). m middle l left r right After combination, if -opm is used, all AI will advance in the middle. Press Enter in the input command bar and press space to enter to command the AI. That’s all it seems
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