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The use skills of the fifth personality factory director, the actual combat strategy of the factory director

Every character and position in The Fifth Personality has its own way of playing. If you think about it carefully, you will find some skills of each role, which will be the key to your success. So today, let's analyze how the factory director plays and what's the trick.

Factory director's skill display

Resentment of the soul and prison fire

The factory director's pursuit of survivors will increase resentment, and when it accumulates to a certain extent, it will form a fire of resentment, and you can use the skill of spreading fire to consume it.

Puppet manipulation

Leo can manipulate the puppet (doll), click and place it or throw it. Muppets can sense the survivors around them and remind Leo. Leo can swap places with puppets and accelerate briefly.

Note: Puppets (dolls) can be removed by survivors and cannot be exchanged during removal.

Multiple puppet manipulation

After successfully chasing the second survivor, Leo has a second puppet (doll) plaything.

Transfer flame

Click the skill button to release the demons (charcoal) that lasts for 25 seconds, and the demons will automatically chase the survivors around them. Click the release button again during the release of the ghost to recover the ghost, and then return the ghost fire according to a certain proportion according to the remaining time.

Note: Pressing the skill button for a long time can give the puppet a fire of resentment, which will drive the puppet to chase the nearby survivors. If the puppet hits or switches places with the puppet, the puppet will put out the fire of resentment.

Talent plus recommendation

Swelling+anger+retention+tinnitus

Tinnitus: When you are within 36 meters of the survivor, you will be prompted.

Puffed up: Supervisors will continue to gain a sense of existence for a period of time after the game starts, and the sense of existence will stop after unlocking the first-level skills.

The factory director's weak pursuit ability and arrogance are conducive to developing skills as soon as possible. The pursuit ability of skill dolls is still very strong, and they can be thrown far away. (2) Fire can assist the attack and is very useful in pursuit.

Berserker: When survivors are placed in carnival chairs, the recovery speed of their own attacks will increase.

Keep people: the escape door will get a state of landing with a knife when it is electrified. Survivors will definitely fall to the ground after a normal attack, and the state lasts 120 seconds.

Practical skills

Pursue articles

1. Flashes skills, and then uses dolls to spread fire and attack.

This is a trick that is particularly suitable for high-end bureaus. The factory director should develop puppet doll skills as soon as possible. When chasing survivors, he can use dolls to attack from front to back. When there is a fire, it is safer to spread the fire ahead of time and then throw the doll.

2. In an open place, throw dolls directly for long-range pursuit.

This skill requires the factory director to have a certain ability to predict the turning point when chasing. In some map areas with relatively open terrain, you can pursue it remotely by throwing dolls at the predicted turning point.

3. After the skill is over, throw the machine and hit the ground with double knives.

The factory director throws the ontology near the cipher machine after opening the skill. Generally speaking, the survivors who are decoding can be captured next to the cipher machine.

4. Attack with charcoal.

This skill mainly uses charcoal, or requires a certain predictive ability. The factory director can attack by charcoal in the terrain that predicts the general turning point direction of survivors.

5. Throw the doll to another point. If there is no fire, it will attack through deformation.

This technique can be roughly called changing shapes and changing shadows. When there is fire, you can attack survivors with charcoal, and when there is no fire, you can exchange places with dolls to attack survivors.

Corpse guard supplies

Generally, the factory director can put charcoal directly when he is guarding the corpse. If there are many piles of fires, it is safe to pass the dolls first, and then put charcoal in two places. Charcoal knives can be recycled, unlike dolls, which will dissipate when hit with a knife. Charcoal is very practical, and besides the second body, it can be put back. Whoever keeps it can buy one and get one free.

doorman

1. The factory director needs to confirm the location of the dolls first, and can infer the location of the survivors by the way, and ensure that at least one doll is guarding the two gates. The other door can be guarded by itself or surveyed by fire to prevent survivors from opening the door after the password machine is cracked.

The factory director needs to judge the time when the doll meets people in actual combat to consider whether to hang up.

Note: If you meet a survivor, you can send it first, but make sure that another doll can also be sent back.

Skill article

The first move: instant chop

Release charcoal first, then press attack. Key points: the attacker should be quick and stick to his face.

The second measure: justice from heaven (as mentioned above)

The third measure: move the shape to hide the gun (the factory director can ignore the control for a few seconds during the migration and hide the gun properly)

The key is quick reaction and hand speed.

The fourth measure: charcoal hidden gun

Attention: Pay attention to the actions of the air force. When the air force raises its hands at the same time, it is a shooting action. Just turn around in time and put charcoal to avoid it.

The fifth measure: the basement card position

This only applies to the terrain of the VIP room. On the stairs of the VIP room, you can block the passage with two dolls+ontology, which is called no solution!

Coping with articles

1. Mercenaries

Mercenaries have a strong blood. When they meet mercenaries, it is convenient to make a knife in advance, and then use charcoal double knives in front of the chair, or you can use charcoal for electric shock. Or the whole family can send mercenaries.

2. Air Force

Whether it is charcoal or puppet dolls, as long as the air gun of the air force is blocked, the threat of the air force will be greatly reduced.

3. Machinist

Pay attention to the mechanic doll. You can put a charcoal attack next to the mechanic doll, pay attention to the sound, and remember to recycle it in time after the charcoal attack.

4. perfumers

The factory director can put charcoal in the perfumer's perfume for a few seconds, until the dull time of charcoal is over, and he can immediately get two pieces.

Step 5 move forward

When the factory director meets the shooter to save people, he can put charcoal to intercept and wipe the knife to recover charcoal for reuse. In the same way, after the prospector was intercepted, the basic shooter did not dare to come to the rescue for the second time ~