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Vr training room slogan

VR/AR is a virtual reality technology and a simulation system that can create and experience virtual worlds.

Based on the core course of Idea-X, the VR training course in Beijing Beida Jade Bird Campus establishes a VR training room, trains enterprise-level VR talents and carries out practical teaching courses.

Due to its advanced curriculum system and strong faculty, most of the trained enterprise-level VR talents have entered large software and game production companies such as Microsoft, Electronic Arts and Capcom.

Development prospect of virtual reality

There is a big talent gap.

In recent years, the VR/AR industry in China has exploded rapidly, and a large amount of capital has been injected in a short time, resulting in a talent gap of 654.38+0 million. However, domestic universities do not offer VR-related courses, resulting in a talent saturation of less than 654.38+00%, with an average of one person for every 982 positions.

There are many employment options.

Now that all walks of life are docking VR/AR technology, any industry needs you!

Fast lifting speed

For companies that are eager for talents, the entry threshold for VR/AR talents is not high. This is a naked "local tyrant" industry.

Immersive digital experience course

The teaching mode of VR/AR training course covers the whole process elements of VR products, such as project analysis, development skills, tool use, process management, teamwork, product manufacturing, content output and commercial application.

The standard learning cycle of VR/AR training course is 12 weeks, and it is taught by CDM and its certified lecturers.

The course is written and provided by CDM, and the course adopts closed teaching mode.

Kill traditional development and only cultivate enterprise-level VR development talents.

The VR/AR training course introduces the advanced education mode and mature teaching system in the industry, and is strongly combined with the Software Park and the Central China Incubation Base to provide students with realistic experience.

Business project production opportunities, comprehensively improve practical ability, focus on exporting high-quality talents for VR popular application fields such as business, entertainment, scientific research, education and media, and help students achieve better life goals.

Exhibition of students' works

What can I do after learning?