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How long will the werewolf killing game last?

My basic judgment: werewolf killing will definitely not reach its peak again, but it may become a word that people will inevitably think of when they mention "party board games" from now on.

The following is a specific analysis:

In China, there were not many board games that used to be the national topic level online and offline, and it may just be a "Three Kingdoms Kill". "Three Kingdoms Kill" focuses on mobile game management, and all players can play without saying anything, so when the mobile Internet is underdeveloped, you can use the web version and PC client to surf the Internet. Killing games such as "Please close your eyes when it is dark" based on Mafia, the predecessor of "Wolf Man Killing", have actually been popular in a short time, but the online version was limited by the hardware conditions at that time and did not last long.

(In the early online killing game, communication mainly depended on typing. )

Offline, the game of killing humans also has its inherent weakness: it takes too long. In the case of twelve people, if most people don't paddle, they will have no problem playing on the third and fourth days. It is normal to play only one or two games in one night, but people who die on the first night will be particularly bored.

Online, the pace of the game is relatively faster, and the dead player can quit the game immediately, reducing the waiting time. However, in the online version, the choice of role combination (commonly known as "chessboard") is narrow. In the common mode of "prophet+hunter+witch", as long as the wolves have no White Wolf King, it is almost inevitable that the prophet will go to the police and jump back with at least one werewolf, which is easily routine and leads to aesthetic fatigue. According to my observation, my friends generally don't play board games, because the recent network variety shows have influenced people in into the pit, and they will get bored in a month or so.

The core logic of the werewolf killing in the last six months is the inflow of hot money brought about by the prosperity of the live broadcast+mobile game market. However, we must note that the popular trend of games in the era of mobile internet tends to be simple and fast, but werewolf killing is inherently lacking these characteristics. Therefore, the temperature drop should be clearly foreseen.

Even though the concept of "network celebrities' anchors playing board games together" is still popular, the game of fire is probably not "werewolf killing", but other games of the same type, such as "one-night ultimate werewolf" with no one out and only one voting session. The werewolf killing may enter a niche and stable state like the Three Kingdoms killing and other deeper board games.