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Are there any girls who play the peace elite and need to talk about the teaching of the peace elite?

"Peace Elite" has continued to be popular since the public beta, and IOS players have recharged more than 654.38 billion yuan in 72 hours, far behind other first-line mobile games. Compared with its predecessor, Survival of the Jedi: Stimulating the Battlefield, Tencent has made some changes to Peace Elite, which may be a bit difficult for many players who are new to this kind of game. In this issue, the author will explain the introduction strategy for beginners from three aspects: operation interface, gun accessories and props:

1.? Operating interface

Through the recent experience and comparison with other similar games, the author feels that the operation interface of Peace Elite is quite friendly, the excellent physical engine brings excellent optimization, and the game experience is very smooth.

Of course, as the saying goes, "If a worker wants to do a good job, he must sharpen his tools first." A logical and shrewd operation interface is very helpful for novice players to start eating chicken hand games. The above picture shows the user interface shared by the author. Compared with the default interface, the position of the jump and prone buttons has been changed, two fire buttons have been enlarged, and the backpack button has been enlarged and moved to the right, thus opening the probe shooting function. In addition, the author also turned off the automatic pick-up function. These adjustments are the best way for the author to test them himself. Before you start the game, you can also go to the training ground to do more tests and adjust the interface to a smooth style.

2.? Firearms and accessories

All firearms in the game have accessory slots, and appropriate accessories can enhance the reliability of weapons. The following author briefly introduces several commonly used accessories.

Sight: Sights can be divided into red dots, holograms, side mirrors and 2/3/4/6/8 times mirrors, without magnification, of which 6 times and 8 times can be adjusted freely between 3-6 times and 4-8 times. The commonly used configuration of the author is that the medium and short-range main weapon (rifle) is 4 times the main aim+side aim, and the long-range main weapon (crossbow sniper rifle and shooter rifle) is 6-8 times. This configuration can ensure more accurate aiming in face-to-face combat, medium-range shooting or long-range gun aiming and sneak attack.

Grip: grip is a magical accessory. Theoretically, it can reduce the recoil of firearms and reduce the difficulty of gun pressing. However, the recoil of firearms in Elite of Peace is not very great, and there is also the auxiliary aiming function of the game, so the grip is not very important in this game. Authors usually use whatever they see. If there must be a ranking, as far as I am concerned, the horizontal decentralized control ability of the semi-grip and the recoil recovery ability of the vertical grip can make them tied for the first place, while the laser sight with chicken ribs is the last place.

Muzzle: Muzzle is a very important accessory in the game. For commonly used firearms, the author chooses the muzzle as follows.

Rifle: silencer > flame arrester > muzzle compensator

Shooting rifle: muzzle compensator > flame arrester > muffler

Bolt: muffler > other

Shotgun: beam tractor > duckbill muzzle

Submachine gun: silencer > others

There are some rumors circulating in many places on the Internet, such as silencers can reduce the damage of weapons and so on. Here, the author wants to refute the rumor that any accessory in the game will not reduce or improve the damage and firing rate of weapons, but will only change the spread of weapons, the fire of guns and the speed of changing bullets. Newcomers to Macey should not be fooled by these rumors!

3.? Stage attribute

Props in the game can be divided into two categories: reply category and throwing category, so I won't go into details about task props. The recovery track includes bandages, first-aid kits, medical kits, energy drinks, painkillers, adrenaline and signal batteries. Except for the signal batteries, which are used to recover the signal value and affect the injuries suffered by players, if the signal value drops to 0, it will be directly eliminated, and all others can recover the health value. Bandages and first aid kits can immediately restore health, up to 75% of the upper limit; Energy drinks, painkillers, and adrenaline can slowly restore health to 100% at the highest, and can also increase the player's movement speed when the energy bar is high; The medical box can directly restore the characters to a completely healthy state, which can be said to be a life-saving artifact.

Throwing props mainly include grenades, smoke bombs, flash bombs, burning bottles, etc., and their functions are similar to those of the corresponding throwing objects in other shooting games, so I won't repeat them here.