Joke Collection Website - Mood Talk - About Rocky (Elf)
About Rocky (Elf)
LZ’s skills don’t look good (in terms of types)
First of all, I would like to advise LZ, don’t mess with skills ==> That is to say, don’t see which ones can advance. Just click, it will have absolutely no other use besides wasting AP.
AP can be accumulated slowly. You can get AP by upgrading levels and exploring levels. Not to mention that it is free to transfer when you are 20 years old. Every time you transfer, you set it to 17 years old. This way you can find a good one for leveling up and so on. Balance, AP is not a big problem.
1. Elf Archer:
The biggest advantage of elves is the bow, so you need to start practicing smelting. It is best to practice this as soon as possible. It will be more painful if it is too late. Just like a human warrior who has to practice windmilling first, it is very painful to practice smelting after your agility is high.
-Smelting skill training:
Go to Effie in the Kra camp to buy a sieve, and go to the seaside next to Kra port to pan for gold (this is easier to get to, I will go to the waterfall) Let’s not talk about it for now, anyway, you are mainly focused on upgrading and smelting, not making money). All you find are broken ores. At present, the only things that are useful to you here are iron fragments, because you can only smelt iron fragments. Other useless broken ore can be sold by contacting people, which is a good income.
PS: There are two places you can go to for smelting, Philia’s weapon shop and Banger’s weapon shop. The difference is that Philia's weapon shop is an old furnace, so the success rate can be reduced by some, while Banger's success rate is relatively high.
PS: Gold panning: If you want to formally learn gold panning, you can talk to Effie about the skills when the adventure level is six or above. After obtaining and completing the task, you can officially use the gold panning skills. However, the higher the gold mining skill, the harder it is to find diamonds. However, the efficiency of digging out broken ores will be greatly improved. Starting from 9, you can have the opportunity to get two ores at once. It depends on what LZ wants.
The sieve must be filled with holy water, otherwise you will have to go to Fergus for repairs, otherwise you will be killed...
Later in the smelting process, there will be a failure requirement, that Just reduce your agility. The scarecrow outside Dun can be hit with a scarecrow sickle. Use magic burn to burn out a scarecrow roll, and then release it into hats, clothes, shoes, and a convenient table (smelting requires the right hand to be empty, and the convenient table must be held in the left hand) ) and on the robe, which can reduce agility by dozens.
Use bread to increase the favorability of Stuart, the magic teacher in Dadun. Get the coupon he gives you and enter the library at 0-1 o'clock at midnight to see the ghost in the library. This title can reduce your agility. , seems to be thirty
This title of experiencing death can also reduce agility.
The title Explorer of Zardin also reduces agility.
The above is about smelting. Other skills that improve agility include blacksmithing, clothing making, textiles, production proficiency, etc., which can be added as appropriate.
Smelt first and then talk about it, then upgrade the long-range mastery and the heart-piercing arrow. You must take into account both. When the long-range mastery reaches 5, blast the heart-piercing arrow to 1 in one go, and then upgrade the long-range mastery. Then click on the critical hit. Critical hits also need to be upgraded accordingly. The damage of elves' bows and arrows mainly depends on the critical rate - -
There are almost so many long-range ones. You can practice Poison Cloud Arrow if you want, but I personally think that it is more troublesome to use. It is better to learn Wuying quickly and then use it. After reaching it, practice Wuying. After Wuying is trained, the Elf Archer can graduate.
2. Elf warriors (don’t say I’m convulsed, in fact... after observation, I think elf warriors are not necessarily bad)
Elves are better at long-range, so once the monster runs away It would be very embarrassing if we got close to us or were surrounded... In addition, since we have low health, we might face certain death. We need windmills at this time~!
But LZ needs to know that the return cycle of elf warriors is relatively long, because they are much more difficult to train than humans and giants.
After reincarnation, your combat power will be relatively low. You can practice windmilling more and improve your production proficiency as much as possible. This is directly related to your physical strength. The must choice for warriors is to get the windmill to 1 first
and then increase the critical attack and counterattack (in fact, I recommend using magic shield for defense, which I will talk about later), and just increase combat proficiency accordingly. If you have a heavy attack of level 5 or above, you should be able to drop a black cat instantly with a single heavy attack, and it will be easier to earn experience points that way.
As an elf warrior, the skill you need to learn is collision. Just check this official website and find out.
We cannot use two-handed swords, so it is recommended to use something like a scepter. The critical hit rate is very high. With a shield, we can be as powerful as humans (always observe an elf warrior at close range) An elf who knocked out 200 to 300 HP of a monster and just used a heavy critical hit to get the title of defeating a bear with one move can personally prove it)
Elf warriors and elf archers are not contradictory, but it is possible that elf archers practice After it is completed, the combat power will be slightly higher, which will have a certain impact on windmill cultivation. Well, LZ, if you are willing to use combat reduction, buy combat reduction. If you don't want to use it, you can practice windmill while practicing and smelting.
3. Elf Mage
This... because it requires a lot of blue water, and I feel that no one is selling it now... so I don't recommend it very much, and it costs a lot of money.
I recommend Lightning Strike, the pages are not difficult to close and are relatively stable.
I don’t need to tell you how to learn it. Also: in fact, after all three small magics are clicked to 1, the attack will become more impressive.
The mage needs intelligence, and skills that add intelligence: music knowledge, three small magics, magic proficiency, etc., it should be almost the same.
In addition, you can actually learn to burst, and it feels okay. You can learn the method on the official website, and you can use it at your own discretion
4. Alchemy
This starts from G9 Yes, the three races have the same tasks. It is highly recommended for elves to learn stone (a very good windmill warrior), but it consumes a lot of money. You can first learn more practical tricks such as bubble fence. Do you want to use a fence to protect yourself before drawing the bow and shooting arrows? It will feel very secure.
So it is best for LZ to practice smelting first.
About AP points: 1. Upgrade. Going to Tatin to do shadow missions will upgrade very quickly.
2. Up to adventure, you can dig elves, but it is more recommended to explore around Kula. If you go to the dolphin patch, there will be a mark on the map
The last one is more practical This is something we just recently learned.
Magic Shield.
Use reduced magic value to replace the lost blood. It's very easy to use. It has no cooldown time. You can use any skill at the same time. As long as you have blue, it won't lose health. It's a good move.
How to learn how to find it on the official website? It is in the guide. Just talk to the chief of Kula about the skills and then complete the task.
I have already said that the elves are more suitable here, and the basic shadow missions should now be more suitable for LZ upgrades and accumulation of AP.
The author is advised not to click on other skills for now. It is better to practice these skills first as a guarantee of survival.
Also: Since the poster has no money, he should give up feraling and elf weapons first. Wilding the glittering stone statue also costs 15W, and the elf weapons also cost money. But if the poster insists on doing it, I believe that where there is a will, things can happen.
Finally: Regarding making money, gold mining is a very good choice, although it is a bit boring.
In addition, don’t you think the efficiency of going to Dirkonel to kill the gray fox is still good... I can make 300 in one night (one night in the game) without danger, so keep the scrolls and reds Water and elves are all things that can be beaten with bare hands. There is no effort but only rewards. It is boring if you do too much. But it feels relatively fast. If you think you can earn thousands by grinding out a dungeon that must be at least an intermediate level, you will have to spend at least one day in the game. It’s better to make money quickly like this.
OK, that’s all I have to say. LZ, please consider your own future development trend~
I hope it will be helpful to you
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