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Three Kingdoms 11 Strategy
Of course, the use of strategies cannot be lacking in war. Now let’s make a list of strategies:
1 Fire strategy can launch fire attacks on enemy troops and facilities, or be used to ignite fireballs. . Energy consumption: 10
2 Strategies used to put out fires consume energy: 10
3 False reports to allow the enemy troops to accept the false reports and withdraw to the place of dispatch. Energy consumption: 15
4 Disruption puts enemy troops in a state of confusion, unable to attack and running around randomly. Energy consumption: 15
5 Calmness returns your troops in a state of confusion to normal state. Energy consumption: 10
6 Ambush: Cavalry or weapon troops launch sneak attacks on approaching troops in forest terrain. Energy consumption: 10
7 Tongchao allows two adjacent enemy units to attack each other. Energy consumption: 20
8 Thunder: Only a few generals can use it, it has huge lethality and will ignite flames around it.
9 Hex: Only a few generals can use it. It has huge lethality and will cause chaos in the surrounding area.
After these tactics and strategies are used correctly, you need to understand the terrain. Why do we need to understand the terrain? Because Romance of the Three Kingdoms 11 has a revolutionary change, it is the introduction of 3D maps for the first time in the Romance of the Three Kingdoms series, which has brought the depth and breadth of strategy and tactics to an unprecedented level.
First of all, when it comes to defending the city, the first thing players need to learn is to lay out defensive facilities. First check to see if there are any mountains around. If there are multiple mountains blocking it, be sure to block the area you can with a wall, and then place two bows and sculls around it (why does it look so like the Age of Empires?). In addition, the military band stage and the drum stage are arranged on the only way for the enemy to attack and the only way for you to go out to attack, facing each other on the left and right. Players who are good at RTS in these aspects should easily master the skills of arranging buildings. And in order to avoid accidentally injuring your own people in a too narrow range, it is not recommended to create fire and fireballs. And we should make more use of the garrison functions of passes and ports. As the saying goes, one man can guard the gate and ten thousand men can't open it. Sometimes garrisoning troops in these places can delay the enemy's advance. Buying time to reorganize the army is very beneficial to facing the enemy. In addition, it is necessary to make good use of transportation. It is very necessary to properly transport strategic materials when the enemy is found to be moving.
As for offense, you can arrange rockfalls, fire attacks, and catapults from a high position, or you can arrange fire boats to set fire on the water. In short, offense cannot be separated from the word fire, and generals with a large fire attack range must use it heavily. Fireballs are triggered by fire tactics, and fire can be used flexibly, such as using tactics that can move enemy troops to force the enemy to use fire. If you can't attack for a long time, it is also necessary to attack the well and rush the car. . . Of course, you can also lure enemy troops away from their city first, and then burn the enemy's city until the durability reaches 0. In addition to fire attack, water attack is also a good method. For example, you can release water to flood the enemy near Xiapi.
In long-distance attacks, formations and military bands are necessary buildings, because as time goes by, the consumption of strength and food is astonishing. And because many players like to conscript troops crazily, resulting in an extreme shortage of food and grass. In fact, conscription must be done to recruit soldiers and use them to their full potential. That is to say, as many soldiers are recruited as many weapons and equipment are produced, and the rest are ordinary swordsmen who can only be used as soldiers on the battlefield. cannon fodder. There is no urban population setting in this generation, so you can recruit unlimited troops. Don’t fall into this trap. The more troops, the better.
Let’s talk about strategy. Strategy is strategy and diplomacy. There is not much to say about diplomacy. As long as you remember to adopt the policy of distant friendship and close attack, it will not change for ten thousand years. For enemies who do not need to start a war, especially those who are much stronger than you in the early stage, you must send money on time to prevent being poached. It is definitely beneficial to have multiple alliances. In short, there are no specific skills in diplomacy, and they must be mastered flexibly according to the actual situation.
As for the strategy, the design of this strategy was not successful, resulting in a situation where it was easy to poach people and be poached easily. In the face of abnormal poaching, you must pay attention to reward once every quarter, because everyone's loyalty drops quickly. In addition, if the monarch can make sworn brothers, then he should match two strong ones, and if he can get married, then marry them.
Also note that the amount of money in the port pass must not be less! Loyalty will drop faster if you have less money~ Another important point is to go on an expedition. The process of going out is very time-consuming, so it is easy to be poached. Therefore, you must reward 100 before going out, and try not to fight for a long time. The longer it takes, the more disadvantageous it is for the attacker and the more advantageous it is for the defender. And remember to bring money with you when you go on an expedition! This is very important, otherwise it will be easy to get poached midway. Also, don’t take all the money away. The generals in the city have to pay their wages! Prisoners also need money to feed them. If you don't have money, the computer will force you to release them, so remember that the most important thing to prevent being poached is money! Money must be reserved everywhere, in cities, passes, ports, and in the army. You can also disband other legions every quarter and then praise them again to form a legion. In addition, if you have the energy, try not to set up a second legion, because the computer rewards are very untimely, and the final result is to be poached. If you really find it troublesome, just put the garbage in the rear and form a corps that specializes in internal affairs. In this way, it doesn't matter if you are poached, and the enemy's garbage will be good for us to implement the plan (smirking...) p>
As for poaching people, needless to say, rumors are used, and recruiting prefects and even governors with low IQs from the enemy is a tried and tested method. Often, many cities, troops, and food can be obtained without any effort. , money, generals. At this point, chasing the tiger to devour the wolf seems to be less practical than this method. As for the two tigers competing for food, it is even more useful. When a powerful enemy puts pressure on oneself, it is really a good way to use a more powerful enemy to put more pressure on one's enemy.
Other Highlights of Chapter 4
Gencheng: If nothing else, do more inspections to improve public security, and then send military officers who are good at "kissing" and "coercion" to the place. Put it somewhere to avoid barbarian invasion or bandits.
The locations of the major barbarian tribes:
Nanman Jianning, upper right, Qiang Anding, lower Shanyue, next to Taihu Lake, Wuwan Nanpi, upper left
War of words:
War of words is actually not as complicated as imagined. Just say it briefly. Intelligence gt; 90 is 6 cards, intelligence gt; 80 is 5 cards, intelligence gt; 70 is 4 cards, intelligence lt; 70 is all 3 cards, what is this "card", it is the number of topics, the topics are on the lower left The corners are shown. On both sides of the top are the HP and anger gauges of the two characters. If the HP drops to 0, you lose. The two big characters in the middle are the current topic. What is the current topic? This is the focus of the current discussion. When playing cards, try to bring up the current topic. Of course, pick the big one, the big one, the medium one, the small one. If the card you play is not the current topic, but someone else is the current topic, no matter how high your card is, you will lose for a while. Therefore, when there is no current topic in your card, you must pay attention to using "retest" frequently. Retesting means changing cards. If you are lucky, you may get a good card. Did you notice that there is a button in the lower left corner? That button is the retest button, but sometimes it will be gray, which means it is not available. When determining the outcome, the winning side will play cards first in the next round. If there is a tie, the original order of playing cards will be maintained. The person who plays the card first can only use it once and take the test again, and cannot use it again. Then you can use it again about 2 rounds after the card is played and take the test again. If both parties are not talking about the right topic, it is just a matter of comparison.
The skill cards in this verbal battle are:
Big shout: The opponent's attack is invalid, and our side wins for a while. Attack power is fixed.
Sophistry: The opponent's attack is ineffective, and our side wins for a while. The attack power changes according to the opponent's cards.
Ignore: All the opponent's cards cannot harm you. Our side won for a while, but the opponent's HP did not drop, and the anger gauge increased.
Calm: Accept an attack and reduce the opponent's anger gauge. When it is not used, our side will be defeated for a while, and the other party will not enter an angry state.
Inverse: When used, accept an attack and increase your anger gauge. We were defeated for a while. When it is not used, the opponent becomes angry and its anger gauge is reduced to 0, and we become angry.
Entering an angry state will have different effects depending on the character of different generals.
Pig Rush: Attack once, then do nothing.
Calm down: The attack power becomes larger and the opponent cannot use skill cards for a few rounds.
Gangdan: Invincible for several rounds, except for the two skills of shouting and ignoring, the rest have no effect on it.
Caution: Use all of your opponent's non-technical cards to counterattack your opponent.
Note that the topic will change. In a round, if the winning party wins the round with a card that is not the current topic, the topic of the card he played will become the topic of the next round. In addition, the Sophistry skill can forcibly change the topic except for the Sophistry and Ignore skills.
One-on-one duel: There is no need to introduce more about one-on-one dueling. Pay attention to bringing a general in the army who is weaker in force but not weak enough to be killed. Go to the enemy's unit with a deputy general to trigger a one-on-one duel, and then the team With the help of strong men in the game, it will be easy to win in the end. In addition, it is easier to trigger a one-on-one event by launching a tactical attack with a soldier unit with level S and one of the generals in the unit who has soldier-related special skills. As for the details of the duel, I won't go into details. If you want to train a duel expert, just give him a few more useful weapons, and then give him some capable assistants to become sworn brothers or wives to fight together. It will be very clear after you go through the specific operation of the teaching mode.
Historical events:
Currently, many players seem to have only discovered so much. This is written based on the collection of many players. . . To be added, it is estimated that the modifier will be used to investigate and deal with it in the future. . .
Marrying two young men: Soochow occupied Xiangyang, Jiangxia, Jiangling, Wuling, Changsha, Lingling, and Guiyang. It is best for Sun Ce and Zhou Yu to be in Chaisang City.
Zhuge Liang marries a wife: 208 years later, a talent search was conducted in Xinye and Zhuge Liang was found. After more than a month, you will find out about the visit of Sima Hui and Huang Chengyan, and then you can marry Huang Yueying. Be careful not to find Huang Yueying first.
Zhang Song presented a picture: 210 years later, Liu Bei occupied Xiangyang, Jiangxia, Jiangling, Wuling, Changsha, Lingling, and Guiyang. It is in alliance with Sun Quan and in goodwill with Liu Zhang. After obtaining the map, you can launch tactics on any terrain.
King of Hanzhong: If you occupy Chengdu, Jiangzhou, Zitong, and Hanzhong, and your official title reaches the Duke, you will be called the King of Hanzhong.
Five Tiger Generals: After ascending to the throne as king, you can choose the Five Tiger Generals by gathering those with high command and strength together.
Special locations:
Only two have been found so far, to be added
Temple: Adjust the top of the mini map to the north, then find the lower left of Tianshui, Hanzhong to There is one on the small road in Tianshui.
There is also one on the path from Jiangzhou to Zitong.
Function, discover Nandou and Beidou. Meets a condition randomly. For example, you can add 1 ability point to a general in the army, and the added ability items are also random. There is also the gift of a stunt to a general in the team, and the type of stunt is random.
Treasures:
The treasures of this generation are almost all for single combat and verbal battles. The books all increase the skills that can be used in verbal battles. The weapons increase the attack power of single combat. There are those that increase fighting spirit, and there are also those that can use hidden weapons. Mostly small arms. In addition, the role of the horses is that the retreat must be successful in a one-on-one challenge. The function of the bow and arrow is to falsely retreat during a duel. Jade Seal and Bronze Bird are power-improving skills P. In addition, there is a chance of capturing the special generals and snatching the enemy's treasures. When allocating treasures, you can consider allocating them to "specialized talents" for single-on-one and verbal battles. It should also be noted that except for the Jade Seal in Luoyang and the Bronze Bird in the Plains, the locations of other treasures are almost random. Moreover, there is no need to shrink back when the strategist says you can’t find anything. If you look harder, you will always find good treasures.
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