Joke Collection Website - Mood Talk - Call of Duty 9: Black ops 2- Thinking and Experience of Unlocking Weapon Skin
Call of Duty 9: Black ops 2- Thinking and Experience of Unlocking Weapon Skin
First of all, let's talk about some experience of brushing skin.
The default order SMG First of all, I don't think the SMG of BO2 can be used as widely as that of MW3. Of course, there are still many SMG in TDM. I mean, we can't play SMG like we did in MW3, but after all, SMG keeps mobility and injuries. Personally, it doesn't make much sense to weaken it
Everyone is familiar with the MP7 gun. The 9th generation has improved the power and considerable range, and improved the rear seats. Pre-grip, long gun tube and double elastic brake are all good. FMJ doesn't make much sense to go through the wall. Later, you can change the gun feeling to silence the sound. In fact, I don't think it is too much to pursue explosive output. The only fly in the ointment is that MP7 is slightly lower than EVO in short-range sputtering damage.
In PDW, the back seat has a good distance and controllable strength, and it can still cause good damage after silencing. First of all, 50 engines are short of an accessory slot, so it is enough to recommend two laser barrels/silencers. Because of the firing rate, there is actually no advantage at close range. I tried to add a firing rate pendant to the back seat. It was horrible and I gave up. The power of suppressing rifles at a medium distance is good, and you can even shoot blindly with one hand.
The SMG in K 10 can't find any bright spots or shortcomings. After silencing, the damage of blind fire is slightly lower, the rear power of FMJ+ barrel is ok, the back seat is relatively small, and both blind fire and ADS have good vision. I think 1VN has obvious advantages over other SMG.
MSMC SMG has a low firing rate in the longest range, but it is very suitable for silencing. If it is a blind shot, it is obviously not as good as PDW at close range. Killing people with red dot accessories should be easier than mechanical aiming.
CHICOM CQB is a wonderful work. I think many friends with high delay will be very painful when brushing their skin. I suggest that 150 should be separated from those without pendants and skills as much as possible. The former can be equipped with at least one pendant. I believe many people can understand the incident of shooting one of the three shots blindly. People with disabled hands can't press fast, but they can't fire slowly, just to light it quickly. Accessories must be ready to send KD when brushing the skin.
SKORPION EVO III describes this gun in one sentence. I think it looks beautiful and works like that. The maximum firing rate of the panel is the same as that of MP7. I really like it, but it's different to play. The back seat basically can't hold down the gun, and the bullet is fired in 3 seconds. Sometimes I think it would be nice to switch to CQB. I think this gun must have used three pendants. If the power requirement is low, it can be changed to double bullet braking. Invincible at close range. Just shoot at the right center and buckle people. Medium distance shooting is recommended. The firing rate is already very fast. You can control the back seat a little when you click. When you watch the slow-motion replay carefully, you will find that few bullets actually hit a brake.
The order of skin brushing in SMG is suggested to be MP7 EVO PDW CQB(CQB can actually find a children's room with 1 turn, and send KD less) K 10 MSMC.
There are not many people playing AR rifles now, and I feel that there is no such discordant ACR weapon as MW3. Basically there are advantages and disadvantages. Even if the AN94 works, it is not the most practical. About pendants Since MW3 has increased the moving speed of rifle advertisements, I feel that BO2 AR's pendants must be in stock.
In fact, MTAR is better than AN94, and the rear seat has excellent range dexterity, but I seldom use it, and there is no disadvantage in near and far. Positioning is the same as M4, mediocre but novice-friendly, without extreme talent. Actually, the silencing aiming device depends on personal preference. Middle distance, stable back seat, safe shooting. In the long distance, you need to pause a little. Close-range blind shot is better than ADS, with KD ratio of 2.49.
TYPE25 has a fast firing rate, but the back seat is a little shaky, so it can only hit the middle and near, and it is difficult to control if it is far injured. There is no bright spot in mechanical aiming, so it is recommended to install a laser, and the positioning is to hit the middle and near, and the damage after silencing is very bad.
SWAT556 seems to be the slowest firing rate in BO2, and it can kill you in the first three rounds, so it is unnecessary to charge. After unlocking the duplicate parts, the advantages began to appear. By the way, the machine sight is a scum, and its three rounds are more efficient after the power of medium-distance spike is repeated, and the bullets are scattered at the same level as 25. The choice of double-bullet brake and sight depends on personal preference. Brush the skin 150KILL respectively.
I think the damage of M27 gun is lower than SMG, which is a bit outrageous. Even with the smallest back seat, the killing efficiency is not as good as other rifles. The extreme way is to cooperate with silencing, which has an advantage in assault. If you get caught first, I advise you not to fight recklessly, but you are not others.
The FAL OSW artifact appeared. I knew it was an artifact in BO2 the first time I got started. Even without a pendant, I could kill it all the time. The power suppression in remote control and near blind shot can match SMG, which is suitable for any pendant and can be used at any time. Perfect, impeccable, you don't know how it was designed!
Scar H has been injured by BO2, and the back seat has also been injured. Grip is necessary, the firing rate is slow, and it is difficult to compete with AN94 for range advantage in positioning. However, it is also a relatively easy-to-use rifle, and silencing can effectively suppress the firepower of the gun head. My personal experience is that in remote areas, some lenses are more efficient than continuous shooting.
SMR has one more damage than FAL, and two shots at close range seem to be different from three shots at FAL. Just this difference, the precision gap is too big, and the grip is useless. If the red dot is aimed at a person, it will still miss, and its DNA is defective. It's terrible to shoot blindly. The firing rate seems to be lower than FAL.
M8A 1 is better than 556, and the firing rate is very intimate. You can close your head before unlocking the explosion point. Similarly, this fast-paced game can't be played without a burst. The damage is slightly lower than 556, and the aiming is not so good. It is recommended to use red dots. Laser close range and SMG can be hand-to-hand combat
The blind shot of the AN94 is a little weak at close range, and the back seat will shake at a long distance. Other advantages are basically good, also known as Gao Shuai's rich cannon in the forum. But as far as applicability is concerned, I personally think MTAR is better than him. After all, the advantage of 94 in close range is not obvious, and the firing rate is slow, so sometimes it is difficult to fight hard in close range. I'm used to machine aiming, with or without sight.
If you don't brush your skin with a shotgun, the first 870 will be fine, and the last three won't need to comment if they have no advantages. I just want to say that it takes a long time to unlock 100 and kill M 12 16 and SEIGA 12 with one shot. As for KSG, throw it away after brushing the gold, unless the network is good. . . 870 got a 25-dollar dog tag that won't die.
LMG, the replacement of LMG, seems to be the most practical in many key points. Anyway, you can't be rude to LMG. The last time was not bad. As for the explanation on the HAMA panel, the more you shoot the back, the more accurate it is. I think it's bullshit. QQ has a slight advantage in short distance, but it is not good to play far.
Sniper, except for the first SVU, which takes a long time to unlock, the last three are very fast, and the crossbow is the best one. DSR50 opens the mirror slowly, and it's ok to squat. If you charge, it will still be a crossbow. It's actually good to install SVU with laser or AOCG. XPR50 and Barrett of MW3 are several blocks away. A CPU on the accessory is enough. It's good to give you five bullets to kill the undead. Don't be greedy.
Because you start playing as soon as you open F, unlocking the skin in the early stage is often the most efficient and the least loss. Originally, I wanted to say that it is more difficult to unlock first. Now think about it. In fact, it was almost 2 months, and I lost many players, so I found a room in Xiaobaiduo to unlock my skin.
Regarding the map, first of all, the oversized map of Yemen's aircraft wreckage is my least favorite one in BO2. It's too big, it's hard to find people, and every corner should be on guard. There is no safe place to put the card. I always thought rifles were used to jam. No, Caton can go to running all the way. No matter how high the technology is, it is unrealistic to get a high KD. People are changing their tactical thinking. The picture of Pakistan's nuclear facilities is typical, from the cooling tower on the right side of the map with the biggest conflict at the beginning to the mechanical shaft wheel on the left side of the map. From the beginning, Japan has no brains to charge my card points, and now I charge all Japanese card points. The map of BO2 extends in all directions. Sometimes a group of teammates like pigs will make you charge. It's not, it's not stuck. Complex map features and chaotic rebirth sites are the main reasons why I don't want to give a high kill bonus in BO2. In fact, there are many things to spit out, but compared with MW3, at least the pattern is much fresher. It's worth playing, but it won't last long. The game is still that kind of game. Don't think that changing the score to rank KD is not vanity. Cancel KD, and some people can let go and play.
Steam smelly shameless bastard now changed his name, was complained once, and changed to a license to kill. The food is more delicious than one, so I choose a room with more children to play in. It belongs to many people who beat me. It's a good skill, but it can't beat cheating. Simply write some ideas and spray them lightly.
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