Joke Collection Website - Mood Talk - What classic werewolf killing battles have you experienced?

What classic werewolf killing battles have you experienced?

I've been playing werewolf killing for almost a year. I have played all kinds of characters and experienced many classic battles, whether with wolves or gods.

When holding a divine card, such as how to carry a prophet, you can't actually show the prophet. After all, werewolves can jump, just like the real Monkey King. No one knows who the real prophet is and who to trust. If I don't have rich language skills and rendering skills, it will be difficult to win the trust of Shen Min players here. The only thing I can do is to show my attitude as a true prophet, hoping to get the recognition of Shen Min players, which is also the key to whether this werewolf can kill a good man.

I was lucky enough to get the Prophet's card, and I died early if I was unlucky, but if I can win the trust of witches and guards, I can live for at least three nights, so it depends on which little wolf jumped with me, because I found the flaw in the speech of the person who jumped with me, got the police badge, and won the victory of the good man, which is also a kind of recognition for me.

So, I want to win with the good guys, because the guards and witches are on my side, so I can live for a long time, unless the White Wolf King blows himself up and takes me away, but I have also brought great benefits to the good guys, and this has won very successfully.

Witch card, I saw the great god JY play. It is said that he is the first werewolf who can take care of himself. I quite agree with his title, but he is also good at playing with other things, such as witches. I learned it from him. When I get the witch card, I will save people on the first night anyway, because if the wolf commits suicide, it will be wiped out. Even if the werewolf commits suicide, there will be no big problem. I'll keep this silver water first, so I won't report it.

At this time, it is misleading for werewolves. In the eyes of werewolves, they will think that I am not a real witch, so my identity is safe for the time being. The werewolf won't come to me for a while. I can watch the person I saved fight a few rounds with two people I gave casually, then line up a wolf pit, and I can almost find it out, and then I can help the good people win by spreading poison myself.

When we fight wolves, we all like to play with the flower board, because we are team members and we can play tactics at night. I remember a tactic of sending a wolf teammate to kill when jumping violently, and then our own wolf teammate stuck to the real prophet. To put it bluntly, it is to pollute the true prophet, mislead the good people, and let the wolf prophet sit down.

If you play well, the effect is really good and the game experience is great.