Joke Collection Website - Mood Talk - What does edg mean? What is EDG? (Introduction to E-sports)

What does edg mean? What is EDG? (Introduction to E-sports)

To the lost brothers.

A while ago, many people were shocked by the "EDG championship" of the whole network.

On the one hand, young people who love e-sports are shouting "EDG is great".

On the one hand, many people who are not interested in e-sports don't know what "EDG" is, which can be described as embarrassing.

Moreover, because EDG won the championship, it is already midnight, a carnival of young people who love e-sports. In the atmosphere of teasing the realization of the national flag, there have also been some controversial discussions about whether it is disturbing the people, whether it is excessive or not.

In addition, recently, with the change of its name to Yuan, which means Yuan, Facebook also announced that it would go all out to March into the Meta-Universe, which led to the concept of Meta-Universe that was very popular some time ago, and even the uncles and aunts on the roadside would talk to you about the Meta-Universe.

After the event of "EDG winning the championship" became a fire, the "e-sports" it represented actually belonged to a part of the "meta-universe".

Therefore, in my article today, I will also take "winning the championship by EDG" as the starting point, and then analyze the concept of "meta-universe" with you. At first glance, it seems very tall. In fact, it's just hype capital, in "old wine in new bottles"

What did EDG win the championship?

Because many of my readers don't pay much attention to e-sports, I would like to introduce the ins and outs of this "EDG Championship" here, so as to save everyone a look of embarrassment.

EDG (full name EDwardGaming) is an e-sports club in China, which was founded on September 13, 2065438.

EDG Club has leagues that participate in popular games, such as League of Legends, the glory of the king and Survival of the Jedi.

E-sports is to hold some game leagues with some popular games as the core. Clubs can get some bonuses by participating in such leagues, improve their popularity and attract sponsorship.

In essence, the business operation mode of e-sports and other sports economic projects is similar, except that e-sports events are games.

This "winning EDG" is the global finals of League of Legends.

As one of the most popular games in the world, League of Legends has always been one of the major leagues in the e-sports circle, and its influence is also relatively large.

So, let's talk about why China, who loves e-sports, is so excited about winning the EDG championship.

Because League of Legends, the global finals, is characterized by being dominated by the Korean team all the year round.

From S3 to S 1 1 season, South Korea won six championships with obvious advantages.

However, 20 18 and 20 19 also won the championship twice in a row, which posed a huge challenge to South Korea.

But this year, people generally have no hope for us to win the championship.

Because, in the top four of this global finals, we only have EDG.

EDG is often ridiculed by the audience in the e-sports circle as "the illusion of civil war, not a foreign war"

This means that EDG often eliminates other teams that have the hope of winning the championship, but once they meet foreign teams, they always skip meals for various reasons and are eliminated.

Three of the teams that broke into the semi-finals in this global finals are South Korean teams, all of which have won six championships and are strong.

Faced with this situation, people generally don't want EDG to win the championship before the final.

This is why there will be many flags in this "EDG Championship".

Let me also explain what it means to set up a flag.

Flag-raising, also known as "flag-planting", commonly known as "anti-crow's mouth", is a long-term popular network term.

For example, a man said "it won't rain today", but it rained immediately after he said that.

Which means getting hit in the face.

FLAG was first set up to satirize some people's "slapping everything" behavior.

However, after years of popularity, the national flag has also undergone many changes.

For example, many people feel that they are unlucky, so they deliberately set up some "anti-flags", which means "negative is positive".

Take this EDG championship as an example. Some people really expect EDG to win the championship.

But in order to be afraid of "losing character", for example, if you say that EDG will definitely win the championship before the game, it will make people feel that you have lost character and set up a banner, which will eventually lead to EDG not winning the championship.

On the other hand, many people say, "What will happen to me if EDG wins the championship?" .

In the network culture, this means "save character", that is, "save some luck".

For example, someone said, "If EDG wins the championship, I will shave my head." .

The person who may say this sentence hopes that EDG will win the championship in his heart, but in order to save his character, he deliberately "anti-flags".

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Many flags like this are said by people who want EDG to win the championship.

Therefore, after EDG really won the championship this time, many people completed their flags with this "willing" mentality.

For example, some people say, "If EDG wins the championship, shave your head", so you really shaved your head after EDG won the championship.

However, in this process, some controversial things have also been triggered.

Some people use extreme banners, such as "EDG wins the championship, winning in a row".

This also allows some of these "streaking" videos in the middle of the night to spread on the Internet.

And such "streaking" behavior is actually illegal.

Therefore, after the fire broke out, "EDG won the championship" also caused some controversy.

In fact, I personally don't like the behavior of "hanging the flag" to save people's goods. On the one hand, it is too superstitious, on the other hand, it is easy to confuse public opinion.

For example, many times, you can't figure out who is a true love fan and who is really black online.

Like this time, EDG won the championship. Although many people "stand the flag backwards", many people really don't like the EDG before the flag is erected.

So I think it's okay to raise the flag, but it's still not too serious. There's no need to be so extreme.

In addition, many people can't understand why these young people are so crazy after "winning the championship with EDG" and feel a little excited.

But in fact, without knowing each other, it is naturally impossible to cause * * * results.

I have always been a rational style and naturally advocate rational celebration. For those who love e-sports, "winning the championship by EDG" is indeed a happy event worthy of carnival, but we should also celebrate rationally, don't disturb the people, don't be radical, or even violate the law.

E-sports is in great controversy all the year round, so people who love e-sports should also know how to maintain a good e-sports atmosphere. Excessive behavior makes it easier to recruit e-sports.

In addition, I have always advocated mutual understanding and mutual tolerance.

Therefore, I don't quite agree. Many people killed these young people who participated in the carnival with a stick without knowing the ins and outs of this matter, saying that they were possessed. I even read a lot of comments on the Internet and concluded that these young people were hopeless.

Obviously, this kind of comment is another kind of excessive behavior and is not desirable.

Actually, I want to say a popular metaphor about "EDG wins the championship". For those who love e-sports, it is equivalent to a football field. China broke into the World Cup and won the championship.

Here, I'm not saying that DG won the World Cup, it can be compared with China. As a new competitive sport, e-sports cannot be compared with football, the most influential sport in the world.

So I added a premise "for people who love e-sports".

From what I have introduced above, League of Legends is mainly Korean for a long time, so it likes to watch the audience of League of Legends and belongs to the Korean team all the year round.

Moreover, this year, because most people think that there is no hope of winning the championship, this time EDG can counterattack all the way, and finally win the championship when everyone is not optimistic, which also allows the audience to release their long-held anger.

So it is understandable that it will lead to such a carnival.

If China Football Team can win the World Cup one day in its lifetime, I'm afraid many middle-aged and elderly people will go crazy.

To put it bluntly, it is whether everyone has poured emotion into this matter.

Moreover, this time, after all, it is glory for the country. Although many people usually don't pay much attention to e-sports, it is easy to cause * * * to see EDG win the championship in the end, and many people have a bad impression of South Korea and are more likely to "unite as one".

To put it bluntly, this time it is also a "phenomenal" product, which is not very reproducible. After the fire broke out, many people actually "over-interpreted" it.

In fact, as the onlookers who eat melons, what they like most is the drama of fighting back all the way, which makes everyone "stunned."

Because miracles are not often performed in reality, people are more easily excited by "miracles".

This also makes this EDG counterattack win the championship, which can be so hot.

The first is the hot search list of major social media.

In addition to this kind of online brushing, offline, as EDG won the championship in the early morning, it suddenly made the originally silent night suddenly awkward.

Especially in the campuses of many universities, because of the increasingly strong e-sports atmosphere of young people, after EDG won the championship, many university campuses were filled with deafening cheers of "EDG is awesome".

And many shopping malls that broadcast the finals of League of Legends live have such a sea of people.

So, although many people don't understand this "crazy" behavior of young people.

However, I think it is understandable to know the ins and outs of things, but it needs to be moderate.

Every generation has its own memories of youth, and everyone's memories of youth is different.

League of Legends is just a part of e-sports. For example, the professional league audience of Knife Tower 2 often look down on League of Legends.

In e-sports, there is also a so-called contempt chain.

Also, not all young people love games so much and are willing to be "crazy" about them.

Therefore, I am even more opposed to the extreme remarks that are often killed with a stick, and I am also opposed to the behavior of generalizing.

Generally speaking, I think this EDG Championship is a "phenomenal" product. Although it also reflects the vigorous development of e-sports in China, it does not mean that e-sports will suddenly enter thousands of households and become a national sport.

This does not need to be over-interpreted, nor does it need to be directly raised to the perspective of a whole generation, and all young people are directly classified as "game fanatics."

Most of us play games just for fun.

This time, EDG won the championship, which was a fire, and more superimposed people's patriotic feelings.

Any competitive sports, as long as it is an international competition, will naturally cheer for anyone who represents China.

This is a very normal thing.

It is only because this happened in e-sports, which has been a controversial project, that such a big discussion will be triggered.

The future of this sport

Recently, the Hangzhou Asian Games also announced the breakdown of e-sports events of the 2022 Asian Games, including League of Legends, the glory of the king, Peace Elite, Hearthstone Legend and Knife Tower 2.

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E-sports, accompanied by game addiction, has been controversial.

Including some time ago, we took measures to rectify the phenomenon that minors are addicted to games.

Because many players engaged in e-sports are minors, it also makes many people laugh. Players engaged in e-sports are restricted for a period of time every day.

However, I estimate that the players who really engage in e-sports should belong to the scope of "holding certificates".

Personally, I have always supported the rectification of the phenomenon that minors are addicted to games.

When I wrote this thing before, I specifically analyzed it.

Most online games can be said to have an addiction mechanism, and minors have no resistance at all.

At the same time, I don't agree that the expansion piece directly kills the game industry.

Playing some interesting games in moderation is actually beneficial to the intellectual development of minors.

However, if everything goes too far, the addiction of minors to games will definitely have a great negative impact on the growth of minors and need to be rectified.

However, people's entertainment nature is deeply rooted in the bone marrow, especially in modern society. It is impossible for someone not to need entertainment at all, and games are just one kind of entertainment.

Even if the game is across the board, people will only seek other more "intoxicated" forms of entertainment.

Therefore, for the rectification of the game industry, it is also "blocking is better than sparse."

Including e-sports.

From a competitive point of view, the game industry has developed to a competitive level, and people who can engage in e-sports are extremely rare.

Because e-sports players also need talent very much.

I am afraid that people who don't understand e-sports are not clear. E-sports players have very high requirements for talent. Although it is important to work hard the day after tomorrow, if you are not talented, the upper limit you can reach by training hard is also low.

Many people who play games well are gifted and need to test this kind of reaction, micro-operation and strategic thinking ability. People with this talent can play any game quickly as soon as they get started, which is impossible to learn.

In addition, e-sports has high requirements on the age of players, who are basically over 18 years old and belong to the older players in the e-sports circle.

Therefore, people who can really become e-sports players are rare.

Recently, I have also seen some reports that because of the widespread use of drones, the US military is now recruiting people and has begun to recruit some talents who are good at playing games.

People who play these games well, after special training, can kill people invisibly thousands of miles away by manipulating drones.

From a certain point of view, e-sports is also selecting some talents with special talents.

Everything has advantages and disadvantages, and the most important thing is how to guide things to a more favorable result.

There are good and bad games, and the quality of different games is completely different. The effect it can produce is entirely how to play the game that pleases the players.

Including the most popular concept of "meta-universe" recently, it is actually not as high as everyone thinks.

The "hyperuniverse" that we ordinary people understand may be the brain-computer access of the mother, which can be completely close to the real virtual world.

But this belongs to human beings, and science is far from reaching today's level.

Therefore, the meta-universe concept of capital speculation is actually just to package many industries and concepts that are already developing, such as game industry, e-sports, AR/VR, virtual social interaction, online and offline interaction, through the seemingly tall meta-universe concept, giving people a feeling that we are about to control the whole universe, which is a bit outrageous.

In fact, to put it bluntly, it is just to put old wine in new bottles for hype.

What really promotes the development of the game industry is those who are really trying to do a good job in the game.