Joke Collection Website - Mood Talk - Excuse me! Clash royale official: there will be no mask expression function.
Excuse me! Clash royale official: there will be no mask expression function.
That reminds me, okay? sorry The hearthstone next door has shielding function, which was more ironic when it was updated last time? sorry Cut it off. Although some players regretted it, most of them applauded.
However, SC ... this is equivalent to directly putting? sorry I slapped the player in the face and asked if you were happy.
The following is the full text of the official announcement of "Royal Conflict":
Let's talk about expression interaction first. Many players want to add an option to mask expressions in the game, but we have different views on it?
Many players want to add an option to stop or delete expressions in the game. However, we are not going to add this option. Next, we will explain why.
The essence of clash royale is the card that can bring strong emotional fluctuations, which is also one of the core concepts of our game design. For example, the electromagnetic gun, the Royal Giant and the X-ray crossbow are the best examples. These cards bring strong or positive or negative mood swings to the players. We don't want these cards to be fair? General? Or? Not bad? We hope players will like our cards. At the same time, it is inevitable that some people will hate it. It is these cards that can create the most interesting conversations and keep Clash of Tribes: Clash of Royals fresh and interesting after many years.
The same idea brings strong mood swings, which is the core reason why we don't plan to add the option of blocking expressions. Some people like to use Yan characters, while others hate it, even in our game team Clash of Tribes: Clash of Royalties! We firmly believe that these strong emotional interactions are an indispensable part of the core content of the game.
Clash of Tribes: Clash of Royals is not a stand-alone game, nor should it be like a stand-alone game. Expression interaction is an important function to remind players that they are facing another real player in wartime, and the opponent may or may not be a kind guy. In any case, at the other end of the arena, people are not robots. Whether there are language or cultural barriers between you, you can communicate with them and they can respond.
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