Joke Collection Website - Mood Talk - PSP Final Fantasy-Zero Ace (a Zhou Mu) Playing Method.

PSP Final Fantasy-Zero Ace (a Zhou Mu) Playing Method.

Cancelling magic means that at the end of the attack/during the attack (the first move), you can directly use magic to cancel rigidity or even interrupt the action, thus achieving the state of uninterrupted continuous attack. At present, it is recognized that the strongest one should be the zero cancellation of rem. As far as I remember, she can use magic directly in the first attack, and the strongest magic can be put directly by adding more ガ series. Many people use rem to hit the tower with ice BOM2.

I remember that ace cancelled magic at the end of melee and general attack? I'm too lazy to turn it on. I feel useless.

Ace is a very easy type to use. It can fly cards at close range, but it can attack with teammates. The attack speed is fast, the attack is not hard or straight, and the maneuverability is good. Avoidance distance is far enough, but also has its own invincible time. Playing BOSS in the early stage is generally a mode of flashing knife, without considering evasion and attack methods (in fact, other steps are not bad except opening the light shield and mounting the gun =), compared with other operations that need to be practiced.

The disadvantage is that the skin is very fragile, OJZ has little blood and low defense, LV99 naked HP does not exceed 1000, and its defense is only 70, so it is easy to hit anything with one knife and one second.

If it is not the kind of person who collects obsessive-compulsive disorder and plays RPG, Zhou Mu will practice the main line of things crazily and will be completely suppressed (for example, I = =). In fact, Zhou Mu and Ace don't have to think about anything, just act according to the plot, and don't have to learn anything specially.

You can click running speed and infinite flash first to enhance operability, and anyone can use it. Dodge invincible extended this ... I didn't order it. I have failed so much that I am still alive. Personally, I think artillery is more useful as the main skill. Hiding behind the light shield can silently wear a lot of enemy blood, and some people practice teleportation, depending on personal preferences.

The people with him ... by default, it should be Dinnie and trey? Actually, it's okay. The default refueling song at the beginning of flute Niang is very easy to use, adding status. It won't be too difficult to get started if you occasionally trade ace for trey who is fighting far away. If you want to play the shield flow like I just said, trey can also hide behind the wall and shoot silently.

But personally, I prefer to play a melee role like 789. Nine belong to the level of anti-hypercholesterolemia officials. I often make a hole in the wild and watch ace hang up and chop him up, and change the map decisively (not in this way). The small eight BOSS fighting circle is particularly easy to use, and it is a familiar role (the trump card flies slowly and is not suitable for fighting). After arresting people, Qimei's whip and sword can also cooperate with ace to brush the damage several times in the past, or cooperate with the Queen to concentrate on magic.

As for the role of the mage department, I personally prefer the flute girl, so I also practice the flute girl (AD has no problem (shut up), but as 1L said, Rem's later metamorphosis is really ... You can not use her now, but it won't be too hard to use her after failing her.

In fact, ace is good for everyone, and everyone in the class loves it (wrong). Although it seems that everyone doesn't recommend ace for long-range combat, I grabbed the circle at the critical moment when ace flute girl catered to the installation evasion, and I didn't feel uncomfortable.