Joke Collection Website - Mood Talk - How does League of Legends reach the top? What are the skills?
How does League of Legends reach the top? What are the skills?
As all players know, in League of Legends, the positions include: on the road, in the middle, playing wild, ADC, and assisting.
The choice of position is very important, and it should be combined with your own style of play. Choose the right position and exert your strength! This is the key to helping teammates and winning the game!
In League of Legends, different positions make different heroes to practice. In order to advance, in qualifying, we should choose different heroes according to each other's heroes and lineup.
So choose the right position and practice the hero that suits you. Only in this way can we better play in the online team battle.
Players all know that League of Legends is a team game, so you should learn to communicate and cooperate with your teammates.
If you have an advantage online, you can support your teammates and win the game together. This is also one of the reasons why League of Legends attracts players. Therefore, no matter where you are, you should not only play the whole game well, but also communicate with your teammates in time and cooperate well when playing in the group. Easy to win, easier to by going up one flight of stairs!
How does League of Legends reach the top? What are the skills?
The segment position can basically reflect the player's state at this time, and the high segment position often represents a player's ultra-high technology and super consciousness. Generally speaking, if you want to climb up, you must have three points. Let's talk to summoners in detail about which three points are the qualities that high-end players should have.
First, the proficiency of the hero, first of all, you must have a high proficiency in the hero. Without operation, it is difficult to match the line online, just like stealing the mirror in the World Championships. With excellent online play, you can't breathe and finish several single kills. In fact, this is the advantage brought by strong online operations. Of course, it also depends on the restraint relationship of online heroes, but the most important thing is that you have to operate by yourself and exercise restraint by yourself. This kind of problem is ok, and we can fight back after a wave of group battles. After the hero's proficiency in the team battle is high, the smooth connection of skills is also very helpful to the team battle. Therefore, summoners should practice heroes frequently in order to master this hero better.
Second, consciousness, which is actually a further step towards the overall situation. Many silver players can compete with platinum players in technology, but why not go to platinum is mainly a matter of consciousness. A good consciousness can detect the movement of the opposite side in advance, and then can easily make corresponding adjustments. For example, squatting or arresting people is very conscious. If you win such a wave of battles, it can be said that you can keep fighting. As long as there is no problem, it is easy to win the game under normal circumstances. In which position consciousness is very important, so always pay more attention to the opposite trend, such as the lack of middle road, you can retreat ahead of time and not give the opposite opportunity.
Third, mentality, and third, mentality. A good mentality determines the success or failure of this game. After playing so many games, it is inevitable that someone with a bad attitude will be robbed or sold. In this case, don't explode. You must communicate well, so that you have the hope of winning.
First, you need to pay attention to the map.
Take at least one look every time you go out and go home. Even if you insert a real eye on the map, you should insert it elsewhere.
Miss online, pay attention to the signal.
Pay attention to the movements of your own field and the opposite field.
Know the hero's strong period
Play according to the positioning of each hero. For example, don't be too eager to kill or rely on the line, but push the line quickly.
Let's talk so much first. If it is useful to you, please give me a compliment.
Lol, what does the low-end bureau want to do?
Let's not talk about the high-end bureau here, just the black iron bronze silver bureau.
The first thing to say is that the mentality must be good. If the mentality explodes, it will make a lot of irrational behaviors. If you have a bad attitude, don't rank, just give points in vain. The most important thing is never to call names, such as who is really cheated. Sometimes games are really played by one person. Whether others play well has nothing to do with themselves. When everyone has a hole, it is also possible to meet a substitute anchor or a master, and a game of 0-20 is possible.
First of all, it's really important to place an order. Referring to the League of Legends champions over the years, they are basically on the list. Because of the long route on the list, it is easy to be snowballed by San (ˇˇˇ). The people on the list are generally heavily armed, but Demonbane, a weapon without hands, is a frequent visitor. Don't take the treatment on the list. Some people don't want to say that they are afraid of death. Remember.
Many singles are compressed, but seriously, the compression of rankings is really bad. If you see that the winning rate of compression does not exceed 50%, it is generally rubbish. Playing wild can be targeted, and people who play Yasuo are selfish and prone to collapse! The middle and low-end bureau is generally the assassin's world and the rhythm engine. Pay attention to swimming. Assassins need brains most, and someone can take off with their heads. Pay attention to the enemy's ad in the team battle and give the other side a fatal blow. If the mage says, pay attention to development and be a Central Asian to save your life!
Next, let's talk about ad. The task of ad in the early stage is to replenish soldiers. During the recruitment period, you will be tied up with the maximum distance of A. It is the most basic for ad to learn to walk A. It is necessary to look at the small map. Do you have the consciousness of preventing gank from disappearing in the middle? Ad usually exerts its strength in the middle and late stages, which is a hero who can turn the tide and is also the most needed to stabilize ad! A well-played ad is adc! (You can practice a bounty, tiger balm adc)
Let's talk about assistance. Don't underestimate it. Don't feel useless. The lower limit of the road is to look at ad, and the upper limit is to look at AD. Aid should have a big picture and attract attention. Good assistance will make ad very comfortable and will help ad pad the knife. Otherwise, let ad make it up by himself. The most important thing to pay attention to when getting off the road is cooperation. You should follow closely when ad is strong, and pay more attention to learning and protection. Ad is timid and has no chance. Don't deliberately make people lose their minds in the early stage, because they are likely to be changed and choose heroes. For example, ad chose Vayne, and Vayne was really weak in the early stage. You can choose Feng Nv's protection, or you can choose Gera's strong assistance. Don't choose the machine Brontan's melee, because Vayne will easily collapse, and ez should not cooperate with the machine.
Finally, it is very important to play wild, which is the starting point of the whole game situation. Playing wild must have its own rhythm. Don't go when someone tells you to, let alone go with gank. Playing wild is about timing. If your family collapses, you'd better not go If you go, it's also a double kill. The principle of playing wild is to help the superior rather than the inferior!
Let me tell you a few specific cases to make you better understand!
Case 1banpick, this link is very important. First of all, hero selection should be targeted. You have to choose a strong line or a strong version or a hero across the counter. For example, if you choose Man Zi Nock as the antithesis, you should not choose crow. You can choose stones, birds and Teemo to punish him. Some people are single-minded, but if you choose Nock as the opposite, you should choose Made, not to say that Made can't beat Nock. Mudd is basically at a disadvantage. Ma De's passivity is that the effect in the early stage of blood transfusion is not obvious, while Nock's passive fighting is getting stronger and stronger. Teemo Birdman Kennan and so on are all chosen on the opposite side. If you want to choose melee, you should pay attention to the pressure resistance, because your family may not help you, because if you help you, you may not be able to hit the other side next time. If it is hit by the opposite side, it is a big bang. If you choose the opposite Teemo,
Case 2: For example, if you are a weapon, it is difficult for the other person to play online. At this time, you must ensure that your blood line and soldier line come to your side as far as possible. You would rather make up a few fewer soldiers than lose experience. If you open the grade difference, it means that you will lose several large pieces. Then wait for the other side to cross the tower and kill them. It's no use fighting wild! On the other hand, if you control the line well and call for fighting, fighting will usually help you when you see this situation. On the other hand, the bird man should try to consume as much as possible and not push the line too much. Watch it when you push it under the tower. If you die on the road once, you will be snowballed easily!
Case 3: There is an assassin in the middle of the road, and you are a mage. Your arrangement is very dangerous. If you are not careful, you may be killed by the other side. At this time, you should stabilize the blood line. If the opposite side is too strong, it will go out of Central Asia or resist equipment. League of Legends is fair. Team battles with strong one-on-one combat are generally not easy to fight. An assassin is as good as a headless man. Look carefully, the assassin will miss when he disappears, and you will push the line and push the tower when you leave (but make sure he occupies a safe position)
Case 4: What if the field is very targeted? Generally, it is good to control the line of soldiers, or if the opposite side suddenly becomes radical and abnormal, there must be a wild field, so just keep it steady. The other is Jiao Zi, who often goes off to fight in the wild and works alone. Don't blame yourself for playing wild or teammates. If I catch you every time, you're dead. You should reflect on why you are so easy to get caught. If I catch you in the wild, I may catch you until my brain explodes and I ask you to hang up and send you away. Easy to win!
Case 5: Team cosmetic surgery. If you choose compression at home, if you are on the road, you can choose heroes who can fly, such as stones and monkeys. But at this time, you have to understand that the stone monkey is generally not strong online, so the harm to your family usually comes from compression. At this time, you should protect Yasuo to go to gank, and if you can't compress it, you will give up the team battle. You protect the development of compression. If the stone gets bigger, compression will hurt Conan, the destroyer. A wave of lineup, a set of high damage, generally do not pull low-end games, but the team can't beat each other, and it is very simple to take it away with one wave. This lineup is generally ok, but it is worth 5 thousand yuan. Even if it falls behind, a team will fight back. This is the advantage of the lineup.
Case 5: Don't think winning is easy. Those who can fight wild generally don't eat. If you choose to fight wild, such as a blind monk, and the other party doesn't cooperate, your wild area is still in your charge. If the other party will cooperate and come to your wild area to work together, you can't beat it. You can ask your teammates for help, but the disadvantage of the line is that it is usually difficult for teammates to help you. You can focus on the field below, because your home will definitely get off the road.
Case 5: Five against four. Don't think that five people will win four. Sometimes the opposite side is very strong. Your home is resistant to pressure, and the opposite ad is very flexible and stable. If you are smart, you should always observe the next road. Two people under the road consume one person, and there must be an advantage in blood volume. If you have the chance, you can cross the tower without losing money. Just let the road push the tower, keep pushing, and force them to defend alone or fight wild and liberate the middle road.
In short, if you want to score, you must have a good attitude. Don't blame your teammates, blame your teammates, and find the reason from yourself. When everyone has a hole, (for example, if you are a substitute, you may not be able to keep the second tower or even 0-20). Alignment is only part of the game, and pushing the tower is the right way. As long as the highland is not lost and the crystal is not extinguished, a wave of good groups can turn over! You must know that you are a top scorer. The pit of teammates shows that they are just struggling in this position, which is normal, and you are a top scorer and will not be at the same level with them in the future. It's normal for them to pit.
In addition, you must be proficient in several heroes, especially the strong version, and learn to score well, but don't take out the heroes with a winning percentage of only 40. You don't know them, and the heroes are rubbish in your hands. A well-played wet nurse can fry many orders, and the ranking hero must have a proficiency of 10000. Don't play Vayne Draven in the low end because of your operation. With this operation, gold is at a higher level in the morning. Don't watch the Sao routines played by the anchor, such as Shan Weien, Kama in the middle, and ez in the wild. When riding a horse, people are the masters, and it is normal to crush across the platform. If you want to score, you must be serious and never get up casually. Understand this, even if you don't know the R flash of the blind and the speed qa of the crow, at least you can get a gold, at least you can get a skin reward at the end of the season! Come on, parting messenger!
Recommend some heroes who are good at scoring.
List: Stone Man, Crocodile. Needless to say, the stone man has been on the list for thousands of years, and now the meat version is also on the list, leaving only a young man. Crocodiles are actually very simple. Play more games. There are almost no steel solutions when watching teaching videos.
Single: Fire Man, Time Old Man, Annie. Personally, I like Annie and firemen very much. They don't need any surgery. Their consciousness is a little fast, and there is no solution below the diamond bureau. Time for the elderly is more difficult and requires some minor surgery.
Auxiliary: Japanese women, grandma recommended Japanese women to assist, swim more, control one set, and cooperate with teammates to get a good start.
Adc: to be honest, adc is not recommended. You need to make up your skills and get an A. You need to have a good sense of the overall situation. It is not recommended to play adc scoring.
Great cause: Prince, Blade Master, Master, Zhao Xin. They are all iron heroes. It hurts enough to arrest people in the early stage. Karry's ability is also in Cato's later period.
The main good mentality has collapsed, and there is basically no need to fight.
Use a strong version of the hero or a hero who can play by himself.
Why don't you find another little friend? Black and white ones are more interesting.
If you are excellent, you can get more C's. Don't rely on your teammates. You should go to c by yourself.
Or go wild with rhythm, and if you have a good rhythm, you will win a hand and score quickly.
Pay attention to what you like, thank you! Even if you didn't mean to! )
Welcome to the scene. Remember to follow (crawl) at the end of the comments in the comment area.
The most important thing is peace of mind, sharp operation, excellent team consciousness and personal understanding of the hero's position.
With these, I hope everyone will have good luck in the land of justice and climb higher and higher on the journey.
I used to play Raven Yasuojin to platinum when I was in Silver. Now the blind mantis is playing with the dog weapon jj crocodile Jess in the shadow of Cyclobalanopsis glauca. Generally, I always get stuck in the drill for about 5 minutes.
Find a great god to take you.
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