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How to use Loki archer's penetrating arrow?

The national service experience test of the new professional archer Kai has begun. Bian Xiao sorted out the relevant professional analysis and shared it with you.

I. Career strengths and weaknesses

Let's talk about Kay's advantages first.

1. Very long attack distance

Kay's common attacks are divided into two types, one is short bow state and the other is long bow state. The short bow state is basically used to clear mobs and quickly accumulate SP, and the long bow state is basically used to fight BOSS. Among them, the short bow state has a limited shooting distance and belongs to the middle and long range, while the long bow state has two kinds, one is just full of power, the other is not full of power and excessive power, and the farthest attack distance is just full of power, and its attack effect is equivalent to a small arrow penetrating the heart. The attack distance can be attacked from one side of the bridge in the ice valley to the other, and even the icicles there can be broken and can penetrate two monsters at a time. In the case of insufficient and excessive storage, there is no penetration effect, the power is reduced, and the distance is probably just enough to attack from one side of the bridge to the other. In the longbow state, right-click Xu to send an arrow through the heart almost runs through the whole map. If there is any reference, it is that the picture of the red wolf can be taken all the way from the pillar here and the last pillar there can be broken.

2. Attack speed under short bow

The attack speed under the short bow is very fast, and it must be supported by a certain level of combat breathing, otherwise the physical strength is not enough. Although the attack is small, it has a very good interruption effect when facing a large group of effects, and the speed of accumulating SP is quite fast.

3. Ordinary evasive belt invincible time (I wonder if the national costume will be harmonious)

There is invincible time for Kay to press the escape button directly, which is the result of repeated verification by several friends and me. However, invincible time only exists when sliding, and it is very short. This is not a skill, nor can it be upgraded and lengthened.

4. Skill strength

Kay's ordinary attack is not very strong, the short bow frequency is fast, but the damage is really not high, and the long bow state damage is barely, but the frequency is not high, mainly skill damage, refraction arrow, arrow rain, double chain and multiple sniper all have good damage.

5. It has absolute advantages for bounty tasks or titles such as "killing XX with your feet" and "stamping XX with your feet".

Kay's kicking method is more skilled, that is, the right hand in the short bow state and the right hand in the short bow state, with the names of strong kick and Scud respectively. The monsters killed by these two skills are all T-dead or trampled to death, and their skill strength is not weak, so Kay has this unique advantage when making PT and titles.

6. Part of the injury can be quickly realized by using the left key of longbow and weakness identification, and even the double chain above D level can be realized without head injury.

Let's start with Kay's shortcomings.

1. Ordinary avoidance cannot last.

Kay belongs to the role of high starting point, but SOLO is not flexible, which is reflected in the later period. When it comes to BOSS, he often attacks continuously. Although ordinary evasion takes invincible time, it can't be continuous. When it comes to continuous attacks, it is a bit stretched. At this time, we need to consider how to distance ourselves, and we need to constantly apply Q3 skills. The required technical content is not even lower than that of Lethita, so I said that Kai was deified in China.

2. Almost all skills consume SP.

Kay's skills need SP support except the left key and Q3 skills, but relatively speaking, Kay's SP accumulation is quite powerful, especially in the short bow state.

3. Kay's SP gradually decreases when not in use.

This is actually not a disadvantage, because it is too slow, very slow, but if you go out to eat, do things, poop and so on, it's hard to say when you come back.

4. Hanbok control option Kay can't check all the options related to automatic aiming.

RT, children who have this idea can put their minds down now. These options are all black and don't give you a chance to choose at all. If the direction is correct in the short bow state, it will generally not miss. If it's a longbow, aim slowly, just like a spear.

These are the obvious advantages and disadvantages of Kay, so Kay is a character with obvious advantages and disadvantages. A single person needs magic skills (later stage) but a team is a god, unless teammates don't give strength, or the BOSS is too strong, or the chance of death is too low.

Second, skills.

Basic shooting, this skill is the skill of left-handed power storage in short bow state. After release, it is shot in the form of a shotgun. When all the arrows hit a monster, it is very sharp and usually works best nearby.

Powerful kick, this skill is to right-click to launch in a short bow state, kick forward powerfully, and attack in a straight line, with good strength. It can be called T-kill XX or stomp XX as the title of PT.

Head shot, this skill is actually a left-click attack in the state of longbow, which can be divided into two types: insufficient or excess storage power and just full storage power. Arrows that are not full or excessive are ordinary arrows and have no effect; Xu Li just shot an arrow through the heart, which can penetrate two monsters.

Bow type conversion, TAB key, can be freely converted in long bow and short bow state, without CD.

Scud, short bow, right-click when running, can be used for sweeping attack. You can kill XX when PT tells T or stomp XX with your feet. Its title is similar to a powerful kick.

Refractive arrow, Q 1 skill, regardless of the bow and arrow state, shoots arrows that can be ejected in the aiming state. As the liquid level rises, the number of injections increases accordingly. At present, the highest level will increase by two ejections, requiring a small number of SP launches.

Right-click Xu Li attack takes a long time and is not commonly used in the state of piercing the arrow and longbow, but it is far away from the attack range and has a large linear range, so it is not an exaggeration to call it a map gun.

Decapitation can only be used for big BOSS (basically the BOSS that Mr. Lu can't catch, and Kay can use this trick). When the BOSS is dizzy, there will be an "e" prompt, just click it. The full-scale power is very large, which will consume a certain amount of SP, and the starting range will increase with the improvement of the level.

Vulnerability identification: when Kay uses the longbow, there will be a certain chance that the BOSS will be accurate. As long as he hits the center, he can make the BOSS crustily skin of head straight and interrupt the BOSS's current action. The power is about 1.5 times that of a normal attack. The record of quasi-center increases with the grade, and the highest record is 35%.

Arrow rain, Q2 skill and large-scale monster-clearing stunt need to consume a certain amount of SP to start. When launching, you can determine the attack position by moving the mouse, which is extremely lethal to mobsters. As long as the skill level can keep up, the non-elite mobs at the basic level are spikes.

Chain avoidance, Q3 skill and archer's avoidance distance skill can increase the avoidance range of 150 after the full level, and the effective distance is very huge, which is invincible in the process of chain pulling back, but it has a 4-second CD and does not consume SP.

Double-chain, Q4 skill, use a chain transmitter to launch a chain, and the two linked objects of the chain can be selected by themselves. The basic function can tie the small BOSS to death for a period of time (one end of the chain is connected to the BOSS and the other end is connected to the wall); Above level D, one end is connected to the enemy, and the other end is connected to the object, which can cause damage; Above level A, you can contact the enemy at both ends to form damage, which requires a lot of SP startup, and the CD is very long.

Multiple sniper, Q5 skill, this skill will be of practical value at least until level 52, that is, after level A, you can only make one mark on multiple monsters before, and after level A, you can make seven marks on a BOSS, which is very powerful and the CD is not long, but it takes more than half of SP to start.