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How do dungeons and warriors live in the new plane 3?

DNF's "Nothing Raiders" is explained in detail as follows:

The first picture of nothingness introduction

Monster: four little witches with red wings and four little witches with yellow wings.

A picture features: mixed soldiers!

There are eight little witches, including four red witches and four yellow witches, namely the Bloody Reaper and Lemon Leitz. The risk index is very low, and there is basically no difficulty, as long as you are careful.

The two kinds of witches attack very fast, and they can shoot the aperture for long-range attack.

Red aperture attack can cause inductance and bleeding effect, and bleeding 700+ yellow attack has binding effect.

Yellow aperture attack has binding effect. Binding effect.

The second picture of nothingness introduction

Monster: Svik in chains.

Figure 2 features: push box game!

At the beginning, three teammates will be forcibly locked in cages by shackles. BOSS's defense is very thick and cannot be eliminated through normal channels (similar to Eagle Dog Figure 2).

So the point of this picture is that players need to push two boxes into the front grid under the harassment of BOSS, which can be eliminated.

Hit the box that doesn't flash, the box will move slowly until it enters the grid, and the teammates in the cage will be liberated one by one.

One of the two boxes is luminous, and the luminous one will be changed randomly.

When Svik glows, if he happens to hit the glowing box, he will be killed by the back injury!

Pushing the box is not about the damage value of the attack, but about the attack frequency, so XXX can be used.

It is suggested that one person push the box, and others draw the monster away to avoid the monster interfering with the person pushing the box.

Svik's ability one: sweeping with a column and landing normally, these two ways are misplaced to avoid.

Svik's ability 2: hit the ground with Xu Li. After 2 seconds of storage, hitting the ground will trigger a full-screen earthquake attack. There are signs when accumulating power, and the screen turns red. You need to seize the opportunity to jump, or you will go into a dizzy state. It is recommended to bring more toys from the mysterious world.

The third picture of nothingness introduction

Monster: white smoke

Key points of this picture: clean up the poisonous fog, and then hit the monster!

As soon as you enter the copy, you will see the meteorite summoned by this cargo, and the meteorite will emit poisonous fog.

In this scene, there are two rows of shelves, three in a row. If you attack the beads on the shelf, the beads will turn into a vortex and absorb the poisonous gas in the field. Make good use of it! This will stop the spread of toxic gases.

Benes's ability: Call the meteorite to land at both ends of the screen, and the meteorite will release poison gas in the middle, with low poison gas damage. Benes surrounded by poisonous gas will turn golden, so it is immune to short-range damage and reflects long-range damage. If you continue to be exposed to toxic gases, it will turn from gold to purple, and the reflection damage will increase to the maximum extent.

When Benes is not protected by poisonous gas, poisonous gas will do harm to him.

Recommended gameplay:

1. Give priority to hitting the beads to keep the vortex, minimize the spread of toxic gas to the middle, and then control Benes to kill the middle area.

2. Some teammates carry the monster to a place where there is no poisonous gas in the midfield (tiger attacks can be carried).

3. When the monster returns to its normal state, it will be output together.

4. When the monster flies away and escapes into the poisonous gas, repeat the above division of labor.

It should be noted that Baines always flies to places with toxic gas, and even if he is caught out of the toxic gas range, he always flies to the toxic gas area.

The fourth brief introduction to nothingness

Monsters: Insights from Viruses

A picture that needs to be output most.

Ability 1: Summon two Lavaux. During Lavos's existence, Seth's defense has been greatly improved, so it is necessary to kill the summoned Lavos first.

1, fierce Ravos: after reading it, it will cause poison to all players.

2. Restore Reevos: After reading it, restore a lot of HP in Insight.

Ability 2: Poison Magic Circle

Whenever HP in Insight drops to a certain level, it will happen automatically. Summon four poison magic circles to track players (similar to the mourning halo array), and the damage is higher. And when any three magic circles overlap, they will explode. You can avoid the BOSS from launching this skill by throwing skills and binding skills to jump blood bars (similar to the BOSS in the question village skipping summoning ghosts).

Ability 3: Summon toxic meteorites.

After entering the screen, each player's head will display purple swirling things, up to five. The number reached five, and BOSS summoned meteorites. Unlike Santu, this product is a genuine poisonous meteorite. After the attack, he entered a state of poisoning, about 5000 injuries per second.

There is a white magic circle in the picture, and players can reduce the number of eddies by standing on it.

Killing strategy:

1. Kill Rebos first, then kill Rebos (both Rebos are easy to eat and control skills), and then fully export the virus to Insight!

2. avoid the poisonous circle. When the purple vortex above your head is too high, stand in the white magic circle and disappear.

The fifth nothingness map introduction

Monster: four brothers of cosmic demons (meteorite, fierce poison, ice fire)

The point of this picture: monsters need to be killed in the corresponding color position.

In this scenario, the pattern is similar to that in Figure 4. The colors of the four squares in the four corners are the same as those of the four strange bodies. Kill these four monsters on the square of the corresponding color and you will pass!

Any monster killed in the corresponding color grid will form a black circle and will automatically revive after 30 seconds. If it is not killed in the corresponding color, it will form a state of suspended animation, and it will be resurrected after 10 seconds.

It should be noted that any monster killed in the black circle will explode and cause high damage. At the same time, the two monsters killed by the original black circle will be resurrected immediately.

In this picture, except for meteorites, all other monsters are dark resistance -6 1, so using dark attributes to attack will get twice the result with half the effort.

When the BOSS is resurrected, he will get up and shake in a wide range, which needs attention.

Meteorite: The whole body releases two small tracking meteorites (only following the monster itself) to attack. Sealed in the magic circle in the upper left corner.

Fierce poison: Attacks can lead to poisoning, with a wide range. Sealed in the magic circle at the top right.

Ice: Slow down the attack, and greatly slow down after being recruited. Sealed in the magic circle in the lower left corner. The blood volume is the least.

Flame: Increases the defense of teammates, and the throwing skill is invalid. Sealed in the magic circle in the lower right corner.

Recommended gameplay: use big skills to directly hit the map, and if the damage is high enough, it will be directly seconds (such as the Great Devil Collapse).

Nothingness BOSS map introduction

Boss: Space Ruler Gonis.

Introduction: In this picture, players have to crack a specific space through multi-stage combat before they can enter the final battle with BOSS. Defeating Gonis will wipe out the empty kingdom.

After all, it is a BOSS diagram, so the difficulty coefficient of this diagram is relatively high.

Four steps to kill Gonnis:

The first stage: divide the whole ground into four parts with different colors, with four people each accounting for 65,438+0/4. Complete the operation according to the prompts of your own color, change the plot line, reach a certain number of times or enter the second stage after reading the bar at the bottom of the screen. If the number of times is not reached, the blood will be deducted according to the current constant amount.

There are five tips:

1, without prompting, just step on it.

2, the arrow up, jump or jump back.

3. Arrow down, fall down and squat down.

4, time bomb, static for 2 seconds, 5 seconds without stepping on it, it will explode, causing extensive damage.

5, weight, eat the purple weight gain elf on the side, step on it after gaining weight, but it has the side effect of slowing down.

The second stage: transport four people to a random place, and then walk one by one in the order indicated by the cursor. If they make a mistake, they will bleed a lot and start over. Everyone will successfully walk or read the bar at the bottom of the screen and enter the third stage.

The third stage: send it to a red field with crystals on the side. Two people stand in a group and attack the kernel together. You can break the crystal and form a new crystal at the same time, changing the grain of the ground under your feet. After changing all the ground patterns, enter the fourth stage (breaking crystals with flashing green light can break nearby crystals together).

If you fail, you will lose a lot of blood!

Note: The small game of playing crystal must be a group of two people, standing in the crystal and then attacking the crystal can be broken.

Tip: Give priority to crystals that emit "green light". Breaking the green crystal can destroy other crystals around. It is difficult to play all the crystals, but try to play as much as possible, which can reduce the blood loss after BOSS finishes reading.

Stage 4: Gonis finally comes down. You can hit him directly. If you step on the soles of your feet, you will fall, and you will probably lose 1/3 blood at a time. The floor will turn red.

Gao Nice's ability: low speed, medium walking level, low aggressiveness and low comprehensive combat effectiveness will change the grain on the ground. The whole injury is a percentage injury, so you can consider taking medicine in an attack suit.

DNF Baka City Raiders are detailed as follows

Bakar city first introduction

Monster: 5 green dragons giz, 2 red dragons Kimon.

There are only two kinds of keelung in the first picture, so there is basically no difficulty index. I believe that people who have used Ghost's right slot before must know these two guys. Once they were all our right-hand men, but now we are going to attack their hometown! When drawing, give priority to the Red Dragon and the base. The fire spreads widely and frequently, so it needs to be cleaned up first.

Bakar city 2 introduction

Monster: The real dragon, Park Jung-soo Renault.

Watch out for the dragon roar!

Ability 1: Longlin barrier. This product will open the barrier and increase the defense. It belongs to colorless reaction skills. Enter invincible after launching. Put a red bar behind the engine. If it breaks, it will break.

There is no colorless reaction within 1 sec after drawing. Its colorless reaction can be avoided after scratching, freezing and dizziness. You can choose to stun him and kill him with various colorless skills, similar to peristalsis 5.

Ability 2: crouching. As long as the goods are started immediately after landing, they will be invincible after starting.

This trick is frequently introduced, and the solution is to try to flatten it and prevent it from landing.

Ability 3: Qinglong Whip. After jumping up, whip the ground with your tail, and everyone will have gravel similar to diamond fragments under their feet. You need to jump to avoid it.

Ability 4: falling from the sky. Fly, jump off the screen, and then drop a pile of stones from the sky to attack.

Ability 5: the roar of the dragon, there are signs of lines before the start, and then lean back and start roaring with a golden aperture.

After speaking the lines, players should pay attention to prevention. You can use throwing technique to break its roar. Moreover, before the start, the player will trip and can squat down to avoid. But this skill lasts a long time!

Ability 6: African attack, frontal small-scale attack. Invincible when attacking.

Bakar city third map introduction

Monsters: Niz the Black Dragon and 2 Hot Tex.

Cursed! Stop attacking immediately!

Black Dragon Naize's ordinary ability: average speed but blinking, high walking level and erratic, dominant.

Ability 1: Dark dagger, with three black daggers shot from the front (similar to GBL's dagger with three shots), with low damage, but difficult to hide. After the trick, a purple skull appeared on him.

Ability 2: Immortal impact. Black Dragon Naize will use this skill after the whole team has accumulated 2 colorless skills. At the beginning, it was invincible for two seconds. Let go of the black hand and shoot forward. Then randomly select a player to trigger the impact of the undead (similar to the awakening of the undead) → A golden magic circle will appear on the soles of your feet before the impact of the undead is triggered (refer to the spider landing effect).

Ability 3: Curse. When the screen darkens, Black Dragon Naize will choose a player to cast a curse. The cursed player will be possessed by the aperture. And will continue to lose blood. The blood loss rate per second is faster and faster according to the duration.

At the same time, the cursed player attacks the Black Dragon Naize at this time, and other unformed players will collectively lose blood!

Bian Xiao reminded: This curse can be passed, which will reset the blood loss rate per second. As long as two people stand together, they can pass it on to their teammates. There is a golden body in the team, so it is suggested that it should be borne by the golden body.

When the cursed player is selected, two high-temperature monsters will appear on the floor. Don't underestimate these two black bean sprouts.

Uncursed players attack black bean sprouts at this time, and cursed players will lose a lot of blood!

Once the screen goes dark, everyone stops to check which player is cursed. Cursed player, please find a corner to stay. Don't attack Thermoturk. The remaining three people will work together to solve the Black Dragon Naize in 20 seconds, otherwise the two players will turn red and lose a lot of blood.

The fourth map introduces Bakar city.

Monster: Jinlong Reinach

The most time-consuming diagram. It takes three people to cooperate, which has nothing to do with occupation.

Ability 1: Summon the doppelganger, once in the map, and the second time after the blood volume is reduced to half. Call three at a time, arranged horizontally. If you have the ability to gather monsters, gather them and destroy them quickly.

Ability 2: Summon the beam. Renach, Jinlong, has always been invincible. In order to deal with him, we must crack the two beams he calls.

The first kind of yellow light beam needs a person to stand in it for about 4 seconds, and then automatically crack it.

The second purple beam needs three people to stand in to crack it.

If you can't break the beam within the specified time, all staff will be deducted 50% of the blood, otherwise Jinlong Reina will be deducted.

About the stipulated time of ability two

When the last ball of light is summoned, Jinlong Reinaher will make a continuous action to summon the ball of light, and the specified time will arrive at the end of the action.

Note: Although the Golden Dragon Renach is not invincible at this time, it can attack. However, this attack did not show any harm, so we can give up attacking Jinlong Renach. Beams with summoning avatars are the most prone to problems. Before running the beam, all players should gather the doppelganger together and kill it together, otherwise it will be seriously disturbed by the doppelganger.

The fifth map introduces Bakar city.

Monster: Eskul the Fire Dragon

Ability 1: All kinds of invincibility, the fire dragon Escu fell to the ground and floated invincible.

Grasping skills, be careful when it is abnormal. Eskul, the fire dragon, was invincible when he bent down to prepare for the attack and was robbed by freezing!

Ability 2: Claw Strike (pseudo-wave swinging-skylight) After the dragon claw strike, the ground in front of the fire dragon Eskul releases a whole row of red firm but gentle waves, which is similar to the awakening skylight of Asura. Please don't stand on the fire dragon, output on the X axis.

Ability 3: Fire-breathing (this move is more complicated) is the preparation stage before fire-breathing. Eskul, the fire dragon, will wave his claws and create a golden magic circle ahead. Then the lizard that interferes with the player appears on the right, and the fire dragon Escu keeps breathing fire. If you can't interrupt the fire-breathing action of the fire dragon Escu within a certain period of time, it will spray a full-screen flame, which is extremely harmful! As shown in the following figure

Note: Be sure to interrupt this skill.

Interrupt fire introduction: carrying ice rings. Once this happens, run to the blue magic circle on the right. At the same time, a blue aperture will be generated on the ground, which will converge on the magic circle, and then an ice ring will be generated on the player. As long as you run to the fire dragon Escu with the ice ring and meet him, you can break the flame! Please avoid falling meteorites when handling.

Baka city boss introduction

Boss: Bakar the Dragon King

This product can be deformed. As long as you piss him off, he will change from a humanoid to a dragon, and the damage is terrible, so this picture still has a very high difficulty coefficient.

Architectural type, the attack decision point is in front of the head, the attack power is medium and low, and there are many attack methods.

Ability 1: Full-screen meteorite shower after take-off, medium and low damage, golden array prompt. Moreover, every time the air reaches the ground, it is judged to be an air attack, and the damage is medium to high.

Ability 2: Roar, the person who is yelled at will continue to point X, and if he fails, he will be hurt by 10000.

Ability 3: fly out of the screen, enter the dance group mode, directly kill a failure, and eat the holy blessing potion directly if you are unhappy!

Ability 4: hover in the air, spray fire below, and the fire forms a line of fire on the ground (similar to the hell bomb of male ammunition), which lasts for a long time and can be avoided by drawing Y.

DNF black land first map introduction:

Monsters: string monsters, sawtooth monsters, scissors monsters, pliers monsters.

The danger index of this map is 0. Just a few people who want to do it, a big move will be KO. Go to the next map quickly.

DNF black soil second map introduction:

Monster: Desperate Temat, this is a heavy lance fighter with high defense hardness, medium speed, average walking level and average attack ability.

Ability 1: camouflage, pick up the spear and retreat, throw the cloak forward, and then become invisible. It starts when it hits. Similar to mechanical camouflage, attack can be broken.

Countermeasure: Find his position as soon as possible after he becomes invisible. After hitting him, he will appear in the sky. Attack on a large scale. After he is injured, he will release the dragon roar to shock nearby players, and his whole body will turn golden yellow, and his defense will be greatly improved.

Ability 2: it will release a small vortex with suction similar to the endless altar of death.

Strategy: Vortex damage is not high, just avoid it.

Ability 3: binding, every once in a while will jump out of the screen. At this time, the three teammates who are forced to bind will bleed at the same time, and the remaining one needs to run and eat blood cells that appear randomly. The survival of the whole team depends on the man who runs away.

Strategy: don't eat big blood cells when the whole team is not very ischemic, so as not to waste it for a rainy day.

Ability 4: Put a curse on all of us. With a sickle around our neck, we can't hit it. At this time, we need teammates to hit our sickle. There are blood strips on the sickle, and we haven't hit it for a certain time. If the curse succeeds, the player will be killed directly.

Strategy: Don't attack each other when the screen is still red after the sickle is finished. At this time, teammates are enemies and can kill their own people.

DNF black land third map introduction:

Monster: The Knight of Destruction will split the ground with a huge sword and summon the whirlwind and devouring spirit.

Ability 1: Swing the sword, accumulate strength, and then swing the sword forward hard. With the flying effect, ignore the bully! Wide range!

Ability 2: the giant sword breaks the ground, and the monster pierces the sword into the ground, invincible. At the same time, a pillar of fire appeared on the ground to attack the player. Run, dodge.

Ability 3: Red Hurricane will trigger this ability when the combo number of monsters exceeds 60. When the monster started, there was a huge red tornado around it, which was invincible.

Then the BOSS will summon four pink ghosts, which will float over and bite the player and turn green. Only in this way can the monster be attacked, and the monster's defense is extremely low.

note:

1. Being bitten by a ghost will continue to cause damage.

2. All four pink ghosts must turn green to make the monster break the defense.

Don't let one person attract four ghosts. The ideal state is one person! Or you will die!

After the monster summoned the pink ghost, everyone ran to the lower left corner to gather ghosts.

DNF black land fourth map introduction:

Monster: Astro Boy, terror knight, mobile short soldier, medium speed, high walking level and high general attack ability.

Ability 1: Stealth movement ability, which is transmitted behind the player to launch a A Xiang attack. The rigidity of continuous attack is also very high, because it is difficult to grasp the action mode because of dislocation and jump.

Ability 2: Pseudo-enemy. Under normal circumstances, it is not judged to be attacked.

Ability 3: Curl up and read. After that, a string of black balls similar to dark soul waves will appear on the back, and some skeletons will be attracted. When the skeleton approaches, it will explode, and the explosion will have a powerful deceleration effect, just like being pulled by the hand of hell.

Countermeasures:

1, hit hard when reading notes. The harder you hit, the less you read the black ball.

2. After being slowed down, the stronger the deceleration effect is with the passage of time, and finally it will be fixed. After the repair, the state will be released. It's painful to be dragged by the hand of hell. Try not to be blown up by a skull explosion.

The key: break the trick! Reduce a black ball for each pier. When all the black balls are removed, the pseudo-invincible state is removed, and then you can cycle this state as much as possible to kill.

DNF black land fifth map introduction:

Monster: Saint Michel, proficient in judging, fighting and blessing skills, is the strongest paladin in legend.

Features: St. Michel can use all the skills of his mentor, erect a cross on the ground and use coma skills.

Ability 1: Coin trial.

Coins will appear on everyone's head after entering the picture.

There are two kinds of coins:

When the gold coin appears, everyone should get together and have a meeting to break it.

When silver coins appear, it is necessary for everyone to spread out and more than three people to gather together to let the coins break.

If you don't follow the rules, coins will glow and break, and each player will have an attack like a holy ball.

Ability 2: Combination of Blue Boxing and Golden Body

Priesthood general attack, blue fist dive, dive straight fist, dive Xiang fist, paladin holy light guard, spear of victory, hammer of confession, justice trial, all of which can be done. Pay a little attention.

The difference is that the guardian of the light, physical attacks and magic attacks are invincible, lasting 20 seconds, and the number of attacks can be broken after 15HIT.

Ability 3: a true and fair trial

The first type: before the launch, it has obvious characteristics. Michelle began to pray and was invincible. After praying, she called the archangel for judgment. Attack about 2 seconds after the trial array is generated, and the players in the array are in a state of deceleration.

The justice trial will be conducted in order from 1P to 4P, so players should pay attention to their own order and avoid it. There will also be a lightning trial, and there will be a golden array on the ground.

The second type: the trial is centered on Michelle herself.

DNF black soil boss map introduction:

BOSS: Chaos Ozma, slow speed, low walking ability and no ordinary attack ability.

Ability 1: perfect defense. Under normal circumstances, all attacks are invalid.

Ability 2: purple tadpoles. Ozma will release something similar to tadpoles whenever it has time, which floats slowly, causing moderate and low injuries. So attack him as hard as you can. If the control field is not good, there will be many such tadpoles in the field.

Ability 3: The breath of chaos will release a breath on the ground, causing moderate to high damage and confusion. Bring more toys from the mysterious world.

Ability 4: Bozhu, print on the ground, and then recreate a string of powerful Bozhu from the ground.

The loss is great.

Ability 5: The player is demonized, corresponding to the order of 1/2/3/4P, and we are turned into four monsters, A/B/C/D, in one picture.

After the cycle of 1234/ 1234, the monster player can use two skills of the monster. Ordinary attacks can cause effective damage to Ozma, and the special skills are different, corresponding to the yellow characters at the bottom of the screen, each with its own flaws.

1P- monster a, the screen text "halo of betrayal" 1P becomes monster a, and the other three people change color. At this time, if you attack your teammates in a discolored state, it will cause harm. Monster a will press the s key and use it on his teammates, thus relieving his teammates who are in a state of betrayal!

1P monster

2P- Monster B, the screen word "out of space" 2P turns into Monster B, and the other three people enter a state of spatial chaos and will be randomly transmitted. Monster stunt button s, used in Ozma, to remove space chaos.

2P monster

3P- Monster C, the screen text "exchange rules" 3P turns into a monster, and the other three people enter a state of visual confusion, which will produce blindness. For example, you are 2P, but you look at 4P from your perspective. Monster c stunt, press the s key and use it on teammates to remove the confusion of vision. Blindness can be dispelled or eliminated with toys.

Three-way monster

4P Monster D, 4P Monster D, Monster D stunt, used for Ozma Ozma to enter the defense state.

Countermeasures: Ozma will enter the reading state after a monster, which can cause harm to Ozma.

Remember: monster time players can only use special skills three times. It is very important to release 2P space. You must release this state, otherwise the whole battle process will be very painful.