Joke Collection Website - Mood Talk - What do the options in Altman Fighting Evolution 3 mean?

What do the options in Altman Fighting Evolution 3 mean?

1. Supermode

The initial game * * * has 10 levels, and new levels and characters will be added after certain conditions are met. Each level is roughly the same as the original story, including all the classic battle scenes in each work. For fans who are familiar with the whole series, there will be a sense of intimacy when playing. If it is the first time to contact Altman, this model is also very interesting. Some people call this mode story mode.

2. Combat mode

1VS5 Choose Altman or Monster. The initial optional role is 19 (10 Altman, 9 strange). If you choose Altman to play games, new skills will be added after customs clearance (detailed later).

3. Combat mode (battle mode)

Use each character to fight. Used for 2P and CPU respectively. The initial optional role is the same as the combat mode.

4. Cancel the device mode (custom mode)

After entering this mode, you can set the key position of the killer skills of Altman and Monster. After each character is selected, there are four equipment schemes for killing skills (press the up and down keys to select and circle for confirmation). Simply put, it is to adjust your favorite killer skills to your commonly used buttons (equipment) and get rid of the killer skills you don't like, don't use often or have low power. (Not equipped) Nirvana of each character has damage value, with S as the maximum, then A, and so on. The main nirvana is set at □△X○, and the auxiliary nirvana is set on the additional keys (R 1, L 1, R2, L2). In order to balance the game, if multiple powerful killing skills are equipped at the same time, the damage value will be reduced. There are many kinds of equipment killing skills, so you can choose a wider range when you kill (the opponent is not good at judging your tricks), which requires short storage time; If there are few types of equipment (single equipment), the Nirvana damage value is high, but the power storage time is long. How to equip your character's killer skills depends on your preference.

5. Practice mode

Choose your favorite characters and scenes to practice against the CPU. Press the start key in the game to set various states of the abused object (sweat). They are the CPU's action state (standing, squatting, picking, defending and attacking), vertigo slot state (normal and full), counterattack state (on and off), returning to the main menu and reselecting roles.

6. Teaching mode (I don't know how to say it in English, sorry)

Teacher Zofi teaches students some basic fighting skills of Taylor. Friends who are new to this game or players who are struggling in fighting games should play this mode first. After entering, select the option on the left to start teaching and return to the main menu. (PS: The background music is very nice! )

7. option 7

Set the basic parameters of the game. Including difficulty, time, number of rounds, key position, vibration, memory card management and so on. Don't forget to come here to record all kinds of secrets. (PS: the recording mode can be set to AUTO automatic recording, which is more convenient). There is a small discovery: every time I enter here, the background picture is different, hehe.

8. Doubles mode (I don't know how to say it in English, Khan)

Choose two characters to fight an enemy at the same time (2VS 1). To play this mode, you must have two handles. (Gauss and Justicia * * * fight against robot monsters, which can be realized by themselves. )

9. View mode

Similar to the model of encyclopedia dictionary. In this mode, we can enjoy all the characters (including the planes of each team), game music and scenes that appear in the game. If you are tired of playing, it is a good choice to visit here.

10. Playback mode

Replay the player's performance in combat mode, and delete and copy video data.

(Note: The 8th, 9th and 10 modes will only appear after playing Otto mode and combat mode respectively. )