Joke Collection Website - Mood Talk - What about the story of killing the script?

What about the story of killing the script?

1. Whether your role is a murderer or an ordinary clue, you must imagine yourself as a non-murderer. What you say must have the tone of trying to solve the case and guide everyone to think of your good ideas.

When it's your turn to speak, calm down and think for a few seconds before you answer. Don't blindly target others, even if you know others' secrets, you should combine everyone's evidence at the end of the game and tell them reasonably. Blindly questioning others is easy to be suspected by others.

3. If others doubt you, speaking skills are the most critical at this time. You should pretend to explain honestly and tell the truth as much as possible, because everyone's attention is on you at this time. There must be your secrets among these people, so you must speak carefully, blow up your secrets appropriately, and then shake out others' secrets so that everyone can turn their attention to other players.

4. If you don't know if you are the real murderer, you must regard yourself as a good person and pay attention to the time node of your core "killing"! Appropriate optimization, don't go into too much detail. At this time, it is difficult to find out the real murderer just by looking at the motive and some evidence at the scene of the murder. Carefully sort out the timeline of others, and see the time node where everyone intersects with the deceased, as well as the motive for killing.

5. Read the script carefully for semantic ambiguity. If you find that you avoid the heavy weight, you can basically judge that you are innocent.

6. It is easier to win everyone's trust if the motive for killing is exposed earlier than it is finally discovered.

7. Pay attention to the person who is relatively silent, and let the most silent person talk more about his mental journey.

Extended data

Script mode

1, traditional hard-core reasoning

Most of the murders in this script are mainly homicide, and the author's design idea is still more inclined to the trick itself. Evidence+script can infer the complete context of the case, but now many inferences are plagiarized, and the influx of many new players is not particularly popular.

2. Emotions are still the same

This kind of script is less lethal to common cases, and more emphasis is placed on the restoration of background stories or world views. If the world view is big enough, there are also many places to think about. The overall writing style is excellent, with a strong sense of substitution. Generally, there will be various endings, and finally there will be a sublimation of ideas. Players who cry a little less may cry on the spot, plus the dressing and live interpretation of DM, and the experience is excellent.