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Need speed 10 How to drift? Talk about fingering, thank you.

A friend asked how to drift without slowing down the cornering speed. The answer is impossible, because drifting was never invented to not slow down the cornering speed. There are two huge problems in the process of high-speed steering. One is centrifugal force, which will push the car body to the outside of the curve. The second problem is understeer. High speed steering means a large turning radius. When the road can't be provided, you will hit the outside of the driveway before completing the turn. There is no solution to this problem. You can watch the test video of best motoring. When top sports cars such as Porsche gt, NSX and F50 turn at the speed of 200km/h, the steering wheel will have to rely on the road inclined 30 degrees to the horizontal plane to turn. If the road is flat, can't any cars be thrown out?

So what is the drift for? In fact, the most important purpose of drift itself is to provide a power component against centrifugal force on the power of the rear wheel, reduce the inertia radius for 1, and use the angle of the car body and direction. 2. Aim at the corner angle as soon as possible by using the slip of the car body, so the fundamental purpose of drift is for angle rather than speed. On the contrary, it is also a purpose to use drift to slow down. Of course, drift is also a little faster than relatively pure deceleration and cornering. Drift and cornering also have speed limits! Just a little higher than normal cornering! Then this top question is broken.

Drift is basically a compromise made by the driver to solve the contradiction between the limited grip of the car and the huge inertia mass and inertia radius, so it is not a perfect cornering state at all, so is there a perfect cornering? Yes! It is the most unpretentious turn. The requirement of this bend is to have enough grip to completely resist centrifugal force. Really? There is also F 1 (drifting in F 1 is a failure), but the conditions are extremely harsh. First of all, the weight of F 1 is only over 600 kilograms, which is half that of ordinary cars, and the centrifugal force is correspondingly smaller. Second, the strict aerodynamic shape, using the downward pressure of air at high speed, produces additional downward pressure and forms grip. 3, tires, the tire width of f 1 is about 360 mm, which is twice that of ordinary tires, not to mention other factors such as its material.

So, drift looks cool, but it's not a myth.

On the other hand, domestic friends can basically learn to drift by themselves, because two 1, economy and drift do great harm to the mechanical system of non-specially designed sports cars. Not that it's cheap or not. For example, domestic and commercial cars have never been specially designed for racing. This is why foreign countries will divide sports cars into series and family cars and commercial cars, and will not make sports cars just because they run fast. But in China, if you want to buy an authentic sports car, you can only import it, which costs hundreds of thousands. 2. Drift also consumes tires, as can be seen from the first word D (animation). Once you run down, the tires are completely polished to scrap, but under normal circumstances, the tires of city cars can run tens of thousands of kilometers. 3, there is no venue, practice drift is a process of growing up in mistakes, you practice on the road for a few days and then enter the public security bureau-traffic accident! In the clearing? There is no such big space, even if there is, can you put the witch's hat on such a big field by yourself and put it away when it's finished? Can I get out of the car by myself every time to see the judgment result of tire tracks? 4. Most domestic cars are FF, which has poor stability when drifting at high speed.

Finally, there is a technical problem. The fundamental reason of drift is that the forming speed of front and rear wheels is different. There are too many ways, just repost it.

Elastic clutch (primary): It can directly destroy the grip of the tire. The uneven transmission of torque in the transmission system is due to stepping on the clutch pedal, which makes the rear wheel lose traction. The so-called trampling is: kick the clutch pedal to the end quickly and forcefully, and then lift it quickly. Generally used in narrow corners, there is not enough space to use the shift of center of gravity to cause tail flick. Low speed and strong elastic clutch is the most direct and effective way to completely open the throttle in an instant. On the basis of a certain speed or in the process of sideslip, you should play it lightly and softly. Only for rear wheel drive.

Handbrake (primary): It was first used in rally. When the hand brake locks the rear wheel, the whole rear body begins to slide sideways. It is difficult to master a smooth and timely application process of the handbrake because the rear of the car has to sideslip and just swing to a correct turning angle. Don't be too nervous, too hard or too high when you pull the hand brake, just right. Don't release the handbrake button at any time, because the process of handbrake is not long. Ensure that the handbrake can be released smoothly and quickly at the appropriate time. This basic technology can be applied to any speed, any curve, any racing car, and even professional drift drivers often use the handbrake to correct the sideslip angle of the car body when sideslip.

Locking (middle): This is a quick clutch when decelerating. Approaching the curve at an appropriate engine speed, quickly stepping on the clutch to downshift, and using the output of the engine to make the rear wheel decelerate sharply, thus causing sideslip. Of course it will be difficult for your car's transmission system. The specific action, reaction and degree of the car completely depend on the type and engine of the car. Because it needs better technology to control the engine speed drop and power recovery to make the car slide, it is more difficult to use than the hand brake. Just like elastic clutch, it can only be used in rear wheel drive!

Heavy braking (intermediate): generally used for narrow bends and medium-speed bends. Rushed into the corner under the condition of sudden braking, so that most of the gravity of the car was thrown to the front, and the rear wheel lost its weightless grip. This technology is often used on the track to improve the turn-back, especially in four-wheel drive (Evo and STI). If you find that your car is seriously oversteering at a suitable turning speed when practicing on asphalt pavement, it may be that you have not done a good job in shock absorption settings or tire selection, or you should change to a more suitable car.

Superior: widely used in high-speed curve taxiing. Using gravity transfer, the car changes from a state of grasping the ground to a state of drifting. It is the same physical principle as heavy braking-weight transfer, but the difference is that this technology is applied at very high speed, which requires the driver to grasp the balance of the car at high speed. Top D 1 drivers will use aggressive off-ground steering to reduce power output during drifting.

Superior: Friends who are familiar with the initial d should know something about the word "pendulum", which also comes from tension technology. As the name implies, pendulum is to swing the car to the outside of the corner before entering the corner, and then turn to the inside greatly, which destroys the grip of the tire under the action of gravity transfer, leading to the side throw of the car body. Generally used in bends with small arcs at the entrance. With the oversteer, we can enhance each other's effect. In the process of pulling, the pendulum is used to enhance the grip as much as possible on the friction-free road surface, while in the drift race, the pendulum plays the opposite role-making the car body swing sideways. The value and practicability of pendulum is that it can effectively slow down when entering the corner, and at the same time, it can ensure the whole high-speed state!

Superior: the final form of a pendulum. The speed is not fast, swinging back and forth on both sides of the road is a kind of linear drift, also known as "fish wagging its tail" (dragon wagging its tail? ), but the most difficult part of this swing is not only to master the gravity loading and unloading of the car body at high speed, but also to make the swing angle and speed of the car body just right when it enters the corner. The skillful use of this movement also marks the comprehensive and high level of the driver's technology.

Slip (major): the unique skill of top drivers. This technology refers to putting the rear wheel of the car into the land or grass outside the track, so that it loses its original grip in an instant to get a bigger angle. This special and effective method is generally used in the case that the car and grip can not be destroyed by the horsepower and speed of the engine itself, or make a more aggressive angle when entering the corner. Mostly used for rear wheel drive.

Jump sideslip (professional): Like the previous technology, this is to make full use of road conditions to make the car sideslip. This time, the rear wheel is pressed on the wavy belt (red and white stone belt at the corner of the track), so that the car can get rid of its original grip by jumping when the rear wheel is pressed on the wavy belt, or drift by oversteering when the front wheel is pressed on the wavy belt. Because there will be quite strong vibration and shaking when using this technology, it is very hard for both the driver and the car.

Long-distance Drift (Professional): Used in top-level races, its essence is to use the handbrake on a straight line at a certain distance from the curve, so that the car can rush into the curve in advance against the sideline. Until recently, it has developed into an independent technology, the purpose of which is to make the car drift before it breaks into a corner. Combined with swing drift, it can help drivers capture the whole line in one go.