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What is the process of game development?

There will be different development processes according to different projects.

Here I will introduce the workflow of developing 3D online games with unity.

1. Write visual numerical plug-ins: To cooperate with the game planning, you need to write visual editing plug-ins, such as the attack value of the protagonist, the blood loss mechanism of the monster, and the treasure loss mechanism, to test the playability of the game.

2. Write visual art effect plug-in: cooperate with the artist to complete the editing of visual plug-in, such as the coordination of picture effect and 3D character animation, the camera placement of the scene, the limitation of the number of scenes, and the debugging of lighting effect.

3. Stress test: At the same time, unity developers should also conduct stress tests to test whether a series of data completed by planners and artists can run on different computers with a reasonable number of frames and analyze the data.

4. Management data: There is no problem in the above three stages. Basically, planning data, art resources and pressure data can be managed in version, and what software is used to manage version data depends on the actual situation.

5. Design program architecture: the upgraded architecture of the protagonist, fighting monsters, equipment, dropping treasures, the enemy's AI architecture, the protagonist attacking the enemy, the enemy attacking the protagonist and so on.

6. Data integration: starting from unity, finishing the functions and special effects required by the planning according to the planning flow chart, completing data interaction, and completing data communication and mutual conversion with the server.

7. Testing: After the above, software testing and manual testing (internal testing) can be carried out.

8. Audit: Send the game that has passed the internal test to the relevant national management agencies for audit.

9. Public beta release: If there is no problem after approval, it can be released to the game-related platform for testing.

10. Official release: After a lot of tests, the game has no important problems and can be officially released.