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Analysis and introduction of the spell damage performance of Dark Soul 3

Most staff have the ability to increase singing skills, and the magic damage increases by 50% in a short time after use.

The duration is not long, about 30 seconds. Here are 34 kinds of magic.

Arrow of the soul

FP consumption: 7

Space required: 1

Intelligence required: 10

Required beliefs: 0

Basic shooting magic, fast casting, less magic consumption, acceptable damage, quite easy to use in the early stage.

Intelligence 50+0 heretical staff can cause 156 damage.

In addition, the agility of the character will speed up the casting. Your character's agility is 50 and the casting speed of the old man's ring is like this.

Powerful arrow of the soul

FP consumption: 1 1

Space required: 1

Required information: 15

Required beliefs: 0

Soul Arrow Enhanced Edition, 20% stronger than Soul Arrow.

At the same casting speed, FP costs only 4 points more, so it is no problem to replace Soul Arrow directly.

The powerful soul arrow looks like this and feels the same as the soul arrow. If you look closely, you will notice that the colors are a little different.

Arrow of the soul

FP consumption: 1 1

Space required: 1

Required information: 13

Required beliefs: 0

Shoot a huge soul arrow, almost twice as powerful as the soul arrow.

It takes a long time to cast and consumes the same FP as the powerful soul arrow.

As the name implies, it is a relatively large soul arrow.

Powerful arrow of the soul

FP consumption: 14

Space required: 1

Required information: 18

Required beliefs: 0

The enhanced version of Soul Giant Arrow is about stronger than Soul Giant Arrow 15%.

The casting time is the same as the soul arrow, and the FP cost is only 3 points more.

It looks like the giant arrow of the soul, and the color is a little purple.

Flange arrow

FP consumption: 3

Space required: 1

Intelligence required: 8

Required beliefs: 0

Quickly shoot a magic short arrow, with intelligence of 50 and external staff of +0, which can hit extremely low damage of 24 (knocking with the staff is more painful than this damage).

It can be repeated, but it is not as powerful as the soul arrow.

Strong flange short arrow

FP consumption: 4

Space required: 1

Intelligence required: 23

Required beliefs: 0

The enhanced version of the short-winged arrow is about 30% more powerful than the short-winged arrow.

The same intelligence and staff can do 33 damage ... still very low.

It looks similar to the short flange arrow. The short flange arrow looks like this.

The enhanced version is too long and the color is a little purple.

Flank arrow rain

FP consumption: about 15FP after full shooting.

Space required: 1

Intelligence required: 28

Required beliefs: 0

The short arrow with flange shoots continuously, which is different from the short arrow with flange. The arrow will disappear after flying for a certain distance.

The power of a single arrow is about 25% higher than that of a short-winged arrow, and that of a short-winged arrow is about 30% higher.

Putting it by your side can make your opponent eat more damage from arrows, but it is still not as powerful as soul arrows.

Trace the soul block

FP consumption: 20

Space required: 1

Intelligence required: 20

Required beliefs: 0

Summon the five light balls around you. After summoning, it will fly to the nearest enemy in about 2 seconds.

Intelligence 50 takes +0 heretical staff, and single damage is 2 1. The heretical staff didn't say it hurts, but it was mainly used to contain the enemy.

The tracking distance is probably the distance that the character approaches the coral head and the soul block flies out.

Trace the soul crystal block

FP consumption: 53

Space required: 1

Intelligence required: 30

Required beliefs: 0

The enhanced version of the soul tracking block has twice the power of a single soul tracking block, but costs 53 FP.

As far as magic is concerned, it costs a lot. 53FP might as well lose the soul gun.

Low temperature hail

FP consumption: 25

Space required: 1

Required information: 18

Required beliefs: 0

Crystallize the soul of an old man for magic.

Summon a crystal to stay in the air and drop a crystal arrow. The falling position is random.

Crystal arrow has penetrating ability. Intelligence 50, requires +0 heretical staff, and an arrow can do 37 damage.

Because the landing position is random, whether you can hit the enemy depends entirely on luck.

The summoned crystal will change its height according to the character's perspective.

The crystal with the lowest viewing angle will cling to the ground.

Pull the highest crystal and it will stay above your head.

If the crystal hits an obstacle when it pops up, it will disappear directly.

In fact, this move is pretty good, but the hit rate is very shocking.

Gun of the soul

FP consumption: 40

Space required: 1

Intelligence required: 32

Required beliefs: 0

Shoot a penetrating soul gun and get +0 heresy staff, 50 intelligence hits and 376 high damage.

The casting speed is almost the same as the soul arrow, which is very easy to use when encountering a large group of enemies.

Soul crystal gun

FP consumption: 55

Space required: 1

Intelligence required: 48

Required beliefs: 0

The enhanced soul gun is about 30% more powerful than the soul gun.

55FP at a time, which is very FP-consuming and requires high intelligence.

Crystal soul gun, the appearance change is obvious.

White dragon breathes.

FP consumption: 30

Space required: 1

Intelligence required: 50

Required beliefs: 0

The soul of the lich king is very important to magic.

Crystal attacks the light beam from the ground, and the attack distance is not long.

Use a heretical staff with an intelligence of 50+0. Enemies who touch the crystal will take 405 damage.

It takes 50 intelligence to use it, which is quite demanding. The farthest attack distance is probably as follows.

The beam is fixed at an oblique angle, and when standing on a high platform, it will hit the ground under the high platform to produce subsequent attacks.

Soul torrent

FP consumption: 60

Space required: 2

Intelligence required: 45

Required beliefs: 0

Wave hug (correct)

Hold down the forward shooting wave, and the hit target will be continuously damaged and knocked down.

Intelligence 50 takes +0 heretical staff, single damage 106. Usually, the enemy will be hurt 3~6 times.

The range is long, and you can hit the distant city from the station below.

There is no harm in being too far away, but there is still the ability to knock down. Take the knight indicated by the arrow in the figure below as an example.

Although we can't hurt him, we can still knock him down from a distance.

Sword of the soul

FP consumption: 28

Space required: 1

Intelligence required: 22

Required beliefs: 0

Magician (physics)

Use the staff to generate soul sword sweep, and 50 points of intelligence of the external staff can cut 283 damage.

Push is fast and can be used in melee. The big sword itself is quite heavy, which can make the enemy seriously unbalanced.

Flange sword

FP consumption: 5

Space required: 1

Intelligence required: 23

Required beliefs: 0

Use the staff _ to make a long sword and cut it repeatedly. Take the heretical staff with +0 intelligence and 50, and take single damage 1 1 1.

It moves faster than the soul sword and can be cut continuously. Cutting five times consumes FP similar to soul sword, but the total damage is much higher.

In addition, this trick, like melee weapons, can be used to roll attacks and stab attacks.

Actually, it's much better than the soul sword.

magic weapon

FP consumption: 25

Space required: 1

Intelligence required: 10

Required beliefs: 0

Adding a magic attribute to a weapon for 60 seconds will increase the damage according to the change of the character's intelligence level and the staff's intelligence bonus.

Intelligence plus B for 50 external staff can increase the attack power of weapons by about 30%.

A powerful magic weapon

FP consumption: 35

Space required: 1

Required information: 15

Required beliefs: 0

The magic weapon enhanced version, which also lasts for 60 seconds, increases the attack power of weapons by about 35% with the same intelligence and equipment.

Crystal magic weapon

FP consumption: 50

Space required: 1

Intelligence required: 30

Required beliefs: 0

The magic weapon of the re-enhanced version is also 60 seconds. The same intelligence and equipment can increase the attack power of weapons by about 40%.

But it costs 50FP at a time, which is very expensive.

energy shield

FP consumption: 30

Space required: 1

Intelligence required: 10

Required beliefs: 0

Enchant the shield, reducing the damage the character takes when defending the shield for 60 seconds.

Powerful energy shield

FP consumption: 45

Space required: 1

Required information: 18

Required beliefs: 0

The enhanced version of the magic shield can greatly reduce the amount of damage to the defense.

Enchant yourself on a medium shield. As long as it is not too strong, there is basically no harm.

spy

FP consumption: 15

Space required: 1

Intelligence required: 10

Required beliefs: 0

Eliminate the noise caused by your own movement in 30 seconds. NPC· Aubeck has bought all the magic (including four scrolls of magic).

He will send a ring with the same effect.

Thank you for reminding me that you won't get hurt if you fall from a height within the effective time after this trick is put into effect.

Even if you jump from such a high place, you can land safely, just like the cat XD.

squabble

FP consumption: 15

Space required: 1

Required information: 18

Required beliefs: 0

Play the sound block. If you fly a certain distance, you will stay in the air and make footsteps to distract the enemy.

If you meet an obstacle, you will stick to it.

But archery also has the function of diverting attention, so it is basically useless.

Deadly mercury

FP consumption: 17

Space required: 1

Intelligence required: 30

Required beliefs: 0

Release harmful white fog, so that the touched target is damaged every 0.5 seconds for 30 seconds.

The basic damage is 4 points each time, and it cannot be re-cast. It seems that the Lich King will use this trick.

Shine with light

FP consumption: 20

Space required: 1

Required information: 15

Required beliefs: 0

Candlelight, literally, can turn into a ball of light to illuminate the surroundings for 60 seconds.

Practical ... It's more practical to bring a torch = =

repair

FP consumption: 20

Space required: 1

Required information: 15

Required beliefs: 0

Repairing the durability of weapons should be used by PVP.

As long as the ordinary running chart returns to the campfire, the durability will be restored, which is basically useless.

Invisible weapon

FP consumption: 25

Space required: 1

Required information: 12

Required beliefs: 0

Enchant magic, add an invisible enchantment to the weapon, making it invisible for 60 seconds.

No additional damage, just make the weapon invisible.

It is the magic used by PVP, but it is easy for sharp-eyed people to see what you are holding by watching martial arts and attacking actions.

Stealth is unnecessary.

When you hold the knife, you will find that it is out of sight, but the scabbard is still there.

When using He Ju, the scabbard will magically disappear together.

Invisible body

FP consumption: 15

Space required: 1

Required information: 15

Required beliefs: 0

Hide your body for 30 seconds. Even if you pass in front of the enemy, the enemy will only hear footsteps.

Cooperate with the spy, even if you pass in front of the enemy, you will not be found.

Using this trick can reduce the number of times you are tortured. In many places, it's safer to be invisible when crossing the road.

copy

FP consumption: 20

Space required: 1

Required information: 12

Required beliefs: 0

With the camouflage of the environment, whitening branches has the same effect.

In the state of mimicry, movement is equivalent to character walking. As long as you stab, roll or attack, you will get rid of mimicry.

Being too close to the enemy will be noticed in the state of mimicry, but the concept of hidden dragon spy shadow will not be discovered when the enemy is still.

Twisted light wall

FP consumption: 10

Space required: 1

Intelligence required: 27

Required beliefs: 0

Casting a light wall on your body can offset the flight path of shooting spells such as soul arrows and fireballs.

Although the casting speed is fast, it is not direct casting. Putting it too fast or too slow will cause the rebound to fail.

Deep soul

FP consumption: 7

Space required: 1

Required information: 12

Required beliefs: 0

Shoot a filthy thing, it won't float very fast. When hit by a heretical staff with intelligence of 50+0, it will cause 104 damage.

Although the damage is low, it consumes less FP. It is said that it can be tracked, but the tracking performance is not as good as that of soul block.

A strong and quiet soul

FP consumption: 1 1

Space required: 1

Intelligence required: 20

Required beliefs: 0

The enhanced version of Soul is 50% more powerful than Soul.

But still not as good as the soul arrow.

TRACKER

FP consumption: 45

Space required: 1

Intelligence required: 32

Required beliefs: 0

The dark version tracks soul blocks, but tracking blocks is slower than tracking soul blocks.

Intelligence 50+0 heretical staff can cause 34 damage, which is between the soul-tracking block and the soul-tracking crystal block.

Consumption FP is also in between.

blade of darkness

FP consumption: 33

Space required: 1

Intelligence required: 30

Required beliefs: 0

The dark power of human nature (direct)

Take out a black knife from the staff and hit it hard. Heresy Staff Intelligence 50+0 can cause 292 damage.

Like soul sword, it can make the enemy unbalanced, consume FP 5 points more than soul sword, and do more damage.

The disadvantage is that it cuts vertically, unlike the soul sword, which is swept

Just like the soul sword, if the distance is good, the enemy can't even touch you at all.