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Qifan Heroes' magic damage and magic explosion problem?

Then how much damage can we increase after we buy magic damage and magic explosion?

For example: How much damage will a skill with 100 points of magic damage do?

Is the damage of C 265 100 = 365?

Will the damage of E be 250 100? (at level 4) In fact, no, when we use C to fight soldiers, its damage is 335, and the damage of E is It is 320. In other words, Zhuge Liang’s spell damage is

Actual spell damage = basic skill damage 0.7 spell damage (i.e. 0.7 type)

Does the hero also have this much? Of course No, most novices know that the hero itself has 25 magic resistance. In other words, the actual damage caused by hitting the hero will be reduced by 25. A Meng De with 400 damage can only hit 300 health (there are also heroes with magic resistance such as Deng Ai, Except women, Zhao Yun, Sun Ce, Gan Ning, etc., the same is true below).

So do all heroes calculate their damage in this way? No, for example, Fa Zheng E (at level 4) has a magic damage value of The damage dealt at 100 is 400. In other words, his actual spell damage is

Actual spell damage = basic skill damage 1 spell damage value (i.e. type 1)

As far as I know It is known that most of the heroes have two calculation types: type 1 and type 0.7. Of course, there are also some very special damage calculation methods, which I will talk about below.

When spell damage plus treatment is added, the actual treatment value is:

Actual treatment value = skill treatment 2 spell damage value

For example, Liu Bei's C, Cao Cao's C , Hua Tuo's W, Yu Jin's E, etc.

When the spell damage is added to the blue value, it also has the effect of FS*2, which is similar to the added healing damage. When the magic value is added, it does not count as the hero's magic resistance, such as Da Qiao , Xun You, Ma Liang.

How to calculate the damage when a critical hit occurs? In fact, it is very simple. The damage calculation method of most critical hits is:

Actual damage value = 2*skill damage? Spell damage value (? = 0.7 or 1)

This also shows that there is no critical hit in the Spell Damage part, only the skill itself has a critical hit. The higher the Spell Damage value, the smaller the actual damage difference after a critical hit. This is also Some believe that critical hits are multiplied by 1.5x damage. The same goes for healing critical hits. Of course, there are also some very special critical hits.

Now, Xiaosheng will briefly explain to you the damage calculation types of each hero. The person downstairs pointed out that the range damage is indeed type 0.7 and the single target damage is type 1. (The following FS stands for spell damage, and FB stands for spell burst. Doesn’t it look familiar? Don’t mistake it for a mage or a copy!!!)

Lu Bu: Type 1. Yes, Lu Bu buys FS and FB. It is of some use, mainly for his D skill. Level 3 D will kill the enemy instantly when it has less than 550 health, and it will cause 350 damage when it is more than 550. If a Lu Bu has 400 FS, his D damage is: 350 400=750. The damage of a critical hit is 2*350 400=1100 and it ignores magic and immunity. Don’t you think it’s good to grab people’s heads like this~~ Of course this is very unrealistic.

Gan Ning: Type 1. C ignores the hero's magic resistance. E and D have no FS effect.

Lu Su: C is type 0.7, E has no FS effect. D is type 1, FS effect/7.

Sun Quan: Type 1. C is divided into 10 times to add FS, FB, and D is added each time.

Diao Chan: Type 1. Both C and E are effective.

Xiao Qiao: C is type 1 and E is type 0.7. E's FS is divided into three parts, and FB each adds double the damage of the skill itself, the same as Zhang Liao.

Da Qiao: Type 1. E has no FS effect.

Tai Shi Ci: Type 1. The effect is on the E skill.

Zhou Yu: Type 0.7. The effect is on skill C.

Dong Zhuo: C is type 0.7 and E is type 1.

Yuan Shu: Type 0.7.

Yan Liang: Type 0.7.

Sun Ce: C is type 0.7 and E is type 1.

Lu Xun: The only mage without FS effect, so sad.

Cao Pi: Type 0.7.

Dianwei: Type 0.7.

Sima Yi: Type 0.7.

Cao Cao: Type 1. Treatment*2, for example, when FS is 100 points, the damage of level 4 C hitting a hero is

(300 100)*75=300, and the treatment value during treatment is 600 2*100=800.

Zhang Liao: Similar to Xiao Qiao, C is type 0.7 and E is type 1. For example, the damage of each light of a 100FS level 4 C soldier is 195 0.7*100/3=218, and the FB damage is 195*2 0.7*100/3=413

Zhang He: Type 1. The FS effect is only on D's initial damage.

Xu Chu: W is type 1 and D is type 0.7. The damage caused by D's FS when falling.

Xun You: C is type 1, W is type 0.7. C counts as FS*2 when drawing mana. For example, when level 4 C with 100FS hits a hero, the damage it receives is (200 1*100)*75=225, and the amount of mana reduced is

200 2* 100=400.

Zhen Ji: Type 1.

Deng Ai: It seems there is no FS effect. When Xiao Sheng was experimenting, he took a level 7 book and increased Deng Ai's FS to more than 400 points. At level 3, he went to D Pang Tong, who had a total of 910 mana and had more than 400 mana left. The result was only more than 500 damage. , so I judge that there is no FS effect. I think it's very small, if any. If you have any opinions, you can try it~

Guo Jia: Type 0.7. Many people don't understand how the damage of his C is calculated. Let's calculate it together. Guo Jia's C consists of basic damage plus range damage. When C is a hero, the target reached by C will bear these two types of damage, and the target next to it will bear range damage. And his C's basic damage has no FS bonus, but range damage has FS bonus, and range damage ignores magic resistance. For example, if FS100 is a level 4 C hero, the actual damage the hero will receive is 150*75 175 100*0.7=357. What about FB? Both types of damage may cause FB, but it doesn't matter whether they explode at the same time.

Jia Xu: Type 1.

Yu Jin: E healing effect*2.

Li Dian: Type 1. D's target has FS effect.

Xia Houyuan: Type 1. The FS effect is in C.

Xiahou Dun: Type 0.7.

Pound: Type 0.7. Some brothers said that D's FB will lose 80 blood at once? I didn't find it. Everyone should know this if they think about it.

Cao Hong: No FS effect was found.

Xu Huang: E ??and D are type 0.7, and C is type 1.

Cheng Yu: It is easy to say that E is type 1. Let’s look at C and D specifically! Let’s look at D first. In fact, his D is also of type 0.7. For example, if the FS is 600 points at level 3 D, the damage received by the enemy hero hit by D is (400 600*0.7)*75=615

FB damage is (400*2 600*0.7)*75=915

How to calculate its therapeutic effect? Will it have a *2 bonus like LB and CC? Of course not, that would not be too disgusting, and the skills would be unbalanced~ In fact, the treatment FS bonus is relatively low, it is the basic treatment FS*0.35, the same 600FS, and the treatment value of treating friends is

200 600 *0.35=410 FB appears and the healing value is 200*2 600*0.35=610

Let’s talk about skill C. This skill is somewhat similar to Huang Zhong’s C, but there are also big differences. Its damage is It consists of two parts, one is the normal attack part, and the other is the intelligence*0.5 (level 4 C) part. People who play Cheng Yu usually use FS first. Have you noticed that the damage done with FS is about the same as without FS?

So just having FS is not scary. What is scary is that when there is FB, the damage after FB appears is

Level 4 C actual FB damage = normal attack part 0.5*2 intelligence value FS value

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For example, Cheng Yu with 600 FS and 283 intelligence (don’t tell me if 283 intelligence has 600 FS, this is what I wrote down when I was playing, it’s probably like this). When C explodes, the additional damage will be about 883. And there is no reduction in the hero's magic resistance. Do you think this is terrible?

Huang Zhong: D is type 1. Some people say that Huang Zhong's D is fixed damage, but that is not the case. It has magic resistance reduction and FS bonus. Level D can deal 400 damage, but in fact it can only deal 300 health.

Its C also has FS bonus and FB. Xiaosheng also did a lot of experiments to get its FS. The approximate calculation method of FB is FS bonus damage = normal attack 32 0.1 FS value

FB damage = normal attack 2*32 0.1FS value (level 4 C)

This is much less damage than Cheng Yu’s C, and the normal attack part is also reduced by the enemy’s defense. But you can hit buildings.

Zhuge Liang: Type 0.7. D's FS/9, FB/3, level 3 D's increased damage per light after each FB is 90.

Zhang Fei: Type 0.7.

Guan Yu: E is type 1. No FS effect was found in C and D.

Zhao Yun: Type 1.

Liu Bei: Type 1. Treatment*2.

Hua Tuo: W healing value = skill healing value 2*FS value. The healing effect is reduced by 20 for each target increment. For example, when treating 200FS and level 4 W, the first hit is 650, the second is 520, the third is 410, the fourth is 326, and so on.

D skill is different from W. It is the 0.7 type in healing. Taking level 3 D as an example, it adds 150 points per second without FS. When there is 100FS, the healing value of D per hit is 150 0.7*2. *100=290

Xu Shu: Type 1. The FS effect has no effect on C and D. The FS calculation method of C is that the initial damage when fighting soldiers is 100 FS/5, and the skill level percentage will be increased every time you bounce. For example, level 3 C of 100FS (the damage increases by 20 for each hit), the damage in sequence is: 120 144 173 208 250, and the damage when hitting heroes and soldiers is the same. FB damage is the initial damage plus 20. For example, 600FS Xu Shu level 4 C, the damage of C when the enemy does not receive a critical hit is: 220 286 372 484 629, and when a critical hit occurs, they are 240 312 406 528 686. It can be seen that his damage is not a critical hit. What comes out is what pops out.

Ma Dai: No FS effect.

Jiang Wei: Type 0.7.

Mrs. Zhu Rong: Type 1.

Wei Yan: Type 0.7. D's FS/3.

Fazheng: C, E1 type. C's FS/8, 13 damage when FB. D is a special type, the actual damage is

(skill damage 0.3*FS value)*75

Pang Tong: Type 0.7. D No FS effect was found.

Guan Ping: Type 0.7. E also has a FS effect, but D has no FS effect.

Zhou Cang: Type 1.

Huang Yueying: W is type 0.7. Although W is a passive skill, it still has FS and FB effects and is also useful for buildings (heroes' magic resistance has a reducing effect on W).

The FS calculation method of D is 150 0.1*FS value

FB is 150 0.1*FS 15. That is to say, D is divided into ten ejections by default (also the magic resistance is reduced) ).

Ma Chao: Type 1. Both C and E are effective.

Ma Liang: Type 1. The damage calculation method of C is: skill damage, FS value, 3 enemy intelligence (take level 4 C as an example).

When a level 4 C with 100FS hits a hero with an intelligence of 50, the damage is

(300 100 3*50) 75=413 The damage when a C minion is 400

E is a blue-drawing skill. If there is no blue, it will lose blood. This skill has no magic resistance. The damage calculation method is the damage of the skill itself 2*FS value of the opponent's intelligence*2 (at level 4 E)

Same as 100FS level 4 E, the damage when fighting soldiers is 250 100*2=450

There have always been different opinions about the FB of C and E. Let’s discuss it together [Xiao Sheng also gives my own calculation method here for reference only.

C’s FB = 2 skills when fighting non-heroic units Fixed damage FS,

Fighting hero FB = (2 skills fixed damage FS) 75 (2*X enemy hero intelligence FS) 75.

E hits non-hero FB = 2 skills, fixed damage 2FS,

hits hero FB = 2 skills, fixed damage 2FS 2Y, enemy hero intelligence, X, Y, everyone should know what they are! ]

After reading these, do you have a better understanding of FS and FB? This is just my personal opinion, and the official has not given specific data. I hope it will be helpful to everyone. You can be king if you have FS, but you still have to focus on orthodox equipment.