Joke Collection Website - Mood Talk - 50 indoor parent-child games suitable for small class children
50 indoor parent-child games suitable for small class children
How to play: The game is divided into three groups, which are set as small class area, middle class area and large class area. There is no distance between a row of five water bottles in the small class area, and the middle class and the large class increase the difficulty in turn. The distance from the starting point to the water bottle is two meters.
Rule: If children are required to roll the ball (throwing the ball is a foul), they are not allowed to participate in the game. Each family can't go bowling more than five times, and the family that wins within five times can get a seal.
Game 3: Fishing-indoor game preparation: 1, fishing rod, magnet, a few small fish. 2. Wrap a rope around it as a fish pond.
Game play: invite 6 children to enter the stadium every time and fish with a fishing rod. Catch small fish in a fish pond with a magnet. Let's see who catches more. Fish catchers can stamp the game cards.
Game 4: Ring-outdoor game preparation: 1, a few small rings. Seal 2, some toys.
Game play: invite three children to participate in the game at a time. Each child stood at the starting line with three rings in his hand and threw them forward at the toy. If the toy is caught, you can stamp the game card. Every child has three chances.
Game 4: Chain Jump-Outdoor Game Preparation: Hula Hoops Each group has five games: Divide the children into four groups, each group has five hula hoops in a row, the children jump in a circle, the parents pick up the back circle and put it on their children, and the children take the circle and jump off the next circle until all five circles are put on their bodies to reach the finish line. After running back to the starting point, they handed over the circle to the next group of parents. You can get a seal after the game is completed.
Game 5: rob money-indoor game preparation: a drumming game: the game can be played by 16 people (parents can also play it), and each person has a dollar. The teacher says rob money, while playing drums to increase fun, the drums stop. The teacher said "five dollars". Five people hugged together to make five dollars, and seven people hugged together. Participants in the game can get a seal.
Game 6: Monkeys transport watermelons. Game preparation: 16 monkey headdress, 8 massage balls. Children and their parents are divided into four groups. Children wear monkey headdresses, put the ball between their legs, and transport the ball from the starting point to the finishing point. The first person to arrive raises the ball and gets different gifts quickly.
Game 7: tortoise crawling game preparation: 4 turtle shells, 4 cushions, and a few small fish.
Game play: children carry turtle shells, climb on the mat, and take gifts on the chairs after the music.
Game 8: I feed my mother fruit. Game preparation: 4 tall sieves and several paper balls.
Game play: Parents and children stand at designated positions respectively, children throw the ball, and mothers (fathers) catch the ball with a sieve. See which team throws more balls to win.
Game 9: Mother Duck with Duckling Game Preparation: Duckling Headdress Game Play: Parents and children stand at the starting point. At the beginning of the game, the child stepped on the instep of the parents, and the parents and children walked to the finish line at a fast speed and got different gifts.
Game 10: Penguin egg-holding game preparation: fruit toys part of the game: parents and children at the starting point. At the beginning of the game, the children transported the fruit in the basket to the designated place. It's time for parents to tell the total number of fruits, and the family that delivers more fruits wins.
Game 1 1: kangaroo game preparation: kangaroo headdress game play: let the child hold his father's neck with both hands, hold his father's waist with his legs, and hang it firmly on his chest like a kangaroo. Dad bent down and crawled on his hands and feet.
Game 12: jump the horn. Game preparation: four obstacles of horns. Rules of the game: Children stand in a 4-way column, jump forward on the horns, reach obstacles and return around obstacles.
Game 13: preparation for playing mud game: 5 tables and 20 chairs; 20 aprons; A rag for wiping hands; Some mud that has been reconciled; Basin, water; A few toothpicks; Auxiliary materials such as beans and straws; Clay model; Number of people: a group of 20 people.
Game play: Children wear aprons, choose materials freely, and play clay sculpture with their parents. The teacher gave a small sticker to every child who took part in sports.
Game 14: game preparation in fishing area: some plastic fish with magnets; 20 fishing rods with magnets (20 cm fishing line); Play with 20 buckets of sand.
Number of people: 5 children in a group.
Game play: Please take a fishing rod and a small bucket filled with "fish" to participate in this game, and get ready. When the child hears the teacher say, "Go!" Only then can you start fishing for "fish" from the pool and put the caught "fish" in a small bucket. When I heard the teacher say, "It's time! Stop! " At that time, children should stop fishing Within the specified time (1? 2 minutes), whoever catches more fish wins. The winning child will get a small sticker from the teacher.
Game 15: fish game preparation: live loach and small carp are put into a big basin filled with water. Corresponding spare basin.
Number of people: every 5 people are in a group.
Game play: Children will catch the fish and put it in another empty basin filled with water until all the fish are caught.
Game 16: Shooting game preparation: 5 enemy pictures; 5 small chairs; Some sandbags.
Game play: 5 sandbags per child. After standing on the line, the teacher said: Go! The children hurled sandbags at the enemy. After the sandbags are used up, record their accurate throwing and give small stickers to the children.
Game 17: Draw five senses. Game preparation: a blackboard with two dolls painted on it; Chalk; Two eye patches.
Game play: Children put on goggles at appropriate positions on the blackboard, and teachers or parents lead them to the blackboard, and draw the doll's five senses on the doll's head on the blackboard. A well-drawn prize is the arm that is pasted or stamped with a small seal.
Game 18: Magic Game Purpose: To cultivate children's ability of examination and comparison and language expression through games, express numbers with actions while listening, and enjoy the joy of victory in games.
Game preparation: a bottle of milk, a flashlight, a chopstick, clean water, two colorless and transparent glasses and two animal toys.
Game play:
1. Parents and children pour clean water into the cup together, what cholesterol will be high-Texas Hold 'em, parents shine a flashlight through the glass on the white wall, and watch what's on the wall with their children? The image on the wall is white. Put an animal toy between the wall and the cup, let the children talk about this invention, let the children do various actions between the wall and the cup with the toy, and then talk about the image changes on the wall. The image of the toy is dark black. ) 3. Take a little milk from the cup filled with water and mix it evenly with chopsticks, then shine through the cup with a flashlight. What has changed since the continuous inspection? The light is red.
Let the children continue to perform with toys, and then describe what they see.
5. Parents and children play various hand shadows between the wall and the light to inspire children to imagine what the image looks like.
6, parent-child separation takes turns to erect fingers, while the other side learns animal barking according to the number of fingers, or listens to the sound game of vertical fingers 19: Happy sandbag throwing game Objective: To cultivate children's ability to run and throw quickly. Game preparation: 5 baskets and 50 sandbags.
Rules of the game: This game is completed by father (mother) and children. The child stood at the starting point and the mother stood at the end, holding the basket in both hands. When the whistle sounded, the child ran to his father (mother) with a sandbag in his hand, stood two meters away from his father on the runway and threw it into his mother's basket. The child and his father should cooperate with each other. I repeat, ten sandbags, whichever group throws more will win.
Game 20: Find a mother. The purpose of the game is to promote parent-child feelings and cultivate children's investigation ability. Game preparation: Rules of the screen game: Five families join in each round, and the mother hides behind the big screen and only puts her hand out of the small hole on the screen. After the whistle sounded, the children ran from the starting point to the finish line, and then found their mother by observing their hands. See who can find mom accurately in the shortest time.
Game 2 1: Grab a chair Game Purpose: Cultivate the sensitivity of children and parents. Game preparation: 30 chairs, one drum is regular: 6 children and parents are a group, put the chairs less than children 1 in a circle, and start running in the same direction in the drum. When the drums stopped, parents began to grab chairs with their children in their arms. Families who don't grab chairs divide the venue, then reduce the number of chairs and continue to play. Finally, the family who stayed at the meeting won.
Game 22: Puzzle Fuwa Game Goal: Cultivate cooperation between children and parents. Game preparation: 5 Fuwa puzzles. Rules of the game: There is a blackboard at the finish line, and two parents are at the finish line. The two children began to transport the puzzle from the starting point to the end point, and the parents immediately started the puzzle, and the agile group that completed the puzzle won.
Game 23: Kangaroo Baby Game Purpose: To temper the coordination ability of cooperation activities between parents and children. Rules of the game: the child's little feet are placed on the mother's feet, and the parents take the child from the starting point, and the first one to reach the finish line wins. Game 24: Catch the Tail Game Goal: Look at the children's reaction and prepare for the game. Rules of the game: parents carry their children on their backs, and children have tails tied around their waists. When the parents left, the child went down to grab the tail of another family and didn't catch it.
Game 25: Play the game of catching pigs: Children and parents stand at both ends of the field. The child catches the "pig" (ball) from the starting point with the badminton racket in his hand to the opposite parents, and the parents put the "pig" (ball) on the badminton racket and return to the starting point.
Rules of the game: when transporting piglets, the one who falls halfway loses, and the game is a group of five people. Obey the rules, and those who complete the task will be rewarded.
Game 26: The game is played in groups at the same time. Participating children and parents stand at the starting point. The children put their feet on the instep of their parents and walk at the same time, bypassing the opposite obstacle (chair) and returning to the starting point.
Rules of the game: In the process of walking, children's feet can't leave their big feet. If they accidentally slip, they can start when they are ready. Families who obey the rules can get a five-pointed star.
Game 27: Slam Dunk Master Activity Rules: Please tie a laundry basket around your waist and pick up the ball thrown by the child at the designated position (without hands). The child stood opposite his parents, holding eight ocean balls in his hand and throwing them into his parents' basket. Those who score more than four goals win.
Game 28: Scarf game rules: Parents and children stand face to face at a certain distance. Parents first tied the scarf tightly to their chests, raised their hands horizontally and walked quickly to the child's position. Give the scarf to the child and the child will come back in the same way. The person who insists on walking the whole distance without losing his scarf wins.
Game 29: Dribble game: adults and children back to back (middle and large classes) from the starting point to the end point (small classes hold the ball chest to chest), and those who arrive smoothly win.
Rules of the game: if you drop the ball halfway, you lose; You can't touch the ball with your hands, and parents don't pick up their children.
Game 30: Game: piggyback game: Parents and children form a group, and five groups participate in the game together. After hearing the password, parents and children hold two sticks (made of calendar paper) and carry the "pig" (ball) from the starting point to the end point. The first three groups who reached the finish line won first and got a five-pointed star.
Note of the game: If the "piggy" falls on the road, you can pick it up and carry it on your back.
Game 3 1: rules of the game: mom and dad sit on a one-horned stool in the opposite direction, and the baby sits on a skateboard. From the mother's side, the baby took an object, crossed the obstacle of 5 meters and reached the direction of his father. The winner is the first to arrive.
Game 32: Rules of the rope twisting game: Each person sends a rope, and under the guidance of the teacher, they use their imagination to twist out various shapes. Two children work together to make a beautiful figure, and each child can take 2-3 ropes.
Game 33: Picking up candy Rules of the game: Children can jump and reach for candy. They can jump many times and count for one minute to see who picks the most. Please share the candy after picking it.
Game 34: Fishing Shrimp Rules: Teach children to learn to use a small net bag or a big spoon, and then learn to fish shrimp one by one. When the children are proficient in the game, the three families will compete in groups to see who catches the most fish and shrimp. Give prizes to the winners, and then put the fish and shrimp back in the basin.
Game 35: Little Bear has no chair. Rules of the game: First, teach children and parents to learn to read children's songs. Five people play games in groups, and five chairs are arranged in a circle back to back. The athlete stood beside the chair. At the beginning of the game, players walk around the chair while reading nursery rhymes. Speaking of "him", he quickly found a chair and sat down. It's the bear who doesn't grab the chair.
Note: 1. First, parents will play this game to find the big bear. 2. The children's group looks for bears. Finally, parents and children play this game together.
Game 36: Rules of the shearing game: Each group consists of a parent and a baby. Put some clips on your parents. Parents picked up the baby and ran back and forth along the big circle, letting the baby get the clips of other parents. The family with the most clips wins.
Game 37: Set out for happiness. Rules of the game: the baby becomes a kangaroo (that is, put on a kangaroo bag), and the mother stands on the rock seesaw with a book on her head. Hearing the start password, the baby jumped forward, and the mother kept shaking the seesaw with her feet, with a book on her head (the book should not fall to the ground during the game). When the baby comes to her, the mother will take down the prepared small sticker and stick it on the baby, and the baby will return to the starting point. Game 38: The rules of the game are divided into three groups, each family is a group, mother plays kangaroo, father plays the number of fruits, and baby uses chopsticks to clamp.
Game 39: Scooping Music Game Play: Parents scoop the sea baby out of the washbasin with a spoon at the starting point, then pour the sea baby into the spoon of the child at the designated position in the middle as quickly as possible, and the child will pour the sea baby into the bottle at the end point to see which group wins the game first.
Rules of the game: 1. You can only scoop one at a time and pick it up halfway to continue the game. 2. Small classes can hold bottles with their left hands, while middle classes and large classes can't hold bottles with their left hands.
Game 40: Send peaches. Game play: 1. Hang the fruit on the big tree at the end. Parents and children stand face to face at the other end of the field (starting point). At the same time, the child stepped on the parents' feet, and the parents held the child's arm with their hands to prepare. 2. After the game starts, the children go forward with their parents. When they reached the fruit tree, their parents picked up their children, picked a peach and ran back hand in hand. The first one to return to the starting point won.
Rules of the game: In the process of progress, children's feet must step on their parents' feet.
Game 4 1: puzzle music game play: take the family as the unit, according to each age group (48 pieces are a large class; A puzzle of the middle class is 30 pieces; The puzzle of a small class is 18. ) requirements, complete a puzzle within the specified time.
Game 42: Five Rings Game Goal: Cultivate children's hand-eye coordination ability.
Game materials: Five rings and 25 games: Before the game starts, five children stand in a row, and the five rings are placed at the feet of the five children respectively. At the beginning of the game, five children picked up the five rings at their feet one by one and put them on themselves. At the same time, the person who sets the five rings fastest will win.
Children can only wear one ring at a time. Parents can encourage with words, but they can't help the ring or collar on the ground.
Scene 43: Fuwa welcomes the Olympic Games. Game goal: learn to roll the ball forward and develop the flexibility and coordination of action; Germinated the love and yearning for the 2008 Beijing Olympic Games.
Game materials: Fuwa headdress, 5 colored balls, 10 obstacles. Game play: Children are divided into five teams, namely Beibei Team, Jingjing Team, Huanhuan Team, Yingying Team and Nini Team. At the beginning of the game, the first child of each team starts from the starting point, reaches the finish line, bypasses the finish line obstacle and rolls the ball back to the starting point. The child who spends the least time wins.
Note: 1. Don't start until you hear the whistle. You must reach the finish line, bypass the obstacle and roll the ball back to the starting point. 2. When the child rolls the ball, the hand rolls the ball forward.
Scene 44: Fuwa goes to Beijing by bike. Game goal: develop children's jumping ability and action coordination ability.
Game materials: bamboo pole, fuwa headdress, red flag game: children wear fuwa headdress and start from the starting point. Grab a bamboo pole, step down as a "horse" to ride to the finish line in Beijing and run back with a red flag. You can play alone or with three or four children. Whoever reaches the starting point first wins.
Game 45: Dragon Boat Race Goal: To cultivate the cooperative spirit of Qi Xin.
Game materials: dragon head and dragon body: 4-6 children form a dragon boat, standing at the starting line, the first child wears the dragon head, and each child behind carries a dragon body and puts his hands on the shoulders of the previous person to form a dragon boat. After the teacher gave the order, the teams moved forward, and the team that reached the finish line was the winning team.
Rules of the game: If the dragon boat disintegrates on the way, it should be reassembled immediately before it can move on.
Game 46: Build the Olympic "Bird's Nest" Game Objective: Practice building houses with cans.
Game materials: 40 empty cans, 4 pulley shovels. Game: divided into four groups for competitive games. Each child installs 10 empty cans with a pulley shovel at the starting point, drags them to the end point, and builds the Olympic "Bird's Nest" (house) in a high way. The quickest way to build a house wins.
Game 47: Olympic Mathematical Through Train Game Goal: Cultivate children's coordination ability.
Game materials: 5 sunshine tunnels, Fuwa toys. Game process: Children climb the sunshine tunnel, hold Fuwa toys, and then end the game.
Game 48: Fuwa Ring the Bell Game Purpose: Practice walking in balance on a 20 cm wide road.
Game materials: five Fuwa masks, five torches, five gongs and five balance boards with a width of 20 cm.
Game play: The participating children are divided into five groups. The children put on Fuwa masks, hold the torch, walk across the balance board, insert the torch into the designated place at the destination, and then knock the gong.
Game 49: gongs and drums greet the Olympic Games. Game goal: 1. Develop children's jumping ability and improve coordination and sensitivity. 2. Cultivate children's awareness of color.
Game material: Some red and green Fang Gezi are spliced together. Game play: Starting from the starting point, find a grid with the same color and jump to the finish line, beating gongs and drums.
Game 50: Happy family game rules: Mom and Dad cross their hands, the child sits on it, the child puts it down at the transit point, and the child throws the ball. Mom and dad * * * caught the ball with a bucket, and after hitting 1, mom and dad held a stick in their hands, and the child hung his hands on the stick to return the ball, so the winner was the one who returned to the starting line first.
Game materials: bamboo pole, fuwa headdress, red flag game: children wear fuwa headdress and start from the starting point. Grab a bamboo pole, step down as a "horse" to ride to the finish line in Beijing and run back with a red flag. You can play alone or with three or four children. Whoever reaches the starting point first wins.
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