Joke Collection Website - Mood Talk - Let’s discuss online games with high scores

Let’s discuss online games with high scores

First of all, there must be a huge and well-known background story. For example, World of Warcraft became popular thanks to Warcraft (of course, the professional balance of World of Warcraft is also very good). In terms of game currency, no matter what you do No matter how good it is, as long as there are monetization companies, there will definitely be inflation. This is a very serious and helpless fact. The price of game currency in any game is different in the early stage and one year later.

Regarding professional balance... I'm sorry, it's almost impossible to create a perfect balance. It can only be compensated by long-term patches. The principle of World of Warcraft and Fantasy Westward Journey is "whoever is popular will be punished." Which profession is more powerful? Take appropriate measures (that is, patches) to make modifications. Now it seems that this is the only better way.

Regarding the graphics of the game, it must be bright and colorful! How did the fierce battle get buried? It’s because the color doesn’t match the Chinese people’s aesthetic concepts.

In terms of background stories, I personally prefer historical stories (this is the key point, my opinions are different from others, don’t scold me...). Real history makes it easier for people to integrate into it (this is still a personal opinion) ), it is best to have history in a period of change, so that players can witness the development and changes of history and feel that they are in this era. The focus is "reality". Don’t create a background environment in an imaginary world, whether it’s fantasy or martial arts, because there are so many games with this theme now...it’s easy to be buried. For example, the background of Sword of Excellence is very good. It is a story about the American Independence period, which is very familiar to people. Also, the characters and in-game buildings must be consistent with the background story. If a group of martial arts people are competing for the alliance leader, and a group of blond and blue-eyed musketeers suddenly come to cause trouble, people will go crazy...

To refute a point made by Fugitive of the Century ( ), people have different preferences. I prefer some European and American styles. Of course, this is not the point... The point is that bigger maps are better, right? Or how to explain World of Warcraft... (It seems that World of Warcraft is used more as an example...)

Women generally like games with cute monsters and cute people, and the background is cute, such as the two-eyed game in Dreamland. 1/2 of the whole face, I'm not a woman so I can't see how cute it is, but the girls who have played with it have responded well. This is a Q-version game, and girls generally like it...

In terms of operation, try to make it "easy to get started, but difficult to master". That's what I say, but I don't know how to design how to operate... In theory, we should learn from MapleStory's method of freely designing shortcut keys, because everyone has different habits, so it's better to design your own, right?

Another important point is that if you want to develop a game, it must be comprehensive. You have to think about all aspects of the game. It is best to have more tricks, such as getting married, building a house, etc., to make people feel that they are Just living in it, Tian Long Ba Bu can be said to be an extremely successful example here. It is perfect in all aspects. In comparison, many games nowadays are simply unfinished products and are used to make money before they are finished. This kind of game can only be a flash in the pan and will not last long. The main reason why many people are still playing Fantasy Westward Journey after more than three years is because it was very complete from the beginning and has been continuously improved since then. There are very few bugs and it makes people feel comfortable playing this game.

We must put an end to cheating, otherwise people are not equal in the game and it will be difficult for players to accept psychologically. I played Miracle a long time ago, but then I stopped playing when cheating became available. This is against the rules. The most fundamental principle in the game is fairness.