Joke Collection Website - Talk about mood - Give me some games for quality development activities.
Give me some games for quality development activities.
In the process of quality development, we play most interesting games. These games can not only mobilize the atmosphere, but also enhance cohesion. They are an indispensable link. I personally like these games very much. Game, very inspiring. Let me first introduce the punishment measures in the game -
1. Cartoon jump. It is divided into men's and women's styles. The same thing is that when jumping up, the thighs and knees should be together and the calves should be spread apart, just like the posture in comics. The difference is: when jumping up, the men's left and right feet should be separated from the front and back, and the hands should be moved forward and backward naturally, and at the same time, a "yo ho" sound should be made in the mouth; when the women's jump up, the left and right calves should be separated to both sides, with the index and middle fingers of both hands. Make a "V" position on your chest and make a "yeah" sound in your mouth.
2. Write with your butt. As the name suggests, it means writing with your butt. How to write it? Put your hands on your waist, then twist your hips, and write the words as if you were making gestures with your hands in the air. While twisting, you must say the written strokes, just like a butt dance, haha, it's fun.
After introducing the punishment measures, let me talk about the mini-games.
1. A group of people stand in a column, close together from front to back, and at the same time stretch out their right hands, bend them to their sides and keep them level with their shoulders. After making a shooting posture with their fingers, place a bamboo pole on each person's head. On the index finger, everyone must move the bamboo pole from the shoulder to the knee within the specified time without moving the body. The index finger cannot leave the bamboo pole. Everyone's index finger must be attached to the bottom of the bamboo pole.
The success rate of this game is very low, so we did not succeed. We are really unwilling to do so. It is a game worth challenging.
2. A group of people form a circle and count from one to three. Those who report one and two stand face to face with their palms touching each other and place them flat on their chests. The person who reports three stands between them and squats down. . People one and two make pine trees, and people three make squirrels. There is another person in the circle, the one who narrates the scene of the story. , when the story scene occurs, the pine trees and pine trees must move according to the scene. , that is, you have to exchange places with other trees and squirrels, but you cannot exchange places with the trees and squirrels around you. The person who tells the scene of the story also has to be a tree or a squirrel. Anyone who makes the wrong move or fails to grab a spot will be punished and be the one telling the story of the scene. There are three scenes in the story: one is "Fire" - the tree and the squirrel are moving at this time; the second is "The Hunter is Coming" - the tree is not moving but the squirrel is moving; the third is "Earthquake" - the tree is moving. , the squirrel doesn't move.
Being a squirrel in this game is very tiring, and the person who is punished is usually the one who is a squirrel. I am a squirrel, and not only do I have to squat, but I also easily collide with other squirrels when looking for trees. Since the tree always runs in pairs, the best thing for the person telling the story scene to grab is the tree hole to crowd out the squirrels.
3. Rabbit dance is divided into low difficulty, medium difficulty and high difficulty. The footwork is the same: jump one step to the left with your left foot and take it back; then jump one step with your right foot to the right and take it back; then jump two steps forward with your feet together, and then jump two steps back. First, a group of people formed a circle and turned left. The low difficulty level is to put your hands on the shoulders of the person in front, and then jump according to the footwork; the medium difficulty level is to raise your left hand, pass your right hand under the left armpit, hold the left hand of the person behind you, and then jump according to the footwork, or Everyone stands with their feet spread apart, bends down, passes the right hand through the feet, holds hands with the left hand of the person behind, and then jumps with the hands according to the footwork; the more difficult part is to stick to each other, bend the knees, and the person in front The person sits on the lap of the person behind, and the person behind puts his hands on the shoulders of the person in front. Then everyone jumps forward twice and then jumps back twice.
It is easy to lose your center of gravity when jumping. When playing this game, pray that there should be a thin person in front of you, otherwise a big fat person will sit on your lap. Needless to say, you will know that it is enough.
4. Strong wind blows. Everyone sits in a circle, with one person standing in the middle. This person said that the strong wind was blowing, and everyone asked "What is blowing?", this person answered that something was blowing, and those who satisfied the thing must exchange places, and were not allowed to exchange places with people on both sides. This person participated in the process of grabbing the position, and did not grab the position. The man stood in the middle and continued talking. For example, this person can say "the person wearing the jewelry", then the person wearing the jewelry must change places.
It is easy to fall down in this game, and the scene is quite tragic. I was quite successful in grabbing it, but I almost fell from the chair to the ground, so you have to pay attention to personal safety when playing this game.
5. Elephants, tigers and mice. The relationship between these three animals is eating and being eaten: elephants eat tigers, tigers eat mice, and mice eat elephants.
The two teams select an animal, and if it creates a relationship of being eaten, the team that is eaten loses. The novelty of this game is that when you say the name of an animal, you have to imitate the appearance of the animal: for an elephant, raise your left hand forward with your thumb upward, and pass your right hand under your left armpit to pinch your nose; for a tiger, you have to put your feet forward and backward. Cross your hands and make a bent gesture by the side of your face; for a mouse, place your feet together and bend them, place your hands by your face, and touch your four fingers and thumbs.
I think the fun part of this game is that two teams of people face each other, and then when they say the name of the animal, they have to make animal postures. The postures of each pair of people must be consistent, otherwise they lose. . When we were playing this game, another pair was punished because the animals chosen by the team members were inconsistent. One person pretended to be a tiger, and the other person pretended to be a mouse.
6. Everyone sits in a circle, but all face outwards and backs to inwards. Within the specified time, report from 1 to 30 in sequence. Adjacent people are not allowed to report adjacent numbers, nor are two people allowed to report the same number. When there is silence, it cannot exceed 5 seconds. Each person must report at least three number.
This game is relatively simple, just to test everyone’s tacit understanding. The ten of us reported the highest score of 22. It is very easy for two people to report the same number, so this game also tests people's intuition.
7. We are all in the same boat. Each team is given nine carpet tiles to assemble into a square, and then gradually reduces the number of tiles to see which team can hold on to the tiles for the longest time. You can let your opponent choose which piece to reduce to increase difficulty and confrontation.
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