Joke Collection Website - Talk about mood - What are the practical skills in the glory of the king's ranking?

What are the practical skills in the glory of the king's ranking?

① Rhythm: Now it's a fast-paced version, which I should not say. As for the choice between lines and fights, I suggest you choose to fight, because winning can push the tower, but losing can't keep the tower.

the assistant must follow the wild, invade with the advantage of rhythm, and seize the rhythm with the disadvantage.

For children's shoes on the sidewalk, the line of soldiers is really less important than the head. If you are not sure that you can push it to the tower, try to clear the line and go to support it.

② Shooter: Shooter has always been a controversial point. In fact, I think shooters can play, but they need the cooperation of teammates more. In the game, we should try our best to play wild and middle, and take advantage of the shooter's tower as a breakthrough, so we can't keep them free.

It's better to choose the shooter for the tanks without displacement, such as Bai Qi Meng Qi. Don't see Liu Banghua Mulan being chosen on the other side, but choose the shooter resolutely, and the probability of losing is very high.

③ Location: I think it is best to score the diamond and the following segments by bilateral or wild, because these segments are all segments that can be crushed by personal operation and consciousness.

Xingyao plays the mage or assistant as much as possible. At the beginning of the season, Xingyao plays a more cooperative role. If you are more spiritual, know how to support and grab your vision, and can give enough damage and control to your teammates when they need it, it is not difficult to score points.

④ dharma: I very much regret that I put dharma on the sidewalk in the T2 echelon two days ago. This hero is the most powerful flanker in the version, because he can reduce his armor, play tanks well, and he is flexible, explosive and fighting soldiers well.

To tell you the truth, I knew this one was stable when I saw my teammate choose Dharma on the side. Dharma's walking on the side was really hopeless, and it was basically a complete explosion. If I want to continue to use the children's shoes distributed by soldiers, I strongly recommend practicing Dharma.

⑤ Mengqi: In the tank version, I think Mengqi is the most perfect winger. In the early stage, he can basically blow up all the wingers, with all kinds of advantages to steal wild towers and disadvantages to die and steal towers, which is very difficult to solve. Heroes who like to play wingers must be able to dream. He can restrain Liu Bang from taking up Cheng Yaojin and Xia Houdun, AP Mengqi or AD Mengqi.

But he has a disadvantage, that is, he is afraid of being a hero. This is what I said earlier. He uses the shooter to restrain himself. If I see the opposite side using Mengqi, I like to use Di Renjie, which is easy to hang.

⑥ Forbidden position: The Story Of Diu Sim doesn't need to be banned. In the early stage, his own mage skills should not be used to clear the soldiers' line, but should be used to consume The Story Of Diu Sim and control his low blood volume. In fact, it is easy to target. Cheng Yaojin doesn't need to be banned, and Dharma Mengqi is very restrained and more rogue than Cheng Yaojin.

instead, it is suggested that guiguzi Liu Bei be banned. These two heroes are too unpredictable in the early stage and have strong snowballing ability, so it is difficult to turn the tables at a disadvantage. Both the Diamond Bureau and Xingyao Bureau suggest banning them.

⑦ field of vision: the field of vision is too important. People are caught, basically because of the lack of field of vision. Seeing that many players don't like squatting in the grass, especially those who play tanks and soldiers, they always like to eat lines of war, ignoring the importance of squatting in the grass or opening their field of vision.

A real person like Tai Yi, Mulan of Dharma, Bai Qi, is an expert in the grass. After clearing the lines of soldiers, she squats in the grass more often, mainly by opening her eyes, so don't always be exposed to others' eyes.

An assassin and warrior who can be seen by others will lose at least half of their fighting power.

⑧ Group fighting: At present, there are two ways to play group fighting. One is fortress fighting, which is based on pulling and protecting. For example, if our mage is a hero like Bian Que Wu Zetian, or someone chooses an archer, they will try their best to fight with protection.

The other is assault warfare. For example, our own magicians are Mo Xie and Wu Zetian, so we don't need much protection. We just need to control and rush directly. Give enough room for output, and Mo Xie, the expert, can set a second.

be sure to distinguish how to fight a team battle, and don't rush in, or always protect yourself from making up the output.

pet-name ruby hero: if you score points in a single row, I suggest that you play fantasy in a single row, at least you can stabilize the line; Mo Xie, a great player in China, has strong advantages, and the disadvantages are also easy to turn over; Playing wild with Liu Bei, you can control the rhythm in your own hands; Assist to play Taiyi real person, the advantage bureau produces meat, and the disadvantage bureau produces and outputs the belt line to contain it.

If you want to play archer on the road, you should play Di Renjie or Sun Shangxiang, and try to play it in a wretched way. Try to ask Daye and Danan to help push the tower, and then you still have the energy to take the tower in the middle road and on the road. If you play warrior, you can play dharma. As mentioned above, you can blow yourself up all the way.

attending mentality: finally, I want to talk about mentality. Although it is chicken soup for the soul, to be honest, don't fight after kneeling for three times, which will definitely affect your play. In fact, you often lose because you don't play well.

For example, the other day, I met Zhang Fei, who was kneeling for six consecutive days. He was two heads behind in the early stage, and he just said that he wanted to shoot a six-point shot without looking at the field of vision or protecting him. How could he win?