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Five kindergarten game planning schemes

# Planning # Introduction In order to ensure the smooth development of things or work, we need to make a plan in advance. A plan refers to a plan document made for an action. The following is a compiled kindergarten game planning scheme, welcome to read!

1. Kindergarten game planning plan

Game Name: Happy Circle Game Goal:

1. Try to walk and jump with your knees to improve your coordination.

2, willing to communicate with people, try different ways of playing in the circle in the exploration.

3. Cultivate children's sense of competition in the game and experience the fun of playing in circles.

Game preparation:

1. Layout: red starting line, tail, chair, bottle.

2. The number of plastic rings and children is equal, and the number of small red flags is also equal.

3. Music "Milk Cow Song" and so on.

Game flow:

(1) Introduction: What did our children bring today? Then let's go for a spin and do some exercise together!

Basic part: learning stage

1. Free circle player: Your circle exercise is really impressive. How to play if you can?

2. Learn to collectively fight the new mage: Please stand in the circle and see who moves fast. Who can tell me how you played just now?

3. Child Freelance Trainer: Is it fun? Find a friend to practice this skill with. You can help each other or compare.

4. Practice in groups.

5. Children's group contestants: Then let's have a circle music competition in groups! Look, the teacher has arranged a driving range for you. Should we challenge ourselves with the skills we just learned?

Teacher: On hearing my password, the first child set off quickly, jumped over the river, bypassed the chair, and clapped the second child's hand when he came back. You got it? (Presentation while talking)

Teacher: Which group of children won the championship just now? I rewarded them with a small red flag. Congratulations.

(3) The last part: Stretch your body and mind Teacher: We are all tired. Let's do relaxation exercises together.

2. Kindergarten game planning plan

Name of the game: rolling newspapers and doing sports.

Game goal:

1, cultivate children's hands-on ability and perceive the change of newspaper endurance in the folding game.

2. Give full play to children's creativity and actively participate in sports.

Game preparation:

1, a scene where a river is lined on the ground with crepe paper. (4 small rivers)

2. Enough newspapers, toys and small animals.

Game flow:

First, the teacher asks questions to stimulate children's interest in the game. Teacher: Small animals can't cross the river when they reach the river. Hey, there's a newspaper. Let's build a bridge with it and let small animals cross the river! Observation: A child immediately asked: "The newspaper is so soft and light, how can small animals cross the river?" Teacher: Then do something!

Second, children's operation exploration: how to help small animals cross the river. Observation: Children act actively in pairs. Most children can quickly fold and tie up the newspaper, let the small animals cross the river safely, and jump up excitedly: "We succeeded!" " "There are also some children whose chairs are too close, so that small animals can cross the bridge safely without folding newspapers, and then try again under the guidance of the teacher.

Third, in order to let children fold newspapers in more ways (such as corrugated), the teacher further asked: "The small animals on the wooden bridge are very scared. How can we make the bridge wider and safer? " Children explore the operation again. Observation: After repeated attempts and guidance, some children have folded corrugated bridges and bridges with railings.

Fourth, try to do sports with newspapers.

1, the teacher suggested: "Why don't we use newspapers to do exercises!" Observation: Holding a big and light newspaper to do exercises, the child is somewhat dissatisfied. Soon, some children rolled newspapers into sticks, and everyone was happy to do it. Then everyone was happy to do stick exercises together.

2. The teacher also suggested: "Since newspapers can be folded and rolled up, let's use them as materials and have a small sports meeting!" Observation: The children are very excited. Just after the summer vacation, after reviewing the various events of the Athens Olympic Games, the children quickly played these events creatively with their newspapers: 1. Roll the newspaper into a stick, fold it in half at both ends to make it stand up, and repeat it several times as a hurdle. The children learned that Liu Xiang, the champion of the 100-meter hurdle race, crossed the railing and took part in the hurdle race. 2. Jian Yongchuan's children use the rolled stick as a barbell and learn weightlifting from Shi Zhiyong.

Four children, including Hong Yiwei and Guo, made newspapers into balls, hit the ball with newspaper sticks and played baseball games.

4. Some children use newspapers as badminton rackets and table tennis rackets to play ball games, while others play fencing, high jump and diving. Small paper sticks are infinitely useful in their hands, and the children are extremely happy. A child asked, "Can I take the paper stick home?" When they play outdoors, they carry paper sticks with them.

3. Kindergarten game planning plan

Game Name: Fruit Picking Game Purpose:

(1) Practice run-up and jumping to cultivate jumping ability.

② Develop the ability of balance.

Game preparation:

Chair, fruit painting, homemade fruit tree, rubber band. The site layout is as shown in the figure.

Game play:

The children's run-up is to jump over the "river" made of chairs and rubber bands, then walk across the separated chairs-"small bridges", pick the fruits from the "fruit trees" and run back to the original place along a straight line. The game can be played repeatedly.

Game suggestion: The height of the rubber band and the interval between chairs can be adjusted freely according to the child's ability.

4. Kindergarten game planning plan

Activity goal: 1. Teach children to drill through obstacles 70 cm high.

2. Develop the coordination and sensitivity of children's movements.

3. Cultivate children's spirit of trying.

Activity preparation:

1. Bunny headdress, 2-3 times as many mushroom cards as children, 4 small baskets.

2. Hang a long rope about 70cm high in the middle of the site and arrange it as a "forest"; Mushrooms are scattered at one end of the field.

Activity flow:

(1), the beginning part

Organize children to do "small animals do exercises" imitation exercises.

②. Basic part

1. The teacher told the children the content of today's game.

2. After the child came up with various methods, the teacher guided the child to say which method, and finally came to the conclusion: drill through the Woods to pick mushrooms.

3. The teacher asked the children who tried successfully and acted correctly to tell everyone how to drill and show them. The teacher summed up the essentials of practice: bend your knees, bend over and practice with your head down.

The teacher asked all the children to practice in the right way, and the teacher gave random guidance.

Children's game, when the children have picked all the mushrooms, the game is over.

(3) The end

1. Mother rabbit praised the rabbit who studied hard, and the rabbit gave the mushroom to grandma rabbit.

2. Review the children's song "Little Girl Picking Mushrooms".

5. Kindergarten game planning plan

Game name: design of silkworm net throwing and catching game

Silkworm net is an indispensable tool for sericulture in rural areas, and it is also a material that rural children can get at home. Organizing sports games with silkworm nets not only embodies strong localization, but also gives silkworm nets new vitality, which can be developed into game equipment that children like.

Game goal

1. Learn to throw and catch the ball with a silkworm net.

2. Cultivate children's sense of cooperation and physical coordination, and experience the fun of playing games.

Game preparation

Silkworm net, newspaper ball, silkworm flower.

Game process

First, warm-up exercise.

Xiucan. com knows the props.

Second, the silkworm net throws the ball.

Play for the first time: concentrate on communication: why do some children always fail to throw the ball? Is there any good way to solve it?

(Guide children to discover that by counting or shouting passwords, the two sides can work together in Qi Xin and try initial cooperation. )

Play for the second time: Focus on discussion: What difficulties did you encounter this time? Why is this happening? How to solve it?

(Guide children to know that two people need to move quickly to catch the ball smoothly, and the direction of movement should be unified, and the direction of eyes should be looked at the ball to try to meet higher requirements. )

Play for the third time: try to throw the ball high with a silkworm net and catch it firmly.

Third, the game: picking up silkworm flowers.

The children are in groups of three, with two dragnets and one silkworm.

Game expansion

Try to cooperate with many people and try to pick up light objects.