Joke Collection Website - Talk about mood - Obviously, the performance of mobile phone chip is so much better than ns, why hasn't there been a masterpiece game like it?

Obviously, the performance of mobile phone chip is so much better than ns, why hasn't there been a masterpiece game like it?

This is a very interesting question. Indeed, many players always like to compare the hardware configuration of the host or handheld with PC and mobile phone. From the data point of view, both PC and mobile phone crush the host and handheld in hardware performance. However, even so, it is difficult to have game works comparable to the performance of the host on the PC platform or mobile phone platform. PC is relatively better. As long as you are willing to spend money on more expensive hardware to overlay performance, you can reach or even exceed the game quality of the host. But no game on the mobile phone can reach the level on the NS platform a few years ago. Obviously, the performance of mobile phone chip has far exceeded that of NS handheld. Why are there still no works like Zelda or Wizard 3? Today, I will talk to you about the reasons behind this.

Let's talk about the hardware level of NS first.

Let's take a look at NS launched on 20 17 and see how its hardware performance is. The hardware of NS adopts NVIDIA's customized Tegra X 1 architecture hardware solution, 4-core Cortex A57 architecture CPU, and 256 CUDA cores of the second generation Maxwell architecture GPU.

Simply put, Lao Huang's Tegra architecture scheme has weak CPU performance but good GPU performance. If you want to compare the graphics card on PC, the performance of NS graphics card is almost 920m that of notebook platform, and the floating-point operation speed can reach 1TF. The highest frequency of CPU is only 1Ghz, and this performance is basically difficult to find a CPU weaker than him, so you will be obviously stuck when you enter NS store for inspection, because the performance of this CPU is really weak!

There may still be some readers who can't intuitively understand how weak the CPU of NS is. Put a ladder diagram of mobile phone CPU performance here, and you will find that the CPU performance of NS is equivalent to that of Xiaolong 652. Of course, if you say GPU, you can still reach the level of Xiaolong 835.

In fact, in general, the hardware level of NS should be considered as the mainstream level at 20 17. As a handheld computer dedicated to playing games, the weakness of CPU can be completely compensated by GPU. But then again, with the launch of Snapdragon 865 at the end of 20 19, its GPU and CPU have far surpassed NS of that era, so why haven't some great games similar to NS appeared on mobile phones?

Advantages of heat dissipation design structure

In fact, everyone always said that the performance of mobile phone chips is so strong. Why is the picture quality of the game still not as good as that of the handheld? In fact, in addition to the special optimization of handheld devices, the gap in heat dissipation is also an important reason. When we turn on the NS machine, we will find a huge cooling fan and heat pipe inside.

This is the biggest advantage of NS handheld compared with mobile phone to play games. When the chip runs at high speed, the fan can quickly take away the heat, so that the chip will not be reduced in frequency due to overheating. It is almost impossible to add a fan to the current mobile phone if it is to be thinner and lighter. At present, only a small number of game phones have added heat pipes to assist heat dissipation.

In fact, the speed of the mobile phone chip can run some game masterpieces similar to the NS platform. Of course, the premise is that manufacturers are willing to play games specifically on this processor architecture. However, even if some manufacturers are willing to do it, it is a huge problem in terms of power consumption. In a few minutes, the mobile phone chip running at full capacity will start to reduce the frequency because of overheating, and the number of running frames of the game will start to decline.

I believe many mobile game players will also find that some games are quite smooth at first, but soon after playing, the mobile phone will start to heat up and the games will become more and more stuck, which is the problem caused by insufficient heat dissipation performance. Under the extremely compact structure of the mobile phone, it is difficult to have a better design scheme for heat dissipation, so this has become the main reason that restricts the launch of some masterpieces on the mobile phone platform.

As for the NS game mentioned by many players, it is because there are manufacturers who specialize in optimization and other issues. Actually, in my opinion, this is secondary. If the game can perform as well on the mobile phone as NS, I believe there will be manufacturers willing to design better games specifically for the mobile phone architecture.

We might as well think about this problem from another angle.

In fact, whether there is a so-called masterpiece does not depend entirely on hardware performance. After all, the game is made by people, so the decision is made by the game manufacturer.

In fact, I think the experience brought by the whole game machine is: gameplay >; Game quality > game hardware. Such a relationship. As we all know, Nintendo has never won by the hardware performance and image quality of the game. His games are mainly entertainment, and the whole family entertains each other, with outstanding gameplay.

Although Nintendo's hardware performance is constantly updated in today's high-speed development and iterative environment, their strategy has not changed. So looking back at this topic, mobile phone chips are better than NS chips, so what? In other words, Nintendo has a place in the contest with the console market. No matter how strong the mobile phone is, can it be as strong as the PS4 and Xbox One?

With exclusive IP such as Mario series, Zelda series and now popular Dongsen, Nintendo's NS will continue to be popular. No one will deliberately entangle the computing power of the chip, but pay more attention to the game experience and the happiness that the game brings us.

After all, the mobile phone is a mobile phone, and the game function is only an accessory function. In terms of game quality, it is still not as good as professional game consoles, not to mention the emergence of masterpieces comparable to game consoles. If these masterpieces can be played on mobile phones, how can other people's game machines be sold? Let's talk about this topic in detail.

Although the performance of the mobile phone is strong, the game execution effect is not as good as NS.

Nowadays, a mobile phone is an electronic device with the same function as a computer. It can make phone calls, send text messages, surf the Internet, watch videos and play games. Hardware resources are not specially used for games, and many resources will be consumed in other aspects, so that they cannot be fully utilized in the game when running the game. High configuration is good, and low configuration will definitely get stuck in the frame. Moreover, due to the great difference in hardware, the optimization of game developers can not be perfect, and the hardware platform of NS is unified. Game optimization must be in place, and it is impossible to get stuck, so that you can achieve a better game experience with lower hardware configuration than your mobile phone.

Game consoles sell masterpieces and special games.

Nintendo's Zelda, Pokemon and Sony's God of War are all old games. Have you ever released a mobile version? Can't the mobile phone be transplanted? Even if you can't transplant new works, can't you transplant old works? The function is definitely enough, but people will not make it for you, even if it is an old game, just to prevent your mobile phone from becoming fun. If the mobile phone can play games on the game console, how much is NS? The price of this kind of game machine is not cheaper than that of mobile phone.

Mobile phone piracy is difficult to prevent and ban.

Which is easier to crack, mobile games or computer games? Naturally, it is a mobile game, like an Android game. It can be said that there is no charge. As long as players want to play piracy, they can find it. IOS is a bit troublesome and needs to escape from prison, but it is not difficult. If the manufacturer really transplants the game to the mobile phone platform, it will be difficult to make any money, but it will delay the sales of its own host. So far, only the old batch of NS has been cracked, and no new models have been pirated. A game costs hundreds of dollars, but players are willing to buy it. The game promoted the sales of the console. It is impossible to play only one game after buying a console. This is a virtuous circle. This account manufacturer knows much better than we do. Therefore, if you want to play these masterpieces, you still have to buy someone else's game machine. If you want to play with your mobile phone, it will take at least ten years for the simulator to appear.

Although the performance of mobile phones is much stronger than that of Nintendo Switch models, there is an important defect in mobile phones, which leads to the fact that the game experience of mobile phones is still not as good as that of professional game consoles.

Many netizens will feel this way when playing games on their mobile phones: when their fingers click repeatedly on the hard screen, their muscles are prone to fatigue. Moreover, because the screen is too smooth and the virtual buttons have no physical feedback, some complicated operations are difficult to realize on the mobile phone.

NS game machine is equipped with professional physical buttons and rocker, as well as multifunctional side shoulder buttons, which brings a sense of control far beyond the touch screen of mobile phone. Therefore, game phones such as Black Shark and azazel will have some special handle peripherals to enhance their operability.

Another reason why there is no game masterpiece on the mobile phone side is that the charging mechanism is different. Host games are often a "one-shot deal", and players pay a certain fee to buy a complete game. This practice is conducive to the rapid withdrawal of funds by game developers.

And the price of games on NS is not cheap. Recently, the digital edition of "The Forest of Animals" in 380 yuan has doubled the physical edition. So once a game is sold, developers also make a lot of money, so they have the motivation to develop more and more fun games.

Mobile games often adopt the free mode, first attracting users through the game content, and then making profits through membership fees and "gold". Although the profits of many mobile games are higher than those of some "3A" masterpieces, the success of many mobile games does not depend on the quality of the games themselves, but relies on operational activities to attract players to "smash gold". At the same time, mobile games need to maintain popularity through continuous activities and attract more "gold" for players. Therefore, the operation mode of mobile games is completely different from that of host games.

In short, the mobile phone is not a professional game machine, and there is a big gap between the somatosensory operation and NS. Moreover, the development ideas and profit models of mobile games and console games are completely different, so it is difficult for mobile phones to have games that can be called "masterpieces". But for many players, mobile games just need fun, and it doesn't matter whether they are "masterpieces".

There is a saying that there is specialization in the industry, which is actually what it means!

In the past, the graphics card of PC was stronger than that of game consoles, but the efficiency and quality of games on PC could not reach the level of game consoles. The main reason is that PC, unlike game consoles, can go deep into the bottom of API and give full play to the advantages of processor and graphics card. This problem has been completely corrected after Microsoft released DX 12, and the gap between high-end PC and game consoles can finally be reflected! Because the game machine is very early, its development tools can directly go deep into the bottom of the hardware and dig out the greatest possible power of the hardware, while the PC was not so efficient before.

Back to the mobile phone and NS, although NS only uses NVIDIA's Tegra X 1, whether it is a development tool or an actual game, it is obvious that the environment of NS is more comfortable for the game, which can give full play to the performance of Tegra X 1, and the game does not particularly pursue image quality. 1080P resolution and low special effects emphasize the visual experience of artists. More importantly, most game companies are still used to developing games on PCs and game consoles, so we can see so many masterpieces on PCs and game consoles, and the effect looks better than mobile phones!

As for the mobile phone chip, in fact, the pictures of some games have exceeded NS, but you see less, and the environment of the mobile phone itself is not all developed for games, so there is a certain discount on the picture quality and frame rate. The key point is that most mobile phones, as mobile platforms, can't produce so many game masterpieces. On the one hand, it is related to the manufacturer's willingness to develop. After all, how many vendors can develop game software with Nintendo's level? On the other hand, everyone is covered by several popular games and can only watch pesticides and eat chickens. In fact, there are many interesting 3D games in Google Play Mall, both in Japan and the United States.

Of course, the main reason is that manufacturers are unwilling to put too much energy into the development of mobile games. For many manufacturers, mobile phones are a place to find quick money, and the operation of mobile phones is not suitable for some games. Moreover, the size of the mobile phone is too big and there are too many games. Even if you spend a lot of money and energy to play a game that you think is good, can you guarantee that it is better than pesticide and fortress night? Moreover, the current mobile games are basically free games, which are profitable from internal purchases. This is also the reason why many manufacturers are reluctant to put games on mobile phones, especially stand-alone games. If you put it on the game platform, you can still sell money, or you can find money from DLC without affecting in-house purchase. If you concentrate on playing games and no one downloads them, isn't that a dead duck?

Therefore, the current mode of mobile phones is doomed to be impossible to produce masterpieces like game consoles. Even though NS performance may not be as strong as the current flagship mobile phone, it is a professional game machine after all!

Because the mobile phone is not a professional game platform after all, although many mobile phones are in use and the chip performance of the mobile phone is getting stronger and stronger, a single operation mode is doomed to become a professional game platform. Why can Nintendo NS, whose performance lags behind that of mobile phones, become a game platform? On the one hand, NS itself provides a variety of control methods, such as somatosensory devices; Moreover, the long-term influence of Heaven in the game field makes game developers willing to develop games for NS, and it is profitable.

As far as the hardware itself is concerned, although the performance of ns is not excellent, because the hardware is highly unified, game developers can develop NS in a targeted manner in the face of thousands of hardware configurations on mobile phones without complicated optimization, so even if the performance of NS is not strong, game developers can achieve good image quality and performance through good optimization.

The Nintendo NS game console itself controls Annie and external somatosensory devices beyond the reach of mobile phones. Even mobile phones can be connected to game devices, and the experience is uneven, so game developers can't develop them accordingly, which greatly increases the difficulty. Besides playing games, a mobile phone also needs to make phone calls, surf the Internet and watch videos. However, the battery capacity of mainstream mobile phones at 4000 mAh is simply not enough, and most of the screens are not big enough. The experience of playing games lags behind ns a lot, so games are also being developed, and everyone is more willing to launch game masterpieces on NS.

Ns masterpiece? Isn't ns able to clear the store as long as 897? Aren't there three masterpieces of mobile games? If you want to compete with the foreign service ns, you have to use the foreign service mobile phone, right? Genting's mobile game has been open for two months. What do you mean, not a masterpiece?

Say the answer first, because the performance of mobile phone chips is really not as strong as ns. How strong is the performance? Not only the main frequency, but also the instruction set. How strong is a 2GHz chip that can only do addition and subtraction? Or 1GHz can do multiplication and division?

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Ns professional game machine, mobile phone is a tool, how big is the workload?

Mobile phone chips are much stronger than switches, but the heat dissipation of switches is not the same as that of mobile phones. The back is a whole piece of aluminum, and the fan dissipates heat. Then many of switch's games are specially optimized. Mobile games are all about making money first. No matter how optimized it is, it will be different to make do with the [face] switch. Some optimizations are simply against the sky, such as the stupid wizard in Poland.