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What exactly is a designer?
Designer (a designer; ; A creator) is a professional name, which is the general name of people who design things.
An intern designer refers to a person who is still in the learning stage in a certain design field. They are usually not licensed or have not reached the level of designers.
Design content
Design is divided into graphic design, space design, industrial design, jewelry design, game design, furniture design, architectural design, interior design, landscape design, clothing design, web design, system design, theater design, animation design, brand design, modeling design and other fields.
A person who engages in work arrangements with ideas, such as interior decoration and enterprise work arrangements. The wedding venue designer is a sage, and the design content includes all the above designs. At the same time, the wedding venue design is also divided into chronological order and spatial order, which is a comprehensive display of all designs.
Designer quality requirements:
I. Professional knowledge
Designers must know the effects of various designs, such as mechanical effects of different shapes, practical effects, ergonomics involved, costs and processing methods, etc. This knowledge can never be mastered in one day, but also integrated and comprehensively applied.
Second, creativity.
Rich imagination, innovative ability and foresight are essential, which is a big difference between designers and engineers. Engineering design adopts calculation method or analogy method, and the nature of work is mainly improvement, perfection rather than innovation; Modeling design attaches great importance to originality and originality. Design elements are endless lines and surfaces, not rigorous and tedious data. Analogical modeling design can't be excellent.
Third, the main software
1. Art designer
At present, the graphic design software includes Photoshop, CorelDRAW, IIIustator, Freehand, PageMaker and Photolpact. The most commonly used softwares are Photoshop, Illustrator, CorelDRAW and PageMaker. Photoshop is a dot matrix design software, which consists of pixels. The higher the resolution, the larger the image.
designer
The advantages of Photoshop are rich colors, super functions and unparalleled; The disadvantage is that the file is too large, the clarity will be reduced after enlargement, and the edges of the text are not clear.
Illustrator is a vector design software, which can zoom in and out at will without changing the clarity.
Illustrator's greatest advantage is that it can keep clear to any extent, especially in logo design, text and typesetting. Both MAC and PC can do it.
CorelDRAW is a vector design software, which can be zoomed in and out at will with the same definition. The biggest advantage of CorelDRAW is that it can keep clear to any extent, especially in logo design, text and typesetting. There are not many MAC applications, and they are more common in PCs.
2. Space designer
Construction drawings such as plane/elevation: CAD This is the most widely used software.
Rendering: 3D MAX/LS/VR.
Post-processing: This is what photo studios usually use.
3. Game designer
Game designers are divided into roles, scenes, original paintings, actions, special effects and programs.
As an excellent game designer, the common software you need to master includes the following points:
3dsMAX: Most game development companies are used by artists, with high efficiency, and can independently produce all the resources related to artists in the game. MAYA: Software similar to 3dsMAX. According to personal preference, MAYA is slightly worse than MAX in action, but the two softwares are compatible in many aspects.
4. Interior Designer
The difference between Maya and 3dmax: max has the advantages of models and plug-ins, rich model base, fast modeling method, excellent rendering plug-ins and fast rendering speed, which can be widely used in Game model, building parades, advertising renderings and other fields. MAYA's advantage lies in animation and its special effects. It is not much different from MAX in modeling, but the modeling speed is slow. MAYA's animation module has obvious advantages over MAX. At present, both animated films and feature films are made by Maya, and the animation and special effects of sci-fi films such as Transformers and Spider-Man are also made by Maya, so Maya focuses on the production of animated films.
ZBrush: Artists make superelevation models, and then they can generate normal maps for use in MAYA or MAX.
Photoshop and Painter: cooperate with MAX or MAYA to draw the maps needed for various models.
Deeppaint3D: You can directly open the 3D model file and draw a map on it.
C++: The program is used to realize various functions in the game and debug bugs.
Alienbrain: file management software. The game team was not done by two people. How to effectively manage and use the work of a large group of people? At this time, a file management software is needed.
Fourth, the artistic foundation.
Simply speaking, it is the level of painting, and further, it is the aesthetic and aesthetic level. To be sure, there is no designer who can't draw, and it goes without saying that "drawing is the language of designers". Although there are other ways to express design (such as computers), pen and paper painting is still the simplest, direct and quick method. In fact, although ideas can be expressed more comprehensively through computers and models, most of the most important imagination and deliberation processes are carried out through simple paper and pencil.
1. skills: including the manual production of sludge model and the application ability of computer design software. Of course, these skills need professional training, and there is no natural craftsman, but strong hands-on ability is a must.
2. Skills: namely, coordination and communication skills. This involves the category of management, but because design plays a decisive guiding role in the whole product image, technology and production, good coordination and communication can ensure the efficiency and effect of design. This is an additional requirement for modern designers.
3. Market awareness: production (cost) and market (customer's taste, cultural background, environmental climate, etc. ) must be investigated and considered in the design. Designs that are out of the market can't be sold, and neither can designers.
4. Responsibilities: Designers should know as much as possible about customers' occupations, preferences, functions required by the owners and styles pursued through negotiations with customers and on-site investigation. Designers should have the ability to establish good relationships with customers and tailor-made design schemes for customers.
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