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On the choice of infantry mecha and weapons and equipment
First of all, let me introduce the characteristics of various mecha.
Assault soldiers have the highest armor among infantry, and are fully equipped with assault soldiers 150 armor, which is suitable for street fighting.
The armor has double weapon bars, so a ranged weapon and a melee weapon can adapt to more environments, and so can the full-size armor 120.
Fish jumping armor (spray armor) ***80 armor, you can find some obscene places in the wild. The above three kinds of mecha cannot use engineering equipment.
Next is the engineering mecha. Engineering armor, a special mecha for engineers, can carry a main battle weapon, five kinds of equipment, 50 pieces of armor and 100 blood. This kind of mecha uses fewer people.
Shield armor, which can use engineering equipment and has shield skills (C key), produces an energy shield to stop bullets, 60 armor 100 blood.
Assault armor (similar to shield armor) can use engineering equipment and have assault skills (C key), which can be transformed into an assault knife to kill enemy mecha at close range. These two mechs are very easy to use.
Side armor, engineering deformation mecha, first-class master sergeant can be activated and can be transformed into a battery (C key, high energy consumption). Now it's 100 armor 100 blood. Double the number of items used in the full-level auxiliary equipment column.
Hackers are generally set to 20 armor 100 blood. Among them, camouflage armor can be transformed into alliance reconnaissance armor, which can avoid automatic machine guns and mines. Invisible armor can be invisible, but it will automatically react with mines. Alliance friends can't use the federal mecha, so you can use reconnaissance armor at this time. You can avoid automatic machine guns and mines after using skills.
Bourne ultimatum is an infrared perspective. Ordinary players can use infrared perspective plug-ins.
Heavy armor is a small tank that can be very good at dealing with infantry. There is no requirement for heavy armor weapons. Now that the beta weapon is out, four or five shots can kill an infantry. I recommend using regenerative armor. Because there is no equipment, I hope my teammates can repair it for me when the heavy armor is almost empty. Regenerated armor can be repaired by itself, and the overall performance is not bad.
Next, I recommend several weapons and equipment to you. Medium-range weapons: scorpion sting, thunderstorm, eagle eye, lightning thunderstorm, extremely fast scorpion sting. Personally recommend Hawkeye, the second mode is very easy to use. I recommend the crystal drill hammer and fire dragon in melee. Crystal drill electric hammer has obvious advantages in short distance, and fire dragon has obvious advantages in short distance. It would be better if the infantry brought a quick repair when fighting. Sniper warfare, recommend thunder. Although it consumes a lot of energy, it is very lethal. Two or three shots can kill an enemy.
Besides, equipment handling. Mecha repairers can repair teammates and their own armor, and they can be reused. Vehicle mechanics who specialize in maintaining vehicles and facilities are necessary equipment for driving tanks. The above two devices are necessary. Let's talk about the equipment needed by various infantry. Sniper: Because of the energy consumption of thunder, you can bring a set of energy pumps to supplement your capacitance. Maintenance stick (portable maintenance): it can be maintained continuously within this range. Effectively prevent the tragedy of 1 blood being covered up after being attacked. (2) Tanker gunner: It can be equipped with a magnetic storm bomb-it can enable the vehicle to fire at a certain time. In the battle between cars, it can effectively prevent enemy cars from approaching each other, such as the tiger's personal thunderbolt (destruction). Hacker: Carrying wasps and lightsabers. Due to the low blood volume of hacker mecha, the equipment is only a symbolic counterattack. (4) When encountering shield armor or heavy armor in street fighting, it will be quite good to equip jamming bombs.
Having said that, I recommend several better equipment settings. Heavy armor+machine gun, heavy armor+anti-armor weapon, camouflage (stealth): lightsaber+wasp+jamming bomb+quick repair (if equipped), the rest are empty, and the side armor/heavy armor/shield armor/commando: Hawkeye/Thunder/electric hammer/+mecha maintainer+vehicle maintainer+jamming bomb+quick repair (. Armor: weapon above+quick repair+interference. I just recommend the mainstream configuration, and there are other weapons and equipment that you can configure according to your own needs.
That's all. Share my experience with you next time.
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