Joke Collection Website - Talk about mood - Please enter the friends who play the game of Zhu Xian! How to add more points after double ghosts? How much is appropriate for each skill? Please tell me in detail.

Please enter the friends who play the game of Zhu Xian! How to add more points after double ghosts? How much is appropriate for each skill? Please tell me in detail.

Here are some personal tips:

(Add points to the whole article and leave 8 free skill points. You can adjust your points according to your own preferences. )

Young Xia, at 8 o'clock, you strike hard and be alert. (When the alert is full, all resistances are only+13 points. This 13 point seems a little small in the later period ~ ~ You can save 1 point and add passive resistance to triple "ghost deed casting soul", which is much better than being alert. There is no need for resistance before tripling, and the monster has no additional state before tripling.

A heavy total ***24 points:

Undrilled teeth+1: previous skills, useless, useless.

left

Ghost Night Walk +5: Running acceleration skill, with gobbledygook 3.96 meters per second, lasting for 20 seconds.

Magic Yuan Evil Curse +3: Increase the upper limit of your own true qi (some people on the Internet say that Ghost Dao has no skill damage related to the amount of true qi, but please pay attention to the amount of true qi used in Ghost Dao skills, especially the amount of ultimate true qi, and release 5000 points of true qi at a time! There is controversy here, so you can give up filling and add it to other skills appropriately. If this skill is full, it will add 2000 points of true qi. If you don't add it, you can add 3 more points, and 6 points can be exchanged for 1500 points, depending on how you choose. It is recommended to add 3 points or fill it up. )

Guardian Ghost Language +3: If you are a single P ghost king, the ghost state should be "guardian" first, and 1 sec should be changed to "demon soul". This skill is a must! However, when you are in Group P, other professions will not beat you because you are not handsome, so I will only be immunized within +3 12 seconds, and it takes only 24 seconds to reach +9, 12 seconds to reply to the true spirit 18%, and 28 seconds to bring a gobbledygook (the gobbledygook of this skill suggests adding enough points).

Right/right hand side

Shadow avoidance and dust cover +4: passive+avoidance and sleep resistance, only 5 points are added 15 points, which is too little. Moreover, the effect of avoidance and sleep resistance is limited after reaching the full level, and only +4 attracts the demon soul.

Demon spirit posture +8: professional symbol skill, go up. This posture has the strongest survivability and can fight in the forefront like a blood cow. The 8th rank increases the maximum HP by 8400 points, attacks+120 defense+120, and reduces resistance by 50 points. Ghost PK's main attack state, whether you feel good or not, must be made up. Let me explain here, level 5 plus 105, so as to avoid someone occupying the floor of my post. What we are discussing is 100.

Ghost claw: currently throwing, especially suitable for friends who are not well equipped. Everyone has a lot of objections to this ghost. Personally, I still think that "ghosts" must be added. As for how much to add, you have to weigh it yourself. Before CET-4, I had to rely on it for both training and PK, that is, I now have more than 100 sets, or I would not be able to hang up my family tasks. Let's talk about PK No matter how many levels the opponent has and how high the attack power is, "the target attack power drops by 37%". This 37% will not change, will it?

This skill I am using now is not so much an "attack skill" as a "curse skill" for my opponent! Moreover, the cooling time is short, even if it is like a state of acacia cherishing spring, ghosts can make up immediately. As for whether to wash it later, it depends on personal preference. Everyone chooses whether to make up the "ghost" for the later "selective" washing, or to completely adhere to the leveling, because no matter how many points are added later, there are two choices: washing or not washing, or not adding, or making up. Rich people fill it in casually, and the baby BB born in Da Qingyun skips here.

Soul-eating tooth: Skip, double the "broken blade", the attack is much higher, and there is a probability of disarming. Stick to level 65 to learn to break the blade.

★ Controversial skills: ghost language of protecting the law&; Ghost claw (ghost language) has a great effect, but the cooling time is so long and the duration is not long. Although the magic element has a short cooling time and a long acting time, the true qi blue can be completely replaced by medicine, medicine money and strength. Who do you choose? )

Double total ***25 points:

Whirlwind Dance+1: Previous skill, helpless, minimum 1 point, give up the following "five ghosts", so just+1.

Five ghosts: passive attack and HP, 8 skill points in exchange for 48 attack points and 120 HP. (The "whirlwind dance" above needs 2 points, and this skill can only be filled with 6 points. Don't you think the price is too high?

Zuolu

Airbending +2: With the help of gobbledygook and Ghost Wing, there is a 25% chance to cool all those whose cooling time JN exceeds 100 second. I bet RP acacia will stop water. Personally, I think 2 o'clock is enough, don't waste it! However, what if the effect comes out and the combat effectiveness is more than doubled? Twice in a row, hundreds of ghosts walked at night, twice in a row, twice in a row, twice in a row, twice in a row ... What was the effect? Have you ever seen water stop lovesickness?

Ancient king posture+1: OK, let's just+1 for the time being. After adding 8 points to transform into a demon soul, the upper limit of Qi increases by more than 12000, the attack increases by 280 points, the defense decreases by 200 points, and the total resistance increases by 65 points. I basically don't need the method of kingship now. I also agree with those who want to play the king method. A 123 ghost friend of mine takes the method of the king's auxiliary blood killing route, which is also very B.T. I haven't learned much about the king's method, so let's not talk nonsense. In short, the method of king is also very promising, and unexpected results can be achieved with gobbledygook. I hope so.

The right way

Youquan Ghost Step +3: 2 1 s, 70% of all resistances converge to self-defined resistance, and other resistances become 25 points. The CD is too long, 3 points is enough (you must add 3 points to fill it up). I really want to tell Qingyun Shaoyang that it is really effective for ghost Dao! Getting rid of yourself before 1 10 is definitely a big threat to the ghost road. . . Because the ghost road has no "immune fixation" skills! Fortunately, many Qingyun released Shaoyang for those perfect points. There seems to be a skill called Excalibur against thunder in the late stage of Qingyun Five Heavens. Group attack distance is 25 meters, attack 6 times in 6 seconds, plus immobility and charm. The immobility is about 230+ points, but the quintuple is not 65,438+0 or 2 months. It's up to you who will be immobile. What do Qingyun people think ~ ~

Resentment +8: Ghost version of "small incentives"! All skill damage increased by 50% in 36 seconds. Remember, this is not a blast injury, so it will happen every time, and it can also be immune to drowsiness and silence, which means you can virtually save the equipment perfusion for filling dizziness. A skill may explode 15000 after reaching Ghost Level 5, but it will become 23000 immediately after adding "resentment", and other skills will be damaged within 36 seconds.

Blade-breaking evil spirit+10: As mentioned above, give up "eating soul and blood teeth" to learn blade breaking, add up to 10 points, add attack 108 1, and have a 50% chance to disarm after cooperating with the gobbledygook1. The key is that it takes a long time to disarm, and the opponent's skills are harmful to him and are often ignored. About 90, I think PK can be added. If you haven't learned ghost claws or broken blades before level 90, then I tell you, don't PK with any profession, you will be abused. Everyone has a lot of objections to this skill, which is still an old saying. You can increase or decrease points according to your hobbies, and my skill points are reserved for everyone. You can change them according to your own preferences. Everyone's hobbies are different. Can you add some points that can't be completely copied from me? Then you are too old-fashioned to play games.

★ Controversial skill: broken blade evil spirit

Triple ***29 points:

Sandstorm +3: Same as above, former skill.

Ghost Deed Casting Soul +6: passive resistance, full, don't add too little resistance, if you don't add too little resistance, you need 8 skill points (storm plus 2 points, this skill can only be charged at most 6 points). It is suggested to add or not add at all, which will save 8 skill points, but I can tell you first that your resistance will be pitiful.

Zuolu

Guiling Secret Seal +3: The true qi shield looks very strong, which should be stronger than Qingyun's true yuan protector. The French king's f is too low. In order to match the ultimate meaning of the French king's "natural selection", it is necessary to add it. Brother Tony said it would be smoother, and it would be enough to add a guard around 3 o'clock to ensure that it would not be delayed. The biggest fear is being cleared by old dreams ~ to be honest, this JN is very controversial. If you are not a player in the treasure house of heaven and earth, then you may want this "favorable" state to disappear as soon as possible in some cases, because offsetting red with the same amount of blue will make you feel distressed when taking medicine. Even if you only add 1 point, it is enough to prevent a self-destruction, so this skill is more flexible. According to my personal preference, my own +3 score is just too much. Hehe, as for the effect of sucking blue, who expects PK to eat by sucking back blue?

Curse: Vertigo resistance transformation, because of the consideration of skill points and the existence of ghost steps in Youquan, you can only choose to give up.

Foot-binding snake method: long-range drag reduction and release skill, which is a promising skill at first. The outstanding effect of reducing 5 resistance points 180 points in 48 seconds, and it takes a lot of points to cooperate with any state skill. Another important reason is the existence of gobbledygook skill "opening method" For details, please refer to my five-fold skill "Soul of Hundred Laws".

The right way

Ghosts +4: Remote Release. In the early stage, considering points and usage, use +4 first. +4 means reducing target skill damage 12% and defense 136 points. When full, the target skill damage is reduced by 30%, and the defense is reduced by nearly 500 points. It is a very practical skill in the later stage. If I am full, I think I will fill it up. . Saving lives and killing people are prepared.

Prison Fire Refining Soul +3: Pre-skill, minimum 3, upper limit of group blood reduction, which works well with gobbledygook. Beating each other's +9 shoes into white shoes should help PK.

Broken Soul Attack+10: An enhanced version of He Huanshan League, which embodies the "dizzy" effect of ghost card skill better than Ghost King. It has two skills, the stun ability is 297, the stun duration is 6 seconds, and the final effect is added when the broken soul reaches 10. Ghost King Flame Knife level 9 adds 66 points of dizziness, gobbledygook fire dance+amulet 108 points, lost soul reduces resistance by 69 points, and gobbledygook lost soul reduces resistance by 54 points. Coincidentally, 66+ 108+69+54=297, which means that the stun ability of Ghost Dao and Ghost King is actually the same, and each Ghost Dao is stronger than the other. This is a big gap. If you wear a "broken bone amulet", you will be dizzy indefinitely, which is why many people say that broken souls replace flames as the first stun skill. If you feel that you are not competent enough, I will explain later that the ghost knife has a "lost soul" before the "flame knife".

★ Controversial skill: Binding the snake soul &; Gui ling mi yin

= = = = = = My current level can only give you so much. Although some skills are full, there are still many unsatisfactory skills at 100 level, so don't worry. I left you enough skill points, more than enough. I've read all four techniques, and I'll give you some suggestions according to my ideas. The five skills are relatively simple, all of which have the final meaning and are all good skills! ===========================

Quadrupling ***39 points:

Curtain day crazy sand +3: same as above, former skill.

Shadow Machine +6: HP increases by 240 points, and critical strike damage increases by 60%. Every time you add a little bit, the blast injury is higher than the previous point? This is full!

Left-handed ancient king skill

Inspirational fire fighting: the attack is similar to the decision of acacia, and the "profit reduction" effect of this gain skill is too obvious. In addition, quintuple has the same pure gain skills. Even if the two can be superimposed, I choose to give up this one. I choose the more practical five-fold "evil gods are proud of the world" in the devil's posture, and give up some prison fire records in which vases are easy to get possessed in the French king's posture.

Hundred ghosts+12: mainly focus on fasting effect, the best B.T skill of ghost Dao, theoretically 24%-29% fasting ability, fasting time of 4 seconds -7 seconds, and body shaping effect. From the blue consumption of this skill, you will feel the perfect attention to it, which can be described as one of the ghost signing skills. Hundreds of ghosts fly kites for 20+ seconds at night. If you are on an empty stomach, you can take reasonable action to knock down the other party immediately.

Let's talk about the gobbledygook skill "opening magic" first: 12/24 seconds, all the resistances are dispersed and become 20%/ 16% of the total resistance. What's the effect? Let me give you an example to explain:

1 level turns on magic effect: someone's 5 resistances are: stun 300, imaginary 100, fixed 200, charm 250, sleep 150, victory 1 level "turns on magic", and 5 resistances become 40 40 40 40 40 40.

There is no doubt that, in practice, the formula is that each resistor is equal to the sum of five resistors *5/20%. That's why I gave up the method of tying snakes. Can you be dissatisfied with the full level?

The attraction of Cooper is that it bleeds a lot and can seal the blood with probability. It is worth noting that Cooper's bleeding state and natural selection's blood reduction effect are different concepts and can be superimposed.

Voodoo battle: magic circle, damage curse, practical chicken ribs of PK, which may be invalid if it is not opened. Is it as important for the magic circle to increase the damage to the target as the magic circle in Yin Tian? If your club needs to play BOSS, it must be full of good skills. Curse damage increases by 12% every 5 seconds. If not, please ignore this skill.

The right way

Violent Soul Bloodstain +3: Front, must be at least +3. I only care that its crit rate increases by 7% in 5 seconds, and the probability of absorbing 43 in 54 seconds is 1 1%. In addition to improving the crit effect, it is purely a hang-up skill. Have you seen PK, the ghost king wants to kill you with blood?

Burning soul and robbing fire +5: Front, must be at least +5. The group draws blue at a time and the cooling time is too long. Compared with other professional blue painting skills, the power is dwarfed.

Rosen San Xiao+10: The mouth-watering attack is touching. Each attack increases the attack power by 2 120, and the probability of 15% makes the target continuously reduce the attack within 16 seconds. The effect is equivalent to 500% of the target level. After cooling for 6 seconds, the 150 level reduces 750 attacks. When you use this skill, remember that you are full of blood blue and can add 4% attack. After buffing the evil spirit of resentment, the maximum skill damage 1W+ 2W+ is nearly 3W. But the damage speed of 3 seconds casting is a defect. According to my experience, there is an obvious time difference between at least two injuries in the skill of 3 seconds and 3 segments. It is still recommended to eat!

★ Controversial skills: Hundred Ghosts

Five *** 17 points: old rules are good skills.

Soul-destroying Storm +6: The ultimate skill of ghost gesture, with three attacks in 20-meter group, which is particularly weak. 1 level, weak ability per blow 187 points, lasting 12 seconds, data is not clear at 6 o'clock, cooling time 13 seconds. Today, weak resistance is ignored, and this ability is endowed with fragility. Every attack power 1 122, the fatal damage is increased by 60%. The demon soul and the French king must go through the ghost realm to learn from each other. If the enemy is only in a dizzy state or other unfavorable state, they can easily completely destroy the enemy's soul, and the triple damage and additional explosion damage in 2 seconds are also considerable.

The real value lies not only in the practical effects such as weakness and blue painting, but also in the unstable factors in the last blow. The final attack will increase the additional attack power by 12 times of its own level, fix the multiple attack power of the additional level, increase its own attack power by 3 times with a 7% chance, and the critical injury will increase with the level. Improved gobbledygook can increase crit rate and crit damage again. After the limit is strengthened, if you can get out of the storm on the basis of playing 7% special effects, you can see the immortal Buddha.

Ahriman Pride +5: It feels like an enhanced version of Brahma Prajna or Qingyun Buddha. This is a personal feeling and a very practical skill! Guiling Secret Seal is also called Ghost Sword, and its own 12 second attack is increased by 20%, maximum HP, maximum Qi and maximum defense are increased by 20%.

Ghost Dance +4: Enhanced Jiangnan or Ghost Encounter? Cast 4 attacks in 2 seconds, and the damage is not as good as 4 times of Rosen. Although the attack is not high, the attack speed is very fast, and the number of States makes people think and think ... the demon soul is the ultimate meaning.

If you hit four times in 2 seconds, the critical hit will be increased by 1% 2% 3% 4% respectively, and the fatal damage of the last hit will be increased by 100%. At the same time, there is a 15% chance to reduce the target critical hit rate by 8% for 12 seconds, and there is a 15% chance to reduce the target HP by 4000 (. Every time you increase the attack of 1072, the magic weapon should be+1 ... There is also a smile-destroying effect, which can increase the critical hit rate by 5% in 5 seconds, and you can also add various practical effects such as charm and silence, which cannot be used. Silence has no resistance at all, and it is harder than charm!

4+ 1 ghost, 10% probability makes the target unable to use skills, regardless of any resistance, charm time 12 seconds. You should have seen the sword of Qingyun. That's the effect. The total damage caused by the additional critical hit rate combined with powerful equipment in absolute YD seconds exceeds the average person's reaction and blood addition speed. At present, apart from the hatred of killing my father and taking my wife, I haven't seen anyone hold down Da Hong and wait for a beating.

But so far, WM has not perfected this JN, or PK is in an invalid BUG state, which is a pity. . YY, what will happen if the ghost bug is repaired? Ignoring any profession?

Natural selection hatred +2: the best bleeding B.T skill, 1 level means that you have the maximum HP value which is continuously reduced by 2 times in 60 seconds, and it is a group attack of 20 meters, and the second level flow is 4 times HP, FB+ 1 that is, 6 times! They would rather die than add special effects such as blood and sweat, and there is a certain probability that the defense of another target will be exhausted. This is simply a nightmare to pray for acacia to create a statue of heaven. Can you raise tens of thousands of blood at once? And then let you lose hundreds of thousands of blood in 60 seconds. If you don't want to die, drink red and press red until your hand cramps.

The additional effect of this skill is more abnormal. 1 level has a 5% chance to enter the random adverse state for 2 seconds, a 5% chance to empty the Qi, a 5% chance to dispel the defense for 3 seconds, a 2+ 1 chance to enter the adverse state for 6 seconds, and a 6,000-point bonus for the final bleeding, and a 5% chance to dispel the Qi.

Explosive Qingyun is also a bit depressed. I'll give you a bleeding state before it explodes. If you encounter the effect of qi emptying, you can cry. It doesn't matter if you're lucky not to vent your anger. If you dare to explode, you will bleed to death

Shaoxia: 8+ 1 weight: 24+2 weight: 25+3 weight: 29+4 weight: 39+5 weight: 17= 142 points, with 8 points left. For ghosts, broken blades, hundred methods and snake methods,

= = = = = = = = = = = Let's talk about the addition of gobbledygook = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

Gobbledygook 150 full 1 level * * There are 48 days of calligraphy fairy points:

Evil spirits 2 points:

The first column, all waste.

The second column, all waste.

The third column, Blood-drawing Heart +2 (cooling time of the demon king -40%)

Crazy evil spirit 27 points:

Do not add the last one in the third column.

You don't need to add the bottom three in the fourth column.

Everything else is full, 27 o'clock.

Blood Heart Resentment: Critical Strike is permanently increased by 2%, plus 2 points.

The thought of ghosts-broken bone marks-screaming ghosts-fill it up. You should control your skills, time and ability in front.

Killing: according to the proportion of Qi and blood in the demon soul state, three attack skills are added, and the weakened version of the multi-stage attack of the ghost king's soul gathering spell is added. The ghost king's skill of gathering souls is converted according to the proportion of qi, which is high, but the ghost king is less angry. Unfortunately, the "killing" of the ghost road: how much blood will there be when the ghost road in the demon soul state is full? It should be much higher than the true spirit of the ghost king, but the disadvantages are multi-stage attacks and small proportion ~

What should I do if the sky is full of fire and the devil's soul state is dissatisfied with the upper limit of blood volume and the proportion of resentment damage?

Poison Sect 19 points:

The first column, full

The second column, except the first column, the last three columns are full.

The third column, the second and the fourth are full

In order to follow the theme of "demon spirits are the mainstay and ancient kings are the auxiliary", I choose to give up the "blood fog" of evil spirits and increase 2000+ blood (reason: the premise of blood fog requires too many learning conditions. . . "Blood fog" only adds some safety factors to comrades who have a slightly stuck network speed or drive for a long time. ) 6 points will be deducted for madness, and the "hundred methods" fasting probability of the poison faction will be added, and the method will be opened, and the ghost domain will be ~

Ghost Domain: Valley King's state skill. Ignore being attacked within 15 seconds, but can't attack. You can move freely. The attack range is 18 meters, and you can release yourself to the other party. Many people worry that Acacia's "Xi Chun" has washed away the "ghost domain", and those who say that Xi Chun can immunize the ghost domain can go far. Ghost domain is a gain state, and Xichun can only be immune to a negative state. Therefore, holding quotations can consume Qingyun Avenue, Acacia Cherish Spring and Ghost King Wang Ming, because it takes a long time to consume each other's BUFF time.

Turn on magic: add 1 point, and within 12 seconds, the total resistance of the target will drop to 36, the basic double resistance of the full-level player will be 300, and the resistance of some cattle will be 3. Ignoring their high vertigo resistance, they will give full play to the vertigo effect of ghost Dao and knock you out ~

The Blood Sea Meridian enhances all poison skill effects and makes the poison injury worse.

The law of heavenly robbery. On the premise of keeping the total amount of poison damage unchanged, reduce the duration of all poison methods, make poison faster and bleed more every second.

Evil spirits 2 points crazy 27 points poison clan 19 points =48 points.