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Street Basketball Rebound Teaching

An old player in Zone 2 for nearly 4 years. Ahem, playing C also has some skills to grab the board. It has been revised countless times, but it has never changed.

"Key skills" (not only to bring, but also to use well)

Block, divide the ball, strong rebound

The most important thing in rebounding is position and position, followed by others. If you want a good position, you must make good use of the card position and ensure a good position.

If you don't occupy a good position, you can change your position instantly by dividing the ball (it may be a little farther, but you can't get the ball anyway, and there is at least a 50% chance of winning. It is easier and more effective for newcomers to divide the ball than to grab the board)

Remove subjective factors such as network speed and computer configuration. Under the same conditions, the advantage of jumping speed is obvious, and the strong rebound is highlighted (the level 30 upgrade will soon reach 3 1)

-followed by skill,

There are a lot of S/B Cs running to the basket regardless of the start of the game. Maybe under normal circumstances, they have boards, but they are abused in front of people who really understand boards. In other words, C, who can play ball, will not run to the basket without purpose, no matter how defensive attack directly rushes to the basket, C must not be so good. If you just rush to the basket for data, you may rebound more, but the winning percentage will definitely be a lot. Help teammates pick and roll, and you can also run out of a good position with SS C, which can create opportunities for teammates.

What are the advantages of c, high ability, height,

We can play the high board (it used to be a ghost board, but now it's gone)

Low, we can wander outside every second, and there is a 30% chance of having a good position. Plus the ball is not necessarily worse than the basket. The punch board is also great.

Besides, find a place under the basket,

Take the position and don't move the enemy. If I don't move, it will be bad luck. Hold the position still, waiting for the other party to squeeze in impatiently, waiting for him to fall to the ground. If you don't have a good position, stand behind him (near the basket) or wait for him to move first.

When you have the experience of watching the arc of the ball and can judge the direction of the landing point, you can walk to the landing point without getting stuck. . . . (Don't go out of the card position, and get ready when you meet the other party's CorPF in the card position. )

Divide the ball. If you don't get it, you must divide it. Even if you can't get it, you can't give him the board directly. It's that simple to divide the ball. 30C Many balls can be scored in seconds. Believe in yourself. )

Grab the board is to jump up and grab it. If you don't have any skills, you should practice (find someone who knows how to help you practice, and try to jump around to see the boards you can grab under the basket until the best time for your role's ability, (clothes are very important to C).

What skills are not as good as the game style created by actual combat experience.

Like my SF. At the beginning of 2006-2008, I only saw two SF's with rebounding and bouncing. At that time, there were several periods when SF played well+clothes could completely compete with C PF (not card skills! )

Fingering can also be regarded as a casual deduction.

3 SF formation, I am the main rebounder, and I went off the assembly line after winning 17 in a row.

FS freestyle freestyle. Playing with freedom. Play your own style.

I hope you can understand. It's important to play your own style. I wish you develop your own style as soon as possible and win the game with your own style.

(finally, remind the board house that it is not recommended to go. Most people think that Xiao Bai is very tricky to wear clothes, and the brush is 8, 9, 10.

It's useless to really play the game, and the rebounds without encountering any severe points are basically zero)