Joke Collection Website - Talk about mood - Three Kingdoms 11, let’s talk about the bizarre “instant kill” you encountered. I just used Taishi Ci to challenge Dian Wei in the game, but Dian Wei jumped up and killed me instantly. . . .

Three Kingdoms 11, let’s talk about the bizarre “instant kill” you encountered. I just used Taishi Ci to challenge Dian Wei in the game, but Dian Wei jumped up and killed me instantly. . . .

There is basically no saying that a soldier can defeat a certain soldier. There are only attack attributes and defensive attributes.

Piercing means sharp arrows, light archers, multi-archers, and repeating crossbow archers. Grams: Elephants, Bears, Pikemen, Axemen, Heavy Hammer Infantry, Yellow Turban Infantry, Yellow Turban Magic Soldiers, Eagles and Robbery Infantry. Because they are lightly armored, they can use long-range strikes with a human shield. Causes 175% damage. (The arrow tower at home also pierces.)

Normal attacks defeat medium armor: Archers all have this kind of armor, so if they are approached by infantry, they will be completely destroyed. Also The Xiliang cavalry of the Shu Kingdom were also completely defeated by the infantry with normal attacks.

Magic attack: defeated those with all large armors. Although large armors are immune to 25% puncture, they will Withstand 175% more magic damage, especially when encountering Yellow Turban shooters, they can kill everything sharply. In other words: Yellow Turban infantry and Yellow Turban shooters defeat: Tengjia infantry, all shield-bearing infantry and Wei's tiger and leopard cavalry. ( Although the flame + ice archers, eagles and yellow scarf magic soldiers are also magic attacks, their output is simply garbage among garbage. Their countermeasures are very limited, and their output is even more terrible. Even those with elephants can completely ignore the sky. The eagle in the game, calmly demolish your home.)

Siege: I won’t talk about this, it was greatly weakened in 1.7. In addition to attacking buildings, those with siege attributes Elephants can only be used as human shields for archers.

Of course, the above is not entirely accurate.

For example, if you draw a NB general, it can change the situation.

< p>Or maybe there are too many multi-level archers to a certain extent, no matter how light or heavy armor you are, they just ignore them and sweep them by.

Or maybe there are too many yellow turban archers to a certain extent, and those who are hit by the yellow turban archers will People will have a state, in which an enemy killed will cause forty points of damage to all surrounding enemy targets after death, which is called sharp. Even a light shield can still kill it instantly.

There is also the tiger infantry of the Shu Kingdom that attacks in a chaotic manner. Although its attack is pitiful, its attack speed is very powerful, and it causes 125% more damage to all targets. It is also low-cost. It can be said to be a very strong infantry. But it's a pity that the damage from the puncture is completely eliminated, and the HP is the same as that of ordinary infantry, so it is not worth mentioning. Unless he is mixed in with a large number of shield soldiers, with his pitiful attack, even if he has the attribute of increasing damage, he will not be able to do anything. After a few more hits, you will be killed instantly. In the end, it is not as good as ordinary infantry.

I have fought so many, purely by hand, without copying, so the poster chooses me.