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Brief introduction of the role of Norse goddess Renas in the game

Brahms (ブラムス):

The second is Mr Brahms, the equally popular immortal king.

Mobile analysis:

バックワードフ 12525ウ: This chess game has the characteristics of moving backwards, and it is more practical in the early stage. However, the damage ratio of this move is really pitiful, so those who want to give full play to Brahms' storm or have confidence in their own winding skills can give up this move and use other more powerful tricks.

ソルシェィカー: In the early days, it was a very practical trick, and the scope of this trick was very wide. As long as it is not hit too high, it is possible to be hit whether standing, crawling or flying. The motivation is not low, even in the middle and late stages, it is trustworthy. The only thing to note is that this action is very slow, and you often switch to the next action before you finish the button.

ォーバーハンマー: It is a very unique action and has the most special range judgment among all the actions of the characters. This move is generally judged to be directly above the enemy. But if the enemy has a head, and the head is above his body (which is always strange), this move will lock the enemy's head, which is generally the enemy's weakness, so sometimes there will be a situation like "head shot", and the attack power will be nearly twice as high as usual.

ィモータルブ 12525ウ: one of the main offensive techniques in the later period, with great strength and short receiving time. However, due to the low jumping point, it is difficult to hit all of them, so it is necessary to use the "hammer ground skill" (recommended as "バスターハンマー").

ブラッドレィン: Brahms' only special attack is also the most unique of all attack moves. The attack power of this move has little to do with the ATK value of the character, but is basically influenced by the MAG value and the character LV. In other words, this move is a simple magic attack. Since it is magic, it is also influenced by the attribute bonus stone (but the magic is 1.5 times, and the skill of ignoring the enemy and ourselves has no effect on it). The attribute is dark and dark magic, which is basically unaffected by the enemy RST value. As long as the character's MAG value is high enough (excluding all bonus effects, the relationship between dark magic power and MAG is probably 1: 1), this move is definitely Brahms' strongest move. But beware of enemies absorbed by dark attributes (stones with attribute resistance of 0 have no effect on absorption attributes)

Brief analysis of characters:

Brahms is the antithesis of Fu Lei. It can be said that Fu Lei is a great swordsman who hits the enemy with a full screen and unarmed (well, it would be even more terrible to change the enemy into a man). Brahms is a martial figure who takes all enemies seriously. All attacks are mainly fixed-point attacks, and the unique "hit" characteristics of moves make Brahms the only character who can attack the enemy with a vertical line. Attacking enemies at the same point in a row will have a damage bonus (you can try the damage gap between a group of people in a corner and normal fighting), so Brahms' attack power is even higher than Fu Lei's, and the biggest damage can rank third. Moreover, the weapon has its own "blood-sucking" effect, which not only ensures Brahms' viability, but also derives more exciting tactics.

After talking about the advantages of the immortal king, let's talk about the disadvantages. The vertical attack mode of the immortal king does not reach the horizontal attack mode of others, which makes him feel isolated in the combo (is it really the lonely immortal king? The solution is to let him attack before or after others. Of course, a player who is confident in his own strength can also attack others at the same time, but it may make some of his tricks impossible to complete. Although weapons have special abilities, their attack power is only higher than that of bows? Countdown side by side with Frey's weapon. Finally, it is really unreasonable that the title of the immortal king is only reflected in the fact that HP is the highest (what? You said there was blood sucking? Well, his blood-sucking ability is far from those natural blood-sucking mothers.

Having said that, I still hope everyone must try Brahms, the immortal king. His down-to-earth and methodical fighting style, strong fist-to-flesh feeling and his "Black Iron City" are unique in the whole VP2.

Simple combination recommendation:

Brahms's trick judgment is very high, so you can't miss it with a little attention, but it takes a little longer to move, so you must not press the button too fast when starting.

1.バックワードフ +ブラッディナッ

2.バックワードフ 12525ウ +デッドリーレィドド +ド

3.バックワードフ 12525ウ +バスターハンマー +ー

4.ブラッドハーケン +ブラッドレィン +ァン

5.ブラッドレィンィモータルブ +ォーー

Ali (ァーリィ):

Technical name: AP ゲージ?ジタゲジタジタタジタタタタタタタタタタタタ

サィドスィグカッ1248869x1hit ordinary physics-

ィグジスタンストラィァ 125238 3x3 hits ordinary physics-

フォースァトラクター [5 7x 1 hit ordinary physics-

ハリケーンボル12488710x1hit general physical floating-

ォーバーァー1246361hit ordinary physical float-

ァーマーブレィ12463710x1hit the general physical ground-breaking effect with low accuracy.

クラィムァトラクタ 1254074x2hit General Physics-

ハリケーンレィドドドドドドドドドドドドドドドドドド 12

スプリット 12480ダ ンンンンンンンンンリリンンンンンンン 125

ァドヴァンスフューリァス10/8x1hit a special mixed flight.

The third is Lord Ali, the real protagonist of VP2.

Mobile analysis:

ィグジスタンストラィァル: The three-link outburst was a powerful attack from the beginning, with high judgment. Although it was not strong enough in the later period, it was still very good for Ali.

フォースァトラクター and クラァトラク. Because of Ali's This is a practical skill, but its power is very low. Comparing the two moves, I recommend the former, because in fact, there is little difference in attack power between the two moves, while フォースァトラクター not only sends and receives moves faster, but also consumes 2 points less AP.

ァーマーブレィク: Big chop, the attack distance is relatively long, because Ali's axe gun only has the attack judgment at the front end, so if the enemy is too close to him, it will be empty. Don't use it after the above two moves. This trick has the unique additional ability of "cutting off" among all tricks. Once launched, it will definitely cut off part of the enemy. Moreover, unlike the skills "デスバレーションン" and the flashing bow, it is effective for any enemy, and the brush equipment is also good.

スプリット 12480: One of Ali's main offensive tactics, the attack power and judgment of the first three strikes are very small. If you want to hit them all, the enemy must be between his chest and abdomen (in other words, you can't go too high or fall down). You can pull it over and fight again, or you can use it as the first move.

ァドヴァンスフューリァス: One of the three most BT tricks of VP2: gamble with all your strength! Slow start-up time can destroy the enemy's blockade. In addition to being corrected by ATK and magic at the same time, it also carries 25% special magic attribute damage. Because it is magical damage with special attributes, unlike attribute damage, it is absolutely impossible to defend and mitigate. But this move has its own flying effect, and Ali's weapon is long, so she often hits the enemy far away, which is not conducive to combo. (Actually, only ァーマーブレィク can make a direct phone call. )

Brief analysis of characters:

Ali Walikili, the elder sister of Three Fates, a dead visitor, as a good elder sister and a diehard admirer of pious thoughts, also owns two of the six BT's in VP2 (ァドヴァンスューリ). Really. Similarly, Ali's shortcomings are also very obvious: his moves are as slow as those of the undead king, and his attack judgment is not high enough. He is the worst of the three sisters, except ァドヴァンスフューリァ.

In short, if you like Ali, use her. She will certainly live up to your expectations and grow into a stunning and beautiful fighting goddess.

Simple combination recommendation:

As I just said, Ali's ァドヴァンスフューリァス is very powerful, and all combo moves should be based on this move.

1.ィグジスタンストラィァル +サィドス

2.ォーバーァークハリケーンボルトハㄋ.

3.スプリットダンハリケーンレィドィィ.

4.ァドヴァンスフュー?ァス +フォースァ

5.スプリットダンィグジスタンストラィ