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What is the basis for the appearance of different equipment in the World of Warcraft copy?

"... the copy fell at the moment of generation. Therefore, the so-called black hand does not exist, only black head. For example, copies of five people, if always organized by the same person, may not be opened many times once or twice. Therefore, in order to reduce black hands and resentment, it is king to change RL more. "

Why do you say that? Everyone who has made a RAID copy knows that when a team makes a copy, it will generate a copy ID. If you want to know the specific ID, you can enter /RAIDINFO in the game to view it, and a string similar to "IDBOC 147" will be returned, which is your copy ID.

Then, combined with the above evidence, we can easily draw a hypothesis: just as the role ID in PSOBB can determine the equipment drop probability, the copy ID of a copy in WOW determines the equipment drop probability of that copy. When you enter a copy, the copy ID is associated with the RL ... This is what the respondent means.

I want to emphasize here that I am talking about the probability of a decline, not a decline. I believe that the person who replied was just unintentional. Because don't forget the history of D2, and the ID in PSOBB also affects the drop rate rather than the drop rate.

Why does a team often equip some professions while others are full of resentment? Because in this copy, the drop rate of some professional equipment has increased, while others have decreased.

Therefore, the solution is to change RL every time the team makes a copy. It should be noted here that when a copy is input, the RL can be changed back to the original state because the copy ID has been generated and will not be changed again. Of course, due to the large number of players, the scope of RP changes greatly. It may be that the RP of the new RL is just very similar to the original RL, resulting in the final product still unchanged, focusing on those occupations (for example, two guys with Zhen Hong ID "Redria" in PSOBB teamed up, so they were depressed to find all kinds of armor but rarely saw weapons).