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One hundred thousand cold jokes, how to pull hatred?

Are friends in 100,000 cold jokes often killed by monsters? This involves the hate system of100000 cold joke mobile games. Let's see how to pull hatred in the copy.

The following is the experience of the hate system in several battles:

1. At the beginning of the battle, the target of all enemies (that is, people who have not been attacked by players) is a question mark. PVE attacks the person with the highest fighting capacity by default (the primary goal in PVP is to attack and add blood, and then the protagonist), which explains why the enemy will stare at a person (especially Zika) at first, because his fighting capacity is high. The picture will hit me rhubarb.

2. When the enemy is attacked, it depends on which character has a high cumulative damage to him. Pay attention to cumulative damage. The one with high cumulative damage is attacked by the enemy, and the specific attack is prompted.

3. Ways to pull hatred: At present, there are two ways. The first is the mocking skill (the big move of Sanwa and Gui Xiang), which is easy to understand. After ridicule, it will return to the hate calculation method of cumulative damage.

As shown in the picture, I was angered by Sanwa's big move:

The second is to let other characters do harm to the previous characters, that is, to cause higher cumulative damage to the enemy, thus pulling up hatred.

As the picture shows, all enemies are attracted by the Queen's big move, but they are attracted by my protagonist's big move:

For example:

Green snake, the toad of the Four Musketeers, attacked the high speed, gathering fire easily made them kill a character, making it impossible for them to go through customs with Samsung. In this case, everyone will hit a toad from the beginning, so that they will play their roles separately, instead of all hitting one person.

Opportunity to pull hatred:

65438+ So once the strength gap between you and the enemy is not obvious, the best way is to throw a single big move with the highest output on the boss, and others will ensure that everyone hits the mobs (or kill them with a single big move), and then ensure that the mobs can be almost cleared before starting the big move (usually in the second round) to reduce the possibility of being hurt by mobs. (Conclusion: Divide hatred equally)

2. Hatred in battle:

Some bosses are single bosses, and it is easy to make big moves. In this case, there are two ways: one is to use ridicule when the boss is going to make a big move in the next attack (usually in the second round). The second is to let the current target of boss attack other mobs or ordinary attacks, and let other people with healthy blood use a single big move to hit the damage spillover and pull hatred. (It is difficult to guarantee overflow by ordinary attacks).

Don't use mocking skills when the next boss attack is a group injury (usually the second round), and waste a round of mocking.

Knowing the copy hate system, is it easier for friends to cross the picture?