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Which character in Diablo 2 is the fastest to clear the level?
The fastest person to clear the level was a foreigner, using an assassin. It took nearly 2 hours to complete the level, from normal to killing Hell Baal.
To say that the mage is fast is based on maphack. Since you are pursuing speed, there is not much time for you to farm equipment, and there are no runes to use as a mana-returning artifact. Once there is no mana recovery, no skill support for equipment, and no map displayed, then the so-called unlimited TP is just a dream.
The benefit of the Assassin is that he has a burst of speed, which allows him to move faster and release traps faster. The main output skill used by this person is the assassin's fire bomb throwing, which can be learned at level 1. The advantage is that the skill itself consumes less mana, the fire damage is stable, and the attack range is far enough.
Although the undead is stable enough, it cannot control the output target, and the clearance speed will be much slower.
Melee combat types are completely unsafe.
Physical damage without equipment support is a joke.
Others like Amazon's Lightning Javelin are used for group attacks, and require level 30 to learn, which makes the day lily cold.
The Paladin's Blessed Hammer needs to be hit from close range, and it also requires equipment and level support.
Ice magic is originally very qualified, but the skill is slower to take shape. Blizzard requires level 24 to learn it. In the early stage, it all depends on the transition to ice storm at level 6, which consumes a lot of mana. Because there is no map display, TP does not bring much speed advantage to the mage.
So it is logical that the assassin is the fastest.
Unfortunately, apart from speedrunning, assassins are really not very useful.
Finally, the Druid is just a redundant decoration.
First of all, let’s talk about the fastest customs clearance record, which was set by a foreigner. The total clearance time is 4 hours, 20 minutes and 56 seconds. There is no doubt that the profession he uses is the one called his biological daughter: mage (witch). With two magical skills: teleportation and static force field, he has become the fastest character to clear the level, no one! ! !
Teleport: As long as you have enough mana, you have the fastest and most convenient way to move and are almost uninterrupted by terrain. Static Force Field: Almost the most violent skill. Brutally forcing a powerful boss to weaken his HP. As long as you are not immune to electric spells. Even in hell. You can also weaken the monster's health to 50 within three castings, and it is also a range-based weakening.
Therefore, the mage is the best candidate for the fastest single-player clearance for hardcore players after becoming proficient.
But if you are a novice, it is not recommended to use the mage as a clearance profession. Because the mage needs sufficient operations and sufficient familiarity with maps and equipment to unleash her power. As an ordinary player or a novice player, the most convenient and comfortable career to clear the level should be: pure Necromancer! As long as your Skeleton Summoning skill is full, Skeleton Control skill is full, Curse skill is added to Aging, Summoning Resistance is selected, and the rest of the skills are spent on Corpse Explosion! The same divine skill: Corpse Explosion also loses blood based on a percentage. As soon as the first corpse is created, there will be endless nuclear explosions behind it. There is a saying that has been circulating in the Dark World: Fighting the Necromancer next to a corpse is the biggest stupidity in your life.
Undead, because I only have one bone move to clear the level of Undead now. (And you clear the land by yourself) Bone Moves Skeleton Training MAX, Skeleton Dominance MAX, Bone Spear MAX, Bone Soul MAX, Aging 1, Corpse Explosion 1. You can add whatever else you want. The younger brother puts the bone chop in front of the monster, and puts the cursed bone spear behind him, and he can kill any monster. And it's relatively safe. If it doesn't work, just open the door and run. Adding the ability to pick up equipment means that the character equipment you want to practice has strength and agility restrictions. In order to be able to pick up these equipment, you need to increase your strength and agility to a value that allows you to pick up the equipment. In addition, the undead's pure move PASS Hell is not a problem, but it seems to be a bit more troublesome when encountering monsters that avoid monsters. Trap assassins and dual-cultivation assassins should also be able to pass hell. Hammer Paladin and Javelin Amazon are also good choices.
In fact, logically speaking, any profession can pass hell, but the training methods of many professions have relatively high equipment requirements, and it seems very difficult without good equipment.
For characters that are easy to pass, you might as well try Bone Summoning the Undead. You can run around in hell naked, and you can still get a lot of good equipment. Training method: Skeleton Resurrection 20, Dominate Skeleton 20, Summon Resistance 1, Aging 1, Bone Spear 20, Bone Soul 20, and the rest add Bone Wall. The strength is enough to wear the equipment (around 156), the agility is not added, the rest is added to the physical strength, but the energy is not added. Mercenaries use the offensive spearmen from the second act of Nightmare. Use the left button to use Soul of Bones, and the right button to use Aging. Guaranteed you to pass the customs. When starting to level up, you must first add Skeleton Resurrection. Before playing the last mission of the fourth act, make sure you can bring 6 small skeletons. Add 3-4 points for Domination. It is best to make sure you are above level 24 before playing Dark. In this way you can add aging, just 1 point is enough, and add bone spears to the remaining points. This way you'll be safer through Act 4. From now on, first fill up the Skeleton Resurrection and Dominance, and alternately add points to Bone Spear and Bone Soul. You are using a barbarian now, here are some training methods for you: Whirlwind type: Whirlwind 20, Weapon Control 20 (sword or axe), Combat Command 1, Combat System 20, Scream 20, Acceleration 1, Natural Resistance 1, and add iron to the rest. cloth shirt. Frantic type: Frenzy 20, two-handed swing 20, taunt 20, weapon control 20 (sword or axe), combat command 1, acceleration 1, natural resistance 1, and the rest plus combat system. Concentrated type: Concentration 20, Heavy Attack 20, Berserker 1, Weapon Control 20 (choose one category), Combat System 20, Combat Command 1, Acceleration 1, Natural Resistance 1, and the rest increase shouting. The strength is enough to wear all the equipment, the agility is added to the whirlwind, frenzy, or concentration hit rate of 5000 (for PK, the whirlwind requires 10000 hit rate), and the rest is added to the physical strength, but not the energy. If you are practicing Ono, it is recommended to practice the frenzied type. However, Ono's Crossing Hell requires very high equipment, and its difficulty is much greater than that of Undead. If you can't pick up the equipment, it's because your strength or agility doesn't reach the required points for the equipment. That means your equipment is red. Add points as needed. For example: your strength is 50, but the equipment requirement is 53, then you cannot use it and can only add your strength points to 53. If you practice Necromancer, the problem of not being able to hit monsters will not be involved, because it is not a melee character. If you use Ono, the reason why you can't kill monsters is because your hit rate is low. Just add agility to achieve a hit rate of more than 75. Personally, I think Paladin is the most comfortable to pass the level, and the halo is combined with the auxiliary addition. Weapons with attribute attack are very fast and comfortable to clear the level. You must know that the son of Darkness is a Paladin and can adapt to various environments. Give it a try
First, many people simply understand that the level is to kill. Hell Baal. So, the pure ice witch is the fastest. Because there are many places where you don’t have to go or kill monsters. It does go relatively faster with teleportation and static force fields. Even so, she was still very tired after meeting the Bingmen group.
The second is the Trap Assassin, which has a shadow, high agility, and good speed.
However, it is still difficult for the above two to walk in hell because there are too many enemies.
Second, if you consider completing all tasks, the first two will be even more difficult to accomplish.
At this time, the only way to pass the level safely and steadily is to purely summon the undead.
In addition, several ways of playing the Paladin are also available, such as Shield Strike, Double Heat, and Hammer Strike.
I think the easiest one is the undead, because I only have one bone move to clear the undead now. (And you clear the land by yourself) Bone Recruitment Skeleton MAX, Skeleton Dominance MAX, Bone Spear MAX, Bone Soul MAX, Aging 1, Corpse Explosion 1. You can add whatever else you want. r Little brother, use the bone chop in front of the monster, and put the cursed bone spear behind it, and you can kill any monster. And it's relatively safe. If it doesn't work, just open the door and run. Adding r to pick up equipment means that the character equipment you want to practice has strength and agility restrictions. In order to be able to pick up these equipment, you need to increase your strength and agility to a value that allows you to pick up the equipment. rIn addition, the undead's pure move PASS Hell is not a problem, but it seems to be a bit troublesome when encountering monsters.
r Trap assassins and dual-cultivation assassins should also be able to pass hell. r Hammer Paladin and Javelin Amazon are also good choices. rIn fact, logically speaking, any profession can pass hell, but the training methods of many professions have relatively high requirements for equipment, and it seems very difficult without good equipment.
It depends on which act you play. In the first act, the mage is the fastest, in the third act, all are immune, and the Paladin Necromancer is the fastest
I still recommend the Necromancer because the equipment requirements are not high. , safety
I also support bone to recruit undead! There are many scapegoats, so it’s safe to stand in front of them! @JERRYDMJ
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