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"Don't Starve" starting base location and four-season survival strategy

What should you do at the beginning of "Don't Starve" and how to survive smoothly? This is a hot topic among many friends. Today, the editor will bring you the starting base location and four-season survival strategy of "Don't Starve" shared by "fan119053". Provide a reference for everyone.

Starting

This time is very short, but there are many things that need to be done. Generally speaking, I am used to defining it from the first day to the second night

The reason is that the satiety level of most characters is around 150, with a few characters at 120 or 200. A normal character needs to consume 75 satiety levels every day

without eating any food Under this situation, I will definitely fall into a state of hunger the next night

So, in order to maximize the efficiency of food, I usually make a campfire the next night and spend the past two days_ The food collected is once roasted and eaten

The satiety level of each serving of roasted berries is 12.5, and 12 servings are needed to fill it up. This amount can be replaced by meat or carrots, but Usually it is not easy to get meat, big or small, in the first two days, and carrots are non-renewable resources in the early stage, so you mainly rely on berries to deal with the problem of satiety

_The more portions you get, the more you can use them Exploring the path at night, considering that the next full meal will be exhausted in two days, it is best to be able to collect at least 12 servings and up to 24 servings of berries during this period, which is what is needed in the first two days. _The first resource collected

After setting up camp the next day, besides cooking, the most important action is to use the resources collected in these two days to upgrade technology

So before that, we must gather enough resources to research and develop technology, lest some things cannot be made after setting up camp, which will slow down the pace

Things that can be made when setting up camp for the first time

When setting up camp, you must obtain 2 wood and 3 grass. This is a necessary content, so you must get an ax to cut wood in the first two days.

However, logging is actually quite time-consuming, so time management is important. Need to be careful not to have too many or too few

1. Scientific instruments: 4 wood, 4 cobblestones, 1 gold mine

2. Backpack: 4 grass, 4 branches

3. Shovel: 2 branches, 2 flints

4. Wood armor: 6 grass, 8 wood

5. Spear: 2 branches, 3 grasses, 1 flint

6 , Umbrella: 1 pigskin, 2 spider silk, 6 branches (necessary for the start of spring and summer)

10 stones for warmth, 5 flints, 2 branches (necessary for winter and summer)

7. Alchemy engine: 16 wood 12 cobblestones, 4 gold

8. Stone fire pit: 12 stones, 2 wood

9. Cooking pot: 6 charcoal, 9 cobblestones, 6 branches

Basically, The above sequence is roughly what you can strive for when setting up camp for the first time

But the more you want to do, the more luck you have in the first two days at the start, because if you don’t find the mine or the Pig King, basically It is difficult to obtain gold mines

So when the basic resources are sufficient, the most important place is to find the Pig King or the mine (see below for how to find the Pig King)

Generally speaking, being able to make the first three items is the minimum goal

Being able to make wooden armor is a stable start

If you can even make the alchemy engine, it means it is very ideal. At the beginning, cooking pots and stone fire pits are basically not urgent so early, they are just goals that can be worked hard

And the three buildings starting from the alchemy engine can be clicked on without building them. If It's a multiplayer online version. If you don't plan to open a base yourself, you can save these three things. These three things don't need to be placed until you build the base camp. In the early stage, you only need to make the module.

As long as it is a building, you can build the module first and then place it when the base camp is established. This can also increase the total amount of resources you can carry in a disguised form

And when you plan to When leaving this camp, you can use a hammer to dismantle the scientific instruments on the ground and recycle resources. After passing the first assessment, the formal exploration period begins. During this period, you basically live a wandering life, mainly to expand. Map visibility

There are several things that must be mastered during this period

First, the general shape of the map. Generally speaking, there are two ways to open a map. The first is After a rough scan of the map, you can see that after the stone road reaches the end, continue walking until you hit the sea. Then go back and take another stone road. You can know the directions of each area in the fastest time.

direction, the second is to scan the map with precision, and go around the entire map along the coastline. Usually a rough scan in the early stage is enough, and nine times out of ten, Chester can be found on the road where you pass by the stone road

Second, the location of the Pig King and the mining area. Usually this should be found in the first two days. If not found during this period, these two goals should be given priority. The Pig King usually appears in There are two types of land, one is a birch forest and the other is a coniferous forest. Usually, if you go into these two pieces of land along the stone road, you will definitely find the Pig King. If you don't find this one, it is in another area

Third, the locations of spiders, cows, and clockwork monsters. Spiders are basically an important food source starting from the mid-term. Please refer to the recipe for how to convert monster meat into edible food. Cows are a source of fuel and fertilizer. The clockwork monster is related to two important machines, the refrigerator and the snowball machine, which are very important for food preservation and summer safety. If it starts in autumn, the location of the walrus house must also be found, because winter will come to hunt walruses

Fourth, try to dig out plants that can be transplanted without overcrowding the grid.

Fifth, find a suitable location for establishing a base camp

Site selection

Generally speaking, there are many places to choose from in this camp, and I will only introduce them here

1. Grassland

Suitable for camping in autumn

You can cover rabbit holes with cows nearby

Rabbits can be caught with small traps, which can be regarded as a simple and stable source of meat

Newbies camp on the grassland , as long as you don’t run too far, you can easily survive the winter

The disadvantage is that if there are no rabbits in spring, you have to go elsewhere to get food

2. Pasture

It is suitable for camping in spring. If you see a frog pond very close to the bee hive in the pasture, you can settle in the open space nearby, and then trigger a battle between bees and frogs. You can have frog legs and heels that are not fun to eat in the early stage. Honey, when you are short of blood, you can go fishing in the frog pond at dusk and night. A fish steak can replenish 40 HP, which is a great tonic in the early stage. However, you cannot use frogs to fight bees in winter, and you need to find other food sources

3. Birch Forest

Usually recommended only in places with King Pigs. The advantage is that birch seeds can not only grow trees but also be used as food. It is easy to cut down trees. Shiitake mushrooms can also be used as food. You can also kill raccoons in the early stage. Get big meat (the easiest source of big meat, almost no blood loss, and raccoons can't run away). You can also use pigs to deal with it when being chased by dogs. The disadvantage is that after raccoons become extinct, there will be no stable food source

4. Coniferous forest

It is also a place with King Pig, but one advantage of coniferous forest over birch forest is that spider egg groups are usually found in mining areas, coniferous forests, and swamps. A place to settle down

If there are spider eggs next to the pigs, you can easily and stably obtain monster meat. You can also easily cut down trees with pigs. You will have food and clothing all year round. The disadvantage is that there is a chance of causing forest fires in summer.

5. Mining Area, Broken Land

Usually no one settles here. There are too few food resources. Unless there are spider eggs, it is usually not recommended to live here

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6. Swamp

Usually no one lives here, but sometimes there is a safe green space in the middle of the swamp. This place can actually be lived in. The advantage is that you can get reeds. It's very easy, and basically there is no shortage of food sources. Murlocs and spiders will fight tentacles, and they can steadily obtain weapons (tentacle sticks), food (fish, frog legs, monster meat), and spider supplies. There is no shortage of reeds. Making honey ointment and blowing darts are two luxuries. The shortcomings are that it is easy to find the bottom of sanity and life. If you are not an expert, please do not take the challenge of settling in the swamp.

7. Desert

Dangerous on the surface. , it is actually a pretty good place. Although there is a hound den, if you have the strength to clear the hound den, tumbleweeds will be randomly generated in the desert. This is one of the few ways to increase the upper limit of the total number of gears in this game. Cacti will grow all year round. , it will bloom in summer and is a stable food source (only cacti need to wear armor). Although there are few resources such as trees, hay, branches, etc., they can be transplanted. Disadvantages: The early development is the most difficult, and it is difficult for hounds to handle it. DS

T There will also be a crater where Xia Wang will be generated here

8. Demon's Gate

DST Limited

The Demon's Gate when entering the game in the online version The doors are basically in the center of the entire map

This fact can be clearly seen if the branches are opened to the maximum

The only advantage here is that no matter where you go, The blocks are all nearest

In other words, there are almost all the advantages and disadvantages of the blocks, but there are almost none of them

If it is a stand-alone board, usually the center of the map A large proportion will be in pastures

Coniferous forests are closer to the north, and deserts are closer to the south