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What is it like for a professional Go player to watch "Soul of Go"?

From what I feel, it is stable. The background setting, plot direction, character creation, screen production, and reality

all aspects are above average. I don’t think it is a masterpiece because there is nothing particularly amazing about it, but it is Definitely an excellent piece of work. Professional chess players may feel that there are many problems, after all, the content of the anime has not been studied in depth.

As for the issue of God’s hand, my point of view is: absolutely not, absolutely does not exist, and I absolutely do not believe that it will exist.

1. In a game of chess, there is indeed a critical step or several

steps that directly lead to victory or defeat, but that kind of thing is not considered a so-called divine move at all.

2. What kind of chess move can be considered a divine move? Does it count if you place the wrong item at the beginning? Does hanging the corners count in the fifth step?

3. A stunning move in the middle of the game was ultimately the result of dozens of previous moves

and the long-term accumulated strength of the chess players. Accumulate but gain little. The focus is on paving the way and accumulating. The focus is on accumulating thick and thin. As for which move and where those steps are, it doesn’t actually matter.

One thing I disagree with is that there is a sure-win method in Go.

It’s just that no one knows how to do it now. But if the computer is powerful enough, it can exhaust the chessboard. When things change, you can know how to take the first step and how to deal with it later. Maybe it’s not God’s One Hand, it should be called God’s Many Hands.

After all, I am not a professional professional player, and my opinions are for reference only.