Joke Collection Website - Cold jokes - 4.0 ff 14 How did the magician in red change jobs?
4.0 ff 14 How did the magician in red change jobs?
2.0 Special occupations: (The corresponding primary and junior occupations are in brackets)
1, Knight (Fencer), Monk (Warrior), Black Magician (Magician): Primary level 30+Deputy Primary level 15. You can change jobs when the main line is empty.
2. Dragon Knight (Gunner), Poet (Archer), White Magician (Illusionist): level 30 for junior occupation+level 0/5 for associate junior occupation. You can change jobs when the main line is empty.
3. Warrior (Axe Master), Ninja (Sword of the Third Young Master), Summoner \ Scholar (Hermeneutic Master): junior occupation level 30+deputy junior occupation level 15. You can change jobs when the main line is empty.
Extended data:
It must be a junior occupation at first, so you can choose at will. Even if you choose the spell at first, it is ok to shoot again after level 5.
You just need to play to the level of 15~ 18, and the main line reaches the flying boat. You can go to other cities in the future, you can learn all the occupations when building characters, and you can switch at will.
Novices can choose a combination of thieves, dark wizard, red wizards and soldiers in their career, which is basically a universal combination and can cope with all emergencies. Because of the diversity of jobs after job-hopping, you can match them in your favorite way.
You just need to follow the story of the task when you jump ship, and you will get the corresponding crystal after completing the task. It is also very important to improve the level.
Career starting order:
Initial occupation: mercenary (たまねぎけんし)?
Crystal of the wind: thief (シフ), warrior (せんし), fighter (モンク), white magician (しろまど).
Crystal Water: Viking (バィキング), Dragon Knight (りゅぅきし), Magic Swordsman (まけんし)
Crystal of the earth: Magic Man (まじん), Mentor (どぅし), Sage (けじゃ), Ninja (にぅ).
3.0 Special post occupation: Dark Knight, Astrologer, Mechanic: Play any 2.0 combat occupation to level 50, take Ishugard as the main line, and get it directly from Ishugard, the capital of the emperor.
Azazel's basic cycle consists of three rules:
1, read 2-second casting time magic, trigger instant singing and use 5-second casting time magic.
2. After the energy exceeds 80/80, use the sword skill 3 company and the holy/nuclear explosion at close range.
3, 4 CD skills-flying stab, six-point counterattack, hand-to-hand combat, transfer and use.
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