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Looking for the craziest game in history Part 2-5 Introduction

The goal of the game is very clear-my sister is responsible for saving my sister, but it is not clear from some plots behind whether Wang was taken away. Let's start the first level without spoilers. Personally, I think the first level is the most difficult level in the whole stage 1, because I am just getting started and I am not very familiar with these potholes. After the game started, we came to the position shown in the above picture, and stated in advance that the question mark in front must not be topped because it is a grave. After capping, you will understand that it is wrong to dig graves. Go straight to the gap, jump forward in the square in front of the gap and jump directly to the other side. If the distance is not good, you will find it.

Next, let's go on and tell you one thing here-you can't go into the grass during the adventure, because Zhao Xin and De Marcia are gay in every grass, and sometimes there are Teemo growing mushrooms (absolutely not). In short, as long as you enter the grass, you will be trapped, and the keys here are not edible. After eating, there will be vertical thorns on both sides, and you can only die with bitterness. What? You ask me, can the next two squares top? The grass is in the way. You still want to recruit soldiers? Stop it! Our only choice is to jump to the position shown in the picture above in the second paragraph, and then jump directly to eat the archive point-fortunately, the archive point is not fake, otherwise many players who just started playing this game will definitely drop their mobile phones directly, and forget about those who dropped their mobile phones before coming here.

After eating the archive point, continue to look at the right and wrong demonstration of the picture. I believe many players should have understood the little secret here. Yes, if you want to jump directly like ordinary Mario, you will be stopped directly by the square above and then blocked by the bottom. In fact, this trap has also appeared in Felio, but because Felio can commit suicide, there is no missile to help us start over. Half of Wang's face appears in the photo. Don't give up all your efforts, young man! Well, it's past the filing point here, so even if you die, just skip from the filing point again. The trick of this place is that even if you leak half of your body outside the water pipe, you will push the box up and continue to jump over it. A rocket will pop up in the water pipe below, and you can go around with Wang endlessly. The first customs clearance will be like this, and the next customs clearance will enter the second customs clearance.

Adventure clearance guide 1-2

The second level continues the style of the first level. From the beginning, Wang saw a friendly reminder in the air: this is a trap. But what kind of trap is this? If you go directly, you will find such a trap!

The sign fell off! That's a lie, okay? Can this game be played? 80% of the people who passed for the first time were hit red-handed. The correct way to pass is to seduce the brand by walking through that switch and then jump back immediately. When the sign falls completely, use the sign as a springboard to jump to the position shown in the above picture, then jump to the question mark, seduce the square on the left and jump on it. Jump directly to the right after accumulating power. Never step on that square pillar, there are thorns on it, just jump to the bottom and eat the archive point.

Don't even think about jumping on the spring. The cloud that looks kind on it will turn black at the moment you touch it, and thorns will grow and stab you into pieces. There is a hidden square on the right side of the spring. The correct way is to jump over the spring, push the box out and jump there from above. Don't rush down after jumping on the bar. The two squares below will separate at the moment you jump. The way I jump here is to jump directly to the highest place and then fall freely. Basically, it takes a few jumps to get a foothold. Next, just avoid the grass and jump behind Wang-you must jump behind to hug her, otherwise Wang will turn black, smile and take out a sword, niceboat. After a successful hug, you will pass the second level, and the third level will be derailed.

Adventure clearance guide 1-3

The third level is to knock down all the enemies in eight seconds. At first, many APM200 players and oriental chefs may laugh. This is the speed of the battle, but then you will find that even if you destroy the screen and fingers of the mobile phone for a long time, it can't be completed in eight seconds-it takes half a second to fire a bullet, so how can so many enemies complete it? In fact, the real way to crack this level is to shoot the clock on the right directly. After a few beats of the clock, a comfortable expression will appear. Don't stop at this time, keep shooting until the clock shows a crying face. At this time, time stopped. Don't worry about shooting all the enemies. As for the tips on the side, you can completely ignore them. The slogans in this game are all fake!

Adventure clearance guide 1-4

At the beginning of the fourth level, there is another sign. Continue to ignore it and jump to the sign in one breath. If you stay in the previous question mark box for too long, the box will disappear, so this level can only be restarted. Jump on the sign shown above and wait for a while. If the beam above goes straight, a missile will fly out. We'll jump on it and seduce it, and then we'll pass it.

When we walk to the right, we will see a small monster, which will jump with our pace. Let's jump on the beam below and lure it. When we see it coming, we will push the square in the upper position to the left and jump on it. After the little monster goes down, we will cross the beam. I believe that this level of escape can't beat you through the potholes in front and the beams to the archive point.

After eating the archive, I found Wang in front of me, but it was obviously fatal to go directly. We must pop up two squares as shown in the above picture, and then skip them to have a round with Ni Mei. I don't know why I always think this level is much simpler than the second level. Sure enough, that's because people of Wang's level can't make a knife at all. After the round with Wang, the fourth level passes through the customs and comes to the fifth level, stage 1 *.

Adventure clearance guide 1-5

To tell the truth, there is nothing to say about CET-6, because I just passed CET-6, so let me tell you what the pitfalls are. When the game starts, the ground will sink, so you must jump into the water pipe quickly. Then don't be afraid to see those coins. The first four coins are edible, and the last two coins will sink, so don't eat them, but the gap will still be lured out. After being tempted, stand at the fourth brick in the above picture and push out the box above, and jump to the rescue point in the back water pipe through the box. There is no trap in the save point, so you can breathe a little sigh of relief.

After you breathe a sigh of relief, you will start the ultimate big jump. There will be missiles in front of the gap. As usual, seduce it and skip it. After jumping, you will find that there are four traps in your short distance to the king-two sunken floors and a square on your head. I suggest you don't jump directly after tempting the missile, because the foothold you jumped over will collapse in an instant, so we must jump to the square below in time by two-stage jump. After the jump, the front is actually a sunken floor. Stand in the position shown in the above picture, try to push out the square in front of you and step on it to meet the king.