Joke Collection Website - Bulletin headlines - 20 13-20 19 the most successful 15 game new IP, which one do you like?

20 13-20 19 the most successful 15 game new IP, which one do you like?

Creating new IP is a risky thing. In recent years, many big manufacturers are making sequels conservatively. However, during the seven years from 20 13 to 20 19, some very successful brand-new game IPS came out, which gained sales while boldly developing. Let's take a look at the "20 13-20 19 most successful 15 new IP games" to see what games are available.

After Mysterious Sea 2 was launched in 2009, the naughty dog was divided into two teams for the first time, one was responsible for Shenhai 3, and the other was responsible for making the new game the last survivor. Druchman, the director of The Last Survivor, wanted to make a game combining Ico with the background of Zombie Apocalypse when he was in college. The man in the game was a policeman, protecting a little girl. Later, this idea developed into The Last Survivor.

The Last Survivor was a great success after its release. At that time, it was the fifth highest scoring game among all PS3 games. Joel and Ellie's story and relationship feel very real and very popular. And the combat gameplay of the game is also eye-catching. The book sold 6.5438+0.3 million sets within 7 days after its release, and exceeded 3.4 million sets three weeks later. The sequel "The Last Survivor 2" has also become one of the most anticipated games for countless players.

Watchdog took five years from prototype development to official release. In 2009, only 10 people were in charge, and then it gradually expanded to thousands of people with a budget of about 68 million US dollars. It uses a new Disrupt engine, which can better simulate the interaction of the environment and provide a smoother online experience. The inspiration of game setting comes from SCADA system, Stuxnet virus, anonymous hacker organization and so on. The main selling point is "one-click invasion/control of the whole city".

Watchdog is a new urban hacker game IP created by Ubisoft in recent years, and the number of pre-orders was the highest among all new IPs of Ubisoft at that time. Although it was accused of shrinking when it was first launched, it was still very popular on the first day of sale, and 4 million sets were sold within one week. By 20 15, the total game sales have exceeded10 million. The third work in this series, Watchdog: Legion, is also scheduled to be released next year.

Bungie started making Destiny after the release of Halo: Reaching Star on 20 10. At that time, Bungie's "ten-year contract" with Activision Blizzard had just expired, so the new IP of fate was completely owned by Bungie. This game once claimed to have an investment of $500 million from Activision Blizzard, but Bungie said that 500 million includes various expenses such as publicity and development, and the development cost is far less than 500 million. By 20 13, the game was basically developed, but because it was too compact and linear, the plot was redone, and it was not fully listed until 20 14.

In 20 14, Activision called Destiny the most successful new game IP, with a global income of over 500 million dollars. By 20 15 1 1, the game has 25 million registered users. Its sequel "Destiny 2" was also well received, and it also landed on Steam on June 20 19.

Strange Life was produced by Dontenord Entertainment. When 20 13 was developed in April, the team only had 15 people, and originally planned to make a complete and independent game. Later, Dontnod and SE joined forces, the development team became bigger, and the game decided to sell chapters. The core gameplay of Strange Life is "Going Back in Time", which Dontnod has tried in his previous work "Don't Forget Me". The game is set in the Pacific Northwest, an improved version of unreal engine 3.

After the first chapter of Strange Life was released, it received a lot of praise. The qualified rate of steam is as high as 96%. In July of the same year, the game sales exceeded 1 10,000, and the player stickiness between chapters was very high. By May of 20 17, more than 3 million copies had been sold. Under this IP, the prequel "Eve of the Storm" and the sequel "Strange Life 2" were also launched.

After the release of Lost Light, the number of players exceeded 1.2 million in the first week, and the sales volume of the physical version beat the masterpieces such as GTA5, Jiaotuan 1886 in the United States. Among all the IP games of Survival of Terror, Lost Light sold the most in the first month. By August of 20 15, the sales volume of this game has exceeded 5 million. At present, its sequel "Lost Light 2" is one of the most anticipated new games for Steam players.

After the release of 20 12 "Black Soul: Death Edition", Sony said that it would join hands with FromSoftware to make a new game, and then came "Blood Source". It has nothing to do with the previous works of FS Society, but Hidetaka Miyazaki admits that "the blood source contains the DNA of the devil's soul and the concept of checkpoint design". The game is developed simultaneously with Black Soul 2, with richer story details and patchwork narrative methods than the Black Soul series.

After the release of Blood Source, the physical sales volume in Japan in the first week was 152567 sets, ranking first; In North America, its sales in the first month also ranked second. By September of 20 15, the sales volume of Blood Source exceeded 2 million, exceeding Sony's expectation. Since the intellectual property belongs to Sony, it is not up to Hidetaka Miyazaki to decide whether to make a sequel.

Aori and Dark Forest was developed by Moon Studio for four years, and acquired by Microsoft the first year later. Moon Studios is a studio with members scattered all over the world and no specific office location. The design of the game is inspired by the lion king and the steel giant, and it is a growing story. The artistic style is hand-painted, somewhat similar to Ubisoft's new work Lehman, using the Unity engine.

"Aori and Dark Forest" has been well received by many players. According to the official, the game has been returned one week after its release, and the positive rate of the Steam version of the game has reached 95%. The sequel "Aori and Firefly Club" was also released in March 2020, with a favorable rate of 94%.

Nintendo has many super classic old IPS, and in recent years they have created a new series of Jet Warrior. As early as the middle of 20 13, a member of the development team of Animal Forest created a prototype of the game with 4v4 ink jet, which later developed into a complete and independent game, but it was once considered "unattractive"; It was not until June of 20 14 that they decided to let players switch between squid form and human form. The members of the game development team are also relatively young.

Many people are surprised that Nintendo has created a brand-new shooting game ip, but Jet Warrior is really creative and praised by many people. By September of 20 18, 4.94 million sets had been sold. 20 16 is officially called the most successful new home console game IP in Japan. The sequel "Jet Fighter 2" has a stronger sales performance. In March 2020, it broke through10130,000 sets and became the seventh-selling game on the Switch console.

Blizzard cancelled the seven-year-old MMORPG Titan on 20 13. After that, a team of 40 people led by Jeff Kaplan began to plan new projects. They used the material of Titan to create a hero shooting game similar to Legion Fortress 2, and gradually developed it into Watching Pioneer. This is also Blizzard's first new game IP since StarCraft.

Although Watching Pioneer is now "neglected" by many players, it still caused a sensation in the world when it was first released on 20 16. During the public beta, it attracted 9.7 million players, and accumulated 7 million players a week after the release, with a total game duration of1.1.90 billion hours, although there were still many problems in the game at that time. In June of the same year, the number of players exceeded10 million. It is estimated to be the most profitable paid computer game in 20 16 years. The game also won the TGA "Game of the Year" award in 20 16. At present, the sequel is already under development.

Sony's first studio guerrilla game started making Horizon: Dawn after killing Zone 3 on 20 1 1. At that time, they put forward more than 40 concepts, and "horizon" was the most risky one. At first, a team of more than 10 people made a prototype for it and created more than 20 different plot structures. It was not until the end of 20 13 that the team began to work on the development of Horizon: Dawn, and cancelled another game for this purpose. At the same time, "Horizon: Dawn" also adopted a brand-new Decima engine (which was also used in the later "Death Stranded"), with a budget of about 45 million euros.

After the game was released, it was widely praised, and it was the best starting performance among the new IP games on the PS4 platform, and it was also the most successful starting game on the PS4 since Shenhai 4. By the end of 20 19, its total sales volume has exceeded100000 sets, making it one of the best-selling games on the PS4 platform. At present, the official has released the PC version.

Ark, an open world survival game featuring dinosaur elements, was originally developed on 20 14. The development team got information and inspiration about prehistoric creatures from the Internet, bioscience experts, Jurassic Park and other places. There are many elements in the game, and non-survival game lovers can also have fun from exploration, Boss warfare and other gameplay. The official also added a clear ultimate goal for the game.

The Ark: Survival and Evolution started the preemptive experience mode on June 2, 20 15, before the release of Jurassic Park. Although the evaluation was mixed when it was first released, it sold 1 10,000 copies within one month of the first experience. By August of 20 16, the total sales volume of games has exceeded 5.5 million, making it one of the most successful new IP for survival games in recent years.

The concept of "Jedi Survival" game began with "DayZ: Battle of the Royal" mod, The Hunger Games novel, Battle of the Royal movie and so on. It has more realistic military combat simulation and open games. Founder Brendan Greene played some multiplayer shooting games. He thinks they are highly repetitive, the maps are too small and the routines are serious. After DayZ mod, Green continued to learn programming knowledge in depth and devoted himself to creating a game with higher replay value, with vast maps and numerous random props.

Since then, Green has moved to the Blue Hole headquarters in South Korea several times to become the creative director, responsible for the new escape game. The development team started with only 35 people. With the increasing popularity of the game, Blue Hole was divided into Blue Hole Ginno Games, which was responsible for this project, and later renamed PUBG. Although "eating chicken" is controversial, its success is obvious to all. By the end of 20 19 and 12, the total sales volume of PC version and host version of the game has exceeded 60 million, and the mobile version has been downloaded more than 600 million times. It is still one of the most popular games on Steam today.

Detroit is a game made by Quantic Dream based on its own PS3 technology demo for 20 12 years, with a development budget of over 30 million euros. The setting of the game draws inspiration from Singularity Approaching and imagines a world where robots have human-like feelings. The game script took more than two years to complete. Because there are many sideline options, the playwright David Cage wrote five or six thousand pages of notes. The game selected more than 250 actors to play 5 13 roles. The process of moving and grabbing took 324 days, and there were many real shots.

After the release of Detroit, the official said it was the most successful game of their first performance, and the NPD team said that its sales volume increased by 20% compared with the previous Storm. 6.5438+00,000 sets were sold within two weeks of release. By the end of 2065.438+09,654.38+00, the sales volume of PS4 version had exceeded 3.2 million. Since then, the game has also landed on the PC platform.

The development of wolves began on 20 15, directed by Hidetaka Miyazaki. It draws inspiration from the ancient stealth action game Tianzhu, and even originally wanted to make a sequel to Tianzhu, but it was changed due to copyright issues. Hidetaka Miyazaki wants to create the feeling of "swords and shadows" in the battle, and needs to open the enemy portal to launch a fatal blow. The original name of the game was only Wolf, and "The shadow died twice" was just a slogan in the preheating propaganda film, but it was added to the subtitles of the game at the request of Activision.

After the release of Wolf, it became the third online player on the first day of all Japanese factory games on the steam platform. By 2065438+June 2009, its shipment has exceeded 3.8 million sets. Wolf also won the 20 19 TGA Game Award.

Beyond the World was created by Obsidian, distributed by Take-Two Private Division and directed by the creators of Radiation series. This book had been under development for at least a year before Obsidian was acquired by Microsoft. The game is set in the future outer space colony of the parallel universe, with various characteristics of partner NPC, rich dialogue branch options, a variety of roles and weapons custom gameplay and so on.

The exclusive strategy of Epic for PC (which also landed in Win 10 store) was criticized by many players, but in the end, its sales performance was not bad, with more than 2 million copies sold, which exceeded the publisher's expectations.

In addition to the above 15 game series, there are many other new game IPS worth mentioning in recent seven years, such as Blade of Hell, Embattled, Benevolent King, Empty Knight, Pillar of Eternity, Fall of Titan, Escape, No Man's Land in Deep Space and so on. I won't introduce it in detail here. Generally speaking, new IP games are often not as popular as classic old IP games, which is one of the reasons why many big manufacturers continue to make sequels and copies; However, the performance of the new IP, such as stranded death, chant and control, is not satisfactory.