Joke Collection Website - Bulletin headlines - Rules of plastering game

Rules of plastering game

The rules of the plaster game are as follows:

1, warm-up activities before running.

2. In pairs, facing the center of the circle, choose one as the pursuer and the other as the escaper.

3. When the game starts, the pursuers will go after it immediately. When shooting, the escapee becomes the pursuer, and the pursuer is the escapee. The game continues.

Specific steps: students hand in hand to form a circle with a diameter of 8- 10 meters, and then work in pairs. Each group is about one arm apart, facing the center of the circle, and then choose one pursuer and the other escaper. The game begins, and the chaser goes after the chaser. When shooting, the escapee becomes the pursuer, the pursuer becomes the escapee, and the game continues to play.

When chasing, you can run to any group of classmates to "stick a plaster". Once posted, the students next to them will become fugitives, quickly dodge and lead them out to chase. Note: Escapers can only shoot people, and are not allowed to push or pull people to avoid accidents.

The jailbreaker "needs" to put a plaster. "You must stand among this group of people, and the student union will put a student by the door; Runners are only allowed to run on the route of 2 meters inside and outside the circle, otherwise it is invalid.

Plaster sticking game is an interesting and active game, which is deeply loved by all kinds of teams and is suitable for students and enterprises. The game tests sensitivity, responsiveness and running ability. And the more people, the more interesting. This interesting game is very suitable for outdoor.