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The development history of Shanda Company
The development history of Shanda that players don’t know!
History of Shanda
November 1999
Shanda was established and launched in China The first graphical online virtual community game "Network Return to Valley"
September 2001
Shanda officially entered the online game operation market and kicked off the public testing of the large-scale online game "Legend"
November 2001
"Legend" operated by Shanda was officially launched and quickly topped the sales rankings of various software
May 2002
Shanda has established a customer service call center, which answers an average of 6,000 calls from users every day.
June 2002
Shanda established a user reception center, which receives an average of 300 users per day.
October 2002
The highest number of simultaneous online users of "Legend" operated by Shanda exceeded 600,000.
February 2003
Shanda acquired Shanghai Shulong Technology Co., Ltd., a national mobile application service provider
March 2003
Shanda invested in the establishment of Shanghai Shengpin Network Development Co., Ltd., dedicated to the development of online games
March 2003
Shanda signed a strategic financing agreement of US$40 million with SoftBank Asia
p>April 2003
Shanda officially launched SMS value-added services integrated with the online game platform
May 2003
Shanda officially launched electronic services The payment business promoted the new development of interactive entertainment e-commerce
June 2003
Shanda and Xinhua Holding Group Co., Ltd. jointly invested in the establishment of Shanghai Shanda Xinhua Co., Ltd. to develop the network Game peripheral products
July 2003
The first online game "Legendary World" independently developed by Shanda was put into public testing
September 2003
Shanda acquired Chengdu Jisheng Technology Co., Ltd., the largest Internet cafe management software company in the country
September 2003
The first large-scale online network independently developed by Shanda The game "Legendary World" was officially launched for a fee
September 2003
The highest number of simultaneous online users for all Shanda's games exceeded 1 million, breaking its own world record
October 2003
Shanda Investment established Shanghai Shengjin Software Development Co., Ltd., dedicated to the development of online games
January 2004
Shanda became a shareholder in China Nokia Symbian OS platform, J2ME platform's largest game software supplier - Beijing Digital Red Software Technology Application Co., Ltd.
January 2004
Shanda acquired the core technology of the world's leading online game engine One of the development companies is the American ZONA Company
May 2004
Shanda was successfully listed on the NASDAQ stock market in the United States
July 2004
Shanda strategically invests in Shanghai Haofang Online Information Technology Co., Ltd., the largest online battle game platform operator in China.
July 2004
Shanda acquired Hangzhou Bianfeng Software Technology Co., Ltd., a leading developer and operator of card and board games in China.
October 2004
Shanda acquires China’s leading original entertainment literature portal - Qidian.com
October 2004
The highest number of simultaneous online users of Shanda's "Pao Pao Tang" exceeded 700,000, setting a new record for the world's large-scale casual online game operation
November 2004
Shanda announced the acquisition of a controlling stake in South Korea's Actoz Company
February 2005
Shanda announced that it holds 19.5% of Sina (NASDAQ: SINA) shares
February 2005
Shanda The highest number of simultaneous online users of "Legendary World" independently developed and operated exceeded 500,000
July 2005
Shanda launched new products at CES to depict a new life of interactive entertainment
July 2005
Nanjing Shanda Network Development Co., Ltd. was officially established to create China's first professional game and software evaluation base
July 2005
Shanda Family Strategic Content Cooperation Conference was held in Shanghai
August 2005
Shanda’s first self-developed 3D casual game "Legend of the Three Kingdoms" was released in Beijing
p>September 2005
Shanda Online Game Franchise Award Ceremony and Press Conference was held in Beijing
October 2005
Shanda and MiTAC Computer Group launches the world's first handheld online entertainment terminal EZ MINI
December 2005
Shanda Yibao (EZ Pod), one of Shanda's family strategic series products, officially Released
December 2005
Shanda announced the acquisition of the leading domestic casual game platform "Game Tea Garden".
December 2005
A grand celebration party was held for the successful listing of "Shanda Yibao". It was announced that the channel construction of Shanda Family Strategy has been initially completed.
December 2005
Shanda Network formed a strategic partnership with the Agricultural Bank of China.
December 2005
Shanda and Hisense signed a strategic cooperation agreement.
January 2006
Shanda and EMI formed a strategic partnership.
January 2006
Shanda and Changhong Chaohua formally formed a strategic partnership to jointly enter the family interactive entertainment market.
February 2006
Shanda announced that it will be the exclusive agent and operator of NHN Games' game "ArchLord" in mainland China.
April 2006
Shanda Network and HP formed a strategic partnership.
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